RimWorld

RimWorld

DBH for Medieval
126 Comments
ivanmrzv91 26 Jul @ 1:35am 
Hoping for an update.
Lament 25 Jul @ 10:05am 
I NEEEED ITTTT
Genaeve 22 Jul @ 12:10pm 
Ooh, Nice. Have a lovely vacation! :MysteriaGodOfDeathHappy:
w_ather 21 Jul @ 12:12pm 
im on a vacation in turkey:steamhappy: returning home tomorrow love you guys
Shidestiny 20 Jul @ 10:37am 
I fear this mod may have forked q.q
SleazyMonk 16 Jul @ 7:14pm 
Shidestiny 16 Jul @ 1:55pm 
it feels so weird playing MO without having a place to pooooo q.q i miss you
TheRedLewis 15 Jul @ 5:57pm 
1.6 plsss
dr650cp 14 Jul @ 3:39pm 
1.6 please
gamer9999 14 Jul @ 11:33am 
1.6 please i love this mods
Bobek 4 Jul @ 5:00am 
If you cant find Windpump, its because it requires the "Windmill" research before you can place the windmill.. which is interesting, because the Windmill research is DISABLED, you cant find it, so how can we place it? there is no way, need to re-enable that research first, but who knows how.
ChrisB 9 Jun @ 2:30pm 
For anyone wondering:
Irrigation canals require a sluice gate to work. The sluice gate automatically activates every morning just the same as sprinklers from OG DBH. You can lengthen/widen the 'range' of the sluice gate to disperse water, and it must be connected to a water source via pipes
Mesez 7 Jun @ 6:38am 
cant find wind pump ?
GlitterallyCantEven 4 Jun @ 8:10am 
passive cooler, latrine and wash tub seem to be 2x size?
Head 15 May @ 9:12pm 
This mod is amazing
thesoupiest 26 Apr @ 5:09pm 
Any chance of making water skins able to be collected from the well as well as the water collecting spot? Thanks!
Jeremie 23 Apr @ 8:22am 
seen like this mod will case the debug menu `spawn thing` cannot work.
TealDragonGaming 14 Apr @ 3:13pm 
Excellent! I've always felt that manual boiling was missing from DBH. I've been using No Water No Life for my tribal and medieval games because of that oversight.
CyberFerret 27 Mar @ 4:30pm 
Possible bug. My latrine is about 2x the size it should be visually
Zekundes 25 Mar @ 9:30pm 
Is it possible for the simple bathtub to be plumbed? Or do they still need to be filled manually?
WarKittyKat 24 Mar @ 9:15pm 
Would you be open to considering moving the simple shower to medieval? There were simple showers possible with medieval technology and it's honestly a little pointless having them at the same tech level as regular showers.
(≡◉‿‿◉≡) 12 Mar @ 7:53am 
@ElderSign Senpai hello please can you make the simple bathtub attachable to the pipes?
Annabellee 10 Mar @ 7:22am 
I also love the models.
Annabellee 10 Mar @ 7:21am 
Is there any way we can have a version or a patch that doesn't have the fetching water mechanics and bring back pipes for simple tubs washing kits and boiler pots?
ElderSign Senpai  [author] 9 Mar @ 8:28pm 
I apologize for not being able to answer your questions individually.

I have fixed the boiler pot behavior, but some of the other bugs you have reported are not reproducible in my environment, so it is taking some time to determine the cause.
I have prepared a bug report thread and would appreciate it if you could report your bug in that thread in the future, including the mod environment you are using.

I have also set up a FAQ, which I hope you will find useful.
Iirly 18 Feb @ 7:01pm 
Is there a version of this compatible with DBH lite?
Uriel Septim VII 17 Feb @ 7:36am 
the windmill needs a patch it keeps telling me i can't build it with out researching electricity
Good Old Jim 6 Feb @ 7:53pm 
So for anyone wondering about my question, no. You can install it, it will let you build them but all the tubs and stuff need water which you cant build with DBH lite. Fat rip.
Good Old Jim 5 Feb @ 9:23pm 
Does this work with DBH lite?
Darecker 21 Jan @ 1:04pm 
I don't understand how the boiler pot works. I've had it sitting (filled with water) on a campfire for 2 days now and nothing has happened. Mind explaining?
Tonic 5 Jan @ 7:24pm 
Thoughts on adding aqueducts?
Borderline 2 Jan @ 12:59pm 
should i be able to build the electric boiler and radiators when using this mod and Dubs bad hygiene or am i bugged ?
Gimlon07 31 Dec, 2024 @ 4:01am 
waterpumps(powered by rivers) would be nice for my cave kingdom
Waiter 21 Dec, 2024 @ 6:02pm 
how does the irrigation canal work?
Tonic 6 Dec, 2024 @ 9:34am 
I'd love some medieval geyser tech, I want to make a bath house around one lol
Constantine 3 Dec, 2024 @ 4:55am 
The boiler pot is broken,
Earl of Wessex 21 Nov, 2024 @ 12:59pm 
Really fun mod, though I feel bathtubs are no longer feasible. Colonists spend half of their day refilling tubs around the colony, making the endeavour simply too labour-intensive.

Could we not have simple tubs & the previous (plumbed in) tubs, too? Nothing wrong with a little choice. Anyhow, thanks for the mod - it's really enjoyable!
Astryl 10 Nov, 2024 @ 10:03pm 
This is awesome, but sluice gates seem to function intermittently and it seems like they use to much water to the point where they'll drain 15k+ liters in seconds and never be able to replenish it fast enough.
Fion 4 Nov, 2024 @ 5:58pm 
Oh bloody hell this is what I was missing all this time. Thanks for the mod!
lydocia 23 Oct, 2024 @ 10:14am 
Is there a "lite" version of this mod (like Dubz Hygiene Lite, without the plumbing and logistics)?
FoolishMacaroni 20 Oct, 2024 @ 1:53pm 
this is wonderful but i would love for there to be a washing machine equivalent for medieval
adultchildofalieninvaders 13 Oct, 2024 @ 4:53am 
The boiler pot is recently broken in my game (it certainly worked last week!) and I suspect it has something to do with the newest Medieval Overhaul update since this here mod hasn't seen any action for a number of months.
Constantine 13 Oct, 2024 @ 1:45am 
Anybody has problems with the sauna room? My pawns do not visit it at all. Also, the heater doesn't increase the temperature.
CrazyBuns 1 Oct, 2024 @ 2:56am 
Is the boiler pot broken? I can't get it to heat the water over a campfire
CattyKat 30 Aug, 2024 @ 11:09pm 
fixed yet?
Audrey III 26 Jul, 2024 @ 10:26pm 
Since the 1.5 update, pawns won't draw water from wells when refilling, only from bodies of water like lakes/oceans. This issue only happens when DBH for Medieval is loaded, when I remove it and just have standard DBH, it works fine.
Snuggl 3 Jul, 2024 @ 7:08am 
Weird. I restarted the game and now the irrigation gates seem to work as intended. They stopped wasting all my water and the pawns also enable and disable them. I don't understand computers. 😐

The bug with the messed up terrain persists though.
Snuggl 2 Jul, 2024 @ 5:26am 
I've also noticed a(nother) bug: Placing the irrigation canals destroys the terrain beneath them. After removing the canals the terrain is black and has no name, it's just void with a walk speed of 100%.
Snuggl 2 Jul, 2024 @ 5:08am 
I love this mod! The irrigation canals are much cooler than mere sprinklers and have a nice effect. :) It uses 10+ times more water though. Not sure what to think about that. They keep watering, even though the field is done for the day. My water storage never goes above 10 liters as they're used up instantly, even at night.

Also, the irrigation isn't evenly, one of my fields is fully watered (and keeps getting watered non-stop) while others get nothing. I noticed you can manually switch the irrigation gates but that's very tedious. Would be nice if they did that automatically when the field is done. Also, it closes ALL gates apparently instead of just the one i clicked on. =/
zanaikin 19 Jun, 2024 @ 5:17pm 
@KDHD I think that's intended, since boiling water for baths have to be done the hard way (by putting boiler pots on heated fires). No roman heated bath in this mod.