Barotrauma

Barotrauma

Melee Weapons Pack
65 則留言
trrt54999 5 月 5 日 下午 2:13 
Привет, такое дело не было возможности создать абордажный клинок из-за того, что требовался рецепт, который никак не получить, я пофиксил, берите в команду))), а если серьёно я не понял что за рецепт и тупо requeresrecipe заменил на false, это я чет не понимаю или реально такого рецепта просто не существует?
Saya 2024 年 12 月 29 日 上午 4:20 
Boarding blades, and perhaps all weapons in this pack, hit every single entity in the swings damage zone. Is this intended behavior? Vanilla melee weapons can only hit 1 target per swing.

Granted it was very funny playing an exosuit husk with 2 blender swords running into 20 human enemies i spawned, but its rather unbalanced. Also impossible to not kill friendly bots when the sub gets boarded.
Dehydrated my sister 2024 年 9 月 15 日 下午 10:33 
Call me crazy, but you know those big old tubes you see police use to break down doors with?
What if there was an item like that but instead of a giant steel tube it's one giant capacitor? Sort of a one-and-done stun baboon?

Or perhaps some sort of pike with a hook on the end to hold onto larger creatures letting you friends lay into them while you keep the creature at bay.
Havel L. Krik 2024 年 9 月 1 日 上午 2:51 
Now I know this has nothing to do with Fallout, but seeing the Boarding Blade reminded me of the Bumper Sword from New Vegas. Would you be able to add a two-handed sword Slashinator?
Mikko 2024 年 7 月 23 日 下午 4:48 
hi really cool mod just wanted to ask if the items also spawn on enemies and other npc?
KOJIDYH  [作者] 2024 年 7 月 6 日 上午 5:51 
в общем, минусов никаких
egop23 2024 年 7 月 6 日 上午 5:44 
@KOJIDYN бьешь врага, стены вокруг бах бах лицо врага бах бах:steamthumbsup:
KOJIDYH  [作者] 2024 年 7 月 1 日 上午 9:36 
@Butcher |V| а чем сносишь?
Butcher |V| 2024 年 7 月 1 日 上午 7:01 
Как я задолбался сносить противника и стены вокруг него. Это можно исправить?
REBECCAFANCLUB 2024 年 6 月 4 日 上午 1:03 
Sup man, do you need the spanish translation? would gladly translate it
PHOENIX 2024 年 3 月 6 日 上午 7:58 
+ в пояс с ножнами можно положить РЮКЗАК и остальные два пояса, но нельзя положить стальную кувалду(
PHOENIX 2024 年 3 月 6 日 上午 7:13 
Здраствуйте! Текстура пояса с ножнами (в инвентаре) слегка сломана, а точнее сьехала.
Agitatio 2023 年 10 月 21 日 下午 12:04 
Beautiful spritework! Don't have issues with hunting belt myself, but I have to agree with previous comments about balancing. Especially when it comes to Vibroblade.
John Warhammer 2023 年 6 月 10 日 下午 10:09 
There seems to be an issue with hunting belt sprite. The dimensions are defined so narrowly, that you can't see the full sprite when you equip it.
GVLT 2023 年 6 月 5 日 下午 3:02 
Okay, I take my words back. Wibroblades are extreme. They can oneshot any human on captain role without any additions to melee damage. They can kill large creatures with a few swings too.
Thrice 2023 年 5 月 15 日 上午 9:28 
Just about any melee weap is OP if you spec for it. Hell, the clown can insta-gib the endgame bosses with a toy hammer.....
к 2023 年 5 月 14 日 下午 8:25 
Way too strong IMO, not very vanilla friendly if you're looking for vanilla-ish mods. Can be dual wielded even tho it has insane damage for a 1 handed. Cool mod tho for stuff like barotraumatic if u wanna tip the scale a bit (still OP I'd say)
GVLT 2023 年 5 月 5 日 上午 11:50 
Hi, that's a great mod and blades are really fitting into the game, but vibroblade seems quite underwhelming, especially compared to masterwork depleted fuel. Maybe add penetration to it?
Thrice 2023 年 4 月 28 日 上午 3:34 
@o - Sounds like a feature, not a bug!
KOJIDYH  [作者] 2023 年 4 月 28 日 上午 2:21 
@kingmagma111 we'll fix that
kingmagma111 2023 年 4 月 27 日 下午 6:51 
I want to report that the hardened crowbar doesn’t fit on the melee weapon slot of the sheathbelt, despite being a melee weapon.
roblox pancake 2023 年 4 月 26 日 上午 8:54 
There seems to be a bug in Vibroblade. If the Security Guard's Bleeding Damage Increase talent is applied, it grants massive bleeding to kill the opponent at once.
kingmagma111 2023 年 4 月 25 日 上午 4:43 
That’s fine. The vanilla crowbar will though, right?
we ballin'  [作者] 2023 年 4 月 25 日 上午 3:12 
@kingmagma111 yeah, absolutely
Not sure if all melee weapons from it will fit into sheathbelt tho
kingmagma111 2023 年 4 月 24 日 下午 5:03 
Is this compatible with frog’s unique weapons mod?
Gavex 2023 年 4 月 15 日 下午 12:15 
make a mace and i will use
Profligate 2023 年 4 月 8 日 下午 2:22 
Dual-Wielding the Boarding Blades is a bit op, maybe make them two handed?
KOJIDYH  [作者] 2023 年 4 月 8 日 上午 9:12 
@DrBossWatson yes, if your active mods don't overwrite the unlocking talents
DrBossWatson 2023 年 4 月 8 日 上午 9:00 
Can this be added to a campaign in progress?
Riverina 2023 年 4 月 6 日 下午 11:40 
When Your group's mod pack has a million guns and You finally find this simple yet elegant mod to add to the pack so You can finally clonk rave pirates on the head properly.
*Happy Security Officer Noises.*
kylenegaard 2023 年 4 月 4 日 下午 7:41 
Steel maul changed to the Exosuit talent tree? (mechanic, makes more sense cause it's focused on blunt force trauma builds.)
Armorchin 2023 年 3 月 18 日 下午 7:32 
Cool thanks! I only have to use the textfile to translate and I already refer to your mod in the mod support spreadsheet list.
KOJIDYH  [作者] 2023 年 3 月 17 日 下午 3:30 
@Armorchin sure, just mention the original if you are posting it
Armorchin 2023 年 3 月 17 日 上午 11:28 
Heya I'm the author for Thai Translation mod and I was wondering can I added the translation for this mod on my mod file? (cause those sprites are so nice I couldn't resist) Thank you in advance!
Manakzar 2023 年 3 月 10 日 上午 7:37 
Did a whole campaign the mod and liked it, but all the weapons seem really powerful for how cheap and easy they are to get
we ballin'  [作者] 2023 年 2 月 5 日 上午 7:26 
special award from spaghetti code author (me) to anyone who will damage himself with blade now :ODWC:
KOJIDYH  [作者] 2023 年 2 月 5 日 上午 7:15 
@Kara @Vullion fixed c:
KOJIDYH  [作者] 2023 年 2 月 4 日 上午 1:59 
@Vulion yeah, just tested myself again. Will check what can be done
Vullion 2023 年 2 月 4 日 上午 1:44 
Still gets damaged at the end of the swing.
KOJIDYH  [作者] 2023 年 2 月 3 日 下午 11:37 
@Kara if all goes well, today or tomorrow
Kara Vaki 2023 年 2 月 3 日 下午 8:25 
When will the vibroblade be fixed?
KOJIDYH  [作者] 2023 年 2 月 3 日 上午 12:53 
@Crayssius yep
KOJIDYH  [作者] 2023 年 2 月 3 日 上午 12:51 
@A something like that, yeah
A Spoon 2023 年 2 月 2 日 下午 8:23 
Cutlasses for Pirates?
Crayssius 2023 年 2 月 2 日 下午 7:41 
Has it been updated for the patch?
Finnder_v0 2023 年 2 月 2 日 下午 12:35 
w pyte
Kara Vaki 2023 年 2 月 1 日 下午 10:43 
Ok so I did some more testing, the damage comes in at the end of the swing, when the blade intersects with the user's body causing self damage (aaaand it's back to just insta-hitting me right i the FACE)
Kara Vaki 2023 年 2 月 1 日 下午 10:26 
infact this same issue is happening to another blade mod that uses the power cells to give the weapon a powerup in damage
Kara Vaki 2023 年 2 月 1 日 下午 10:22 
@KOJIDYH Yup, when powered the Vibroblade hits me and causes the same damage intended for the one I want to hit, it gets even more painful if not downright FATAL to the user when using fulguirm cells
FearOriCrow 2023 年 2 月 1 日 下午 12:33 
@Kara even in base game the boarding axe does that to me aswell, I think cause i was too close the the target be it a creature or wall.