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LUA ERROR stack traceback:
=(tail call):-1 in () (tail) <-1--1>
local _G = GLOBAL
local TheNet = _G.TheNet
local lang = TheNet:GetDefaultServerLanguage()
local Vector3 = _G.Vector3
local IsMaster = _G.TheShard:IsMaster()
local checkingdays = GetModConfigData("clean_day")
由于只有错误追踪的图片,所以我大概描述一下:
官方的farming_manager组件的GetTileNutrient函数的nutrients = GetTileInfo(_map:GetTile(x, y)).nutrients这一行执行的时候提示:attempt to index a nil value
崩溃的可能推测:在糖果屋的边缘挖坑,这个坑可能会导致崩溃。
the interior's background items are described as "Replace the floor"
I am not a native English speaker (these are all translated by machine and there may be certain errors
如果你能通过其他途径(如steam、qq、微信)联系到mod开发者,你可以先点击上方绿色的【查看日志】,在弹出的网页中复制所有报错信息,然后手动反馈。
当然,你可以将配置方法( {LINK REMOVED}https://dont-starve-mod.github.io/lw/zh/bugtracker_api/ )分享给开发者,让ta了解到这个实用的工具,并自行考虑是否进行适配。