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Merry Christmas and Happy New Year :)
If you have any idea, any sort of link, guide, tutorial, literally anything I'd love to know. Myself, I dont see anything on the internet. Nothing in the game files seems to be the place for a game code. I just dont know man...
I just looked quickly for an hour around the files to find a way of implementing your idea with randomly chosen rooms by AI aaaanddd.... Unfortunately since it's Paradox making the game it was easier for me to break their money generating system instead of finding an AI generator template or something like that. Even if it is somewhere in the files and not in the actual code of the game, I'm pretty sure it's written into some kind of script, which learning would take ma a while since knowledge about modding Paradox games is pretty limited to what you learn by yourself.
Though, the idea is great and I'll try to make it in the mod, but honestly I have not any clue if it is even possible.
I understand if it's a ton of work you frankly don't feel like doing, but would it be possible to have the AI randomly choose room backgrounds instead of it all being the standard one? I know that's a huge nitpick, but that would preserve the freedom (and anonimity) of players being able to pick a room background
Again, it's more of a question, I don't expect you to put work into it
As for the empire background - I missed it completely while creating the mod. Thanks to you I just made an update, which makes every room look like a default one. I removed also all the city images (since making them the same picture would make the mod 50-100mb
As for species names - that is insane to me. I didn't even know that someone could have ever remember any of them lol. I guess I could possibly ask the author of random species if I could add them to my mod, but I can already tell he won't reply since he hasn't updated his mod for 3 years. On the other hand I could put the link in the description to that mod for now, but I know that not everyone's going to read it. Also, on the third hand I see there is "updated" version of it, so I could possibly ask the author of that one if I could use it. Idk yet, I'll think about it tho. For now I'll just put a link to that mod in a description if anyone needs it.
Empire backgrounds - these are decided by an empire's AI/ethics/civics. It's very easy to spot a human player if you know the game, and know that an empire's background doesn't precisely fit their ethics/civics (something I personally often do, bc some backgrounds simply look cooler)
Species' names - when you've played the game long enough, you know most, if not all species names in and out. A fix to this is using mods that expand the species name sample size, but I still thought I'd bring it to your attention
As for mod handling, it's superior in every way to the paradox launcher once you know it's capabilities. I'm very much a novice using the patch system but I can't go back to the old launcher even wit as little as I know about Irony.
Another feature about it is, you can hang on to your mods even if a dev deletes it off steam or the owner gets his mods banned. Irony won't delete them unless you give your ok. So no more broken mod packs/games.
However I understand now that mods load one by one and anyone can change the order they load in. You can do it either in Irony mod manager or in Paradox launcher. Since everyone knows how to use the launcher I guess this way would be the simplest. Generally, you have to go to the Playsets and then change the order of mods. You can do it by moving your cursor on top of the number, which is to the left of a mod and then moving the mod up or down. Since you want all the changes that AnonymousMP provides you have to put this mod on the bottom of the list. It will cause some features of UI Overhaul or any other UI mod to be removed, but it won't break any of the mods in a significant way.
if you find mods that are incompatible with AnonymousMP please let me know. I'm going to create a list of mods that are incompatible at the end of description.
Maybe I'll even try contacting other creators about making the two mods work together :)
Unfortunately, as expected though, most of the UI changing mods like mine or "UI overhaul" will be having issues running together since those mods change the same files of the game.
Theoretically, just saying, anyone could combine those two mods pretty easily for private use (just to play with friends) without any legal stuff etc., but it couldnt go public without consent of the two mod creators. If you ask me I'd be more than happy to make those two mods work together, but UI overhaul creators/creator would have to agree on it.
And I'd like to say thank you to everybody for every comment, sub, fav and like!!!
No more making a B-line to my territory to try and get that first strike in to slow my roll!