Halo: The Master Chief Collection

Halo: The Master Chief Collection

Skorly's Vanilla Map Pack
38 Comments
gub 26 Mar @ 12:28am 
do not under any circumstances team up with mythic jaqui lmao. garbage ass mods
Drag0n 20 Nov, 2024 @ 11:46am 
Really great stuff, and glad you made this version with vanilla weapon balancing.
YoshiZeku 2 Sep, 2024 @ 10:45am 
Completed all of them on Heroic and it was an amazing experience.
Man your map set is the best custom levels I ever play. So much better than Halo Infinite. Good work, hope to see more
Skorly  [author] 24 Jun, 2024 @ 1:41pm 
@Quisquoses Mmm, that's not a bad idea. But I must admit that I still havn't played it yet hehe. I might contact him at some point
Skorly  [author] 24 Jun, 2024 @ 1:40pm 
@ilyg Thank you for your kind words! I don't have any professional experience, but I have made quite a lot of custom maps at this point!
ilyg 19 Jun, 2024 @ 6:59pm 
[2/2] You also appropriately set up Hunter encounters by placing them in carefully considered areas (and not just throwing 4 into a small room willy-nilly) and adequately preparing the player before the fight. This alone makes playing your levels a very enjoyable experience.

I also like how you tend to shy away rebalance the weapons too much or add new ones. Most people can't handle adding new correctly; there are often too many shoved into a level and/or are overpowered. Bungie balanced the weapons a certain way for a reason.
ilyg 19 Jun, 2024 @ 6:58pm 
Do you have professional game design experience? A lot of what you have shown us with your levels suggests that you do. Admittedly, the graphics themselves are used amateurishly, even when they are from Bungie themselves. Same with the geometry. However, the encounter design and level layouts do suggest that you have some professional experience.

You understand that a handful of enemies is usually enough to make an encounter a fair difficulty. It is unnecessary to throw a dozen or two enemies in a small room, and your levels almost never do this. And when they do, the encounter is mostly comprised of Grunts and/or Jackals with a few Brutes. This is something that even the most famous mods fail to do correctly. [1/2]
Quisquoses 18 Jun, 2024 @ 12:16pm 
You should team up with MythicJaqui for the weapons and covenant ranks!! Then this map pack would be the best mod that the modding community has to offer.
Skorly  [author] 5 Jun, 2024 @ 2:15am 
I plan on releasing the tags sometime soon, so maybe someone will make it then! :)
Cyanin 4 Jun, 2024 @ 6:17pm 
I'd love if someone made a version of these campaigns that uses the revamped brutes mod.
RednekGamurz 16 Mar, 2024 @ 10:34am 
Some really great custom campaign levels that only get better as you go through the pack. I'm glad you put all of these together with the vanilla sandbox. I played this all on Heroic with no skulls on, and it felt really well balanced. Hard enough to offer some challenge, but not too hard to make it feel like BS. Only issue I ran into was with the Scarab battle in the final level. I managed to jump onto it earlier than expected, and once I destroyed the core, I realized I had nowhere to go since I was surrounded by a bottomless pit. Regardless, this is probably my favorite H3 campaign experience on the workshop. Keep up the good work.
wookiecop 16 Feb, 2024 @ 7:27pm 
Question? Could you double the ammo (or pickups) for the Magnum and SMG. Because ammo for those guns is pretty scarce.
Mglogo/Jordanisgreat 5 Jan, 2024 @ 12:11pm 
These maps are so good! Great work on them! I can't wait to see more! So much content!
Skorly  [author] 2 Nov, 2023 @ 1:36pm 
@Minol'Koveln Thank you! Unfortunately those BSPs are actually quite small. I don't really see a way to make a mission out of it
YoshiZeku 2 Nov, 2023 @ 7:25am 
Bro I have to say this is the most Epic campaign mod I ever played, more "Halo" than all 343 campaigns, keep great working you are our hope
Minol'Koveln 1 Nov, 2023 @ 4:25pm 
Absolutely golden (no pun intended) mission pack. Some of these missions are far more enjoyable than pre-existing missions in actual Halo titles.
...
I sort of wonder if a mission could be built around the BSP of those submerged ruins in H2's <i>Regret</i> mission. Been wishing I could tread through that area ever since H2 dropped.
Skorly  [author] 1 Nov, 2023 @ 8:23am 
@Dr. λᵐᵉʳᶤᶜᵃ ☭ 🗽Funny that you mention that your not a big fan of the Flood either, since your original command got me to finish that WIP Flood level I was talking about. It's now also a part of this collection
space engineered homelessness 18 Oct, 2023 @ 1:57am 
Understandable, never been a big fan of the flood myself was curious given how you respect the Halo sandbox if you were thinking about. Regardless, I will keep an eye on your stuff and give it a go, they're certainly refreshing.
Skorly  [author] 19 Sep, 2023 @ 12:36pm 
@colony I have yes! They might show up in the next mission (and maybe they'll replace some of the purple hunters in the other maps as well)
colony 16 Sep, 2023 @ 4:43pm 
Have you ever considered adding the gold hunter rank to any future missions?
Skorly  [author] 14 Sep, 2023 @ 7:34am 
@Dr. λᵐᵉʳᶤᶜᵃ ☭ 🗽 Hey, sorry for the late reply. I honestly just don't really like the Flood all that much, so not any time soon. I have a WIP Flood-isch level which I might finish at some point, but appart from that I have no Flood releated plans. I am working on a level vaguely inspired by the level 343 Guilty Spark tho!
space engineered homelessness 3 Sep, 2023 @ 5:50pm 
Finally beat all of these on LASO was a blast, have you considered doing a flood level?
Freeman042 2 Sep, 2023 @ 7:37pm 
I've spent a nice Saturday playing your maps, it's like playing cod mw special ops, but in halo. regards :D
Skorly  [author] 28 Jul, 2023 @ 12:24pm 
@kokeman2001 I'm happy you think so, those were the last two I made! I'm not sure about the Flood. I have tried using the Flood in some WIP maps of mine, but I'm honestly not a big fan of them
kokeman2001 28 Jul, 2023 @ 2:05am 
The last two missions are the best in my opinion, are you planning one day to make one mission with flood?
kokeman2001 23 Jul, 2023 @ 11:13pm 
awesome thanks
Skorly  [author] 22 Jul, 2023 @ 7:02pm 
Also includes the new Kill Billus mission
Skorly  [author] 22 Jul, 2023 @ 7:01pm 
@kokeman2001 Pack should now finally work again!
kokeman2001 14 Jul, 2023 @ 9:14pm 
ill be waiting for the update :3
Skorly  [author] 13 Jul, 2023 @ 6:31pm 
@kokeman2001 Sorry about that! MCC updates always break all the mods. This one requires some fixes until it works again. I already fixed the non vanilla versions of these maps tho, so those are currently playable!
kokeman2001 13 Jul, 2023 @ 4:13pm 
it doesnt work :(
Skorly  [author] 19 Jun, 2023 @ 3:42pm 
@Josh99Josh I am! One should release decently soon
Josh99Josh 17 Jun, 2023 @ 11:35pm 
You working on anymore levels ?
space engineered homelessness 18 May, 2023 @ 9:30pm 
It's great getting supplemental decent SP missions like this that are outside of rehashes of the original games, keep up the great work it is definitely appreciated. :sunglassesDoge:
poor__n__stupid 12 May, 2023 @ 7:53pm 
Amazing work Skorly!
O'chan 12 May, 2023 @ 11:12am 
Had more fun in some of these missions then on the OG
Speedymart 11 May, 2023 @ 8:01pm 
Absolutely insane encounter design and map flow. So damn good. I especially loved saving johnson, the industrial complex flowed so damn well
VonHamerling 4 Feb, 2023 @ 6:40pm 
Well designed custom maps. Good encounter flow and plays great with vanilla. Keep up the good work!