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Can't wait for 1.5.
also dunno what that dude below me did, but I have 0 performance issues. used the mod on a save 6 ingame years in and everything's as smooth as it was before.
Seriously that auto repair is what did it. And with this mod there are so many others that it makes redundant and adds more.
I don't know if that'd cause any issues or anything, but if it is the kind of thing that can cause issues, and you weren't aware of it, then I thought you should know
Haven't tested how altering the "<WeightMultiplier>" field goes yet, but I think setting it to 0 or maybe 0.1 to be safe would mostly remove the wastepack production. At least that's what the code comment seems to mean.
Is there any way to remove upgrades from mechs?
I want to remove the armor upgrades from my worker mechs, because I didn't release they reduce move speed.
Auto-select: Random has optional filters, in case you don't want your roomba receiving combat upgrades.