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I love how the overwhelming amount of enemy units was balanced by having a lot of them use a very low-rolling skills, very satisfying also to start thining their numbers.
Feel a bit confused/curious about why the reception needs Hubert's book specifically (dude doesn't do much, so the idea of him being somehow involved with a chess army is funny.), but I haven't read all the credenza entries yet, so maybe those explain it.
Many cheers!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2702048806
There's another one?
Also good story, personally it really felt like it could've been in the original game with the way it's told, a classic tragedy you only get context for at the end after you execute everyone involved.
It was a fun mode. I liked the mass attack resistance, the opening with the patron librarian, and the final scene as they were very concise and thought-provoking.
1.The number of possible unique chess games is much greater than the number of electrons in the universe. The number of electrons is estimated to be about 10^79, while the number of unique chess games is 10^120.
2.The longest chess game theoretically possible is 5,949 moves.
3.The longest time for a Castling move to take place was the match game between Bobotsor vs. Irkov in 1966: 46. 0-0.
4.As late as 1561, Castling was two moves. You had to play R-KB1 on one move and K-KN1 on the next move.
5.The word “Checkmate” in Chess comes from the Persian phrase “Shah Mat,” which means “the King is dead.”