Total War: WARHAMMER III

Total War: WARHAMMER III

Protection plague province wide
19 Comments
Serious Lee 29 Jun, 2023 @ 12:13pm 
wait what... it was not province wide in the first place? OMG WHY?
Tunch Khan 30 Apr, 2023 @ 1:35pm 
Thank you. <3
BlackSoul  [author] 30 Apr, 2023 @ 8:49am 
Hi, mod is still working, and probably will work in future updates unless CA will rework this system. It is simple replace on table. Updated to include chaos dwarfs protection building.
Tunch Khan 29 Apr, 2023 @ 2:03pm 
Is the mod still working with 3.0?
BlackSoul  [author] 6 Feb, 2023 @ 10:29am 
Sorry guys, I have to apology to all in discussion. It is not possible to change discoverability of scaven undercity. CA implement it in totally different way than other effects that buildings provide. You can spot it as it is white text and not normal green or red. Normally I would just chance effect scope, but discoverability have only following options: EFS_EVERYONE, EFS_ONLY_OTHERS, EFS_ONLY_OWNER. No word about region or province. I can change values or add it to other building, but scope is out of my hands. I spend several hours looking in luas to find other way to do it, but no luck. I apology again for promising something I cant do.
BlackSoul  [author] 2 Feb, 2023 @ 4:31am 
I will be off till Sunday. I will make the mod with mod having all on Sunday or Monday.
Mick258 2 Feb, 2023 @ 1:22am 
I go option A
Rustic "Kalessin" Citrus 1 Feb, 2023 @ 9:31pm 
I've thought about it for a bit.... i definitely back option 2 a little more?
Shatilov 1 Feb, 2023 @ 9:53am 
both are good prefer option 2
BlackSoul  [author] 1 Feb, 2023 @ 9:08am 
Option A) provincewide only for 3. level, so it can be build only in capital. And double the price of the 3. level as you save some money.
Option B) Half effect for all lvls
Your preferences?
Shatilov 1 Feb, 2023 @ 4:32am 
make the skaven discoverability to be half value of what it currently is to each building level.
Rustic "Kalessin" Citrus 31 Jan, 2023 @ 2:53pm 
I 100% feel like a more balanced one makes sense, however other than trimming the undercity /plague values, the only other idea i had would be making it take longer to build / cost more in some form as the benefits are now more obvious and rewarding?
BlackSoul  [author] 31 Jan, 2023 @ 1:52pm 
Would you be more interested in full value of discoverability or reduced value to half - more balanced version? Or any other way to NOT make clear buff?
Rustic "Kalessin" Citrus 31 Jan, 2023 @ 10:10am 
Really hate rats? Don't believe that such a thing could ever exist yes-yes? Worried about the end-game disasters, Under-city uprisings, or all of them? Just litter the province with these :WH3_greasus_rofl:
Rustic "Kalessin" Citrus 31 Jan, 2023 @ 10:07am 
Alrighty then, it sounds like im going to have to chuck my hat in here! :WH3_greasus_rofl: I was more interested about the skaven under-cities province wide to begin with, saving build spots or making it more fun and interesting!

I will be throwing this mod in ofc, unless you plan to make a combo mod to save on my mods list? :WH3_clasp:

Thank-you of course for your hard work and in advance <3
BlackSoul  [author] 31 Jan, 2023 @ 7:05am 
It can be easily done, but I am not sure about it. It would be clear buff without counter balance. Only balanced solution would be reduce it by half but province wide. If there would more requests, I would consider to do second mod.
Shatilov 31 Jan, 2023 @ 6:25am 
Can you make skaven discoverability to be Province Wide ?
Shatilov 31 Jan, 2023 @ 6:24am 
reminds me of Sanitation building in Rome 2 Rise of The Republic.
Shatilov 31 Jan, 2023 @ 6:23am 
FK exactly what i wanted since warhammer 2 damn thank you!