Project Zomboid

Project Zomboid

Mexiox's - Light Sabers [B42]
168 Comments
Mors 1 Aug @ 10:42am 
yes
Doctor Mobius 29 Jun @ 9:45am 
Is this mod Lore-Friendly?
dbusteed7 11 May @ 12:15am 
Does it still work on build 41? Not working for me
Damo Martin 28 Apr @ 9:12pm 
you can craft them yes
LuC1dDrEaMeR98 27 Apr @ 4:01pm 
is this mod save friendly?
ESuances  [author] 10 Apr @ 3:08pm 
@jrmarks21 And I agree, I saw the other day a mod that implements that with this mod actually, not sure of the name but he did a great job, I thought about doing it myself but I wasn't really sure on how to do it at the time hehe
jrmarks21 10 Apr @ 8:55am 
Just a nerd nerding here but the majority of lightsabers would be two handed weapons, like a Katana.
ESuances  [author] 6 Feb @ 5:59am 
@Tank5168 Awesome, good luck finding them :D

Thank you for using my mod :)
Tank5168 6 Feb @ 2:38am 
I went to a warehouse in another city and found Geek N Freak Issue #66.
Looking for Kyber Crystals now.
ESuances thx.
ESuances  [author] 5 Feb @ 5:52am 
Done
ESuances  [author] 5 Feb @ 5:42am 
@Tank5168 Yup, forgot to mention that it was in bookstores in the description, will change it now
Tank5168 4 Feb @ 10:37pm 
It turns out it was in a bookstore, and you wrote about a jewelry store...
ESuances  [author] 4 Feb @ 7:44am 
@Tank5168 Actually, that can only be found in comic sections or book stores, not in zombies or jewerly stores

@Frodi I'll take a look

@IssaBunn Yeah, honestly you're right, I should've just keep this one legacy or perhaps just have both options on the same mod, I messed up, promise I will do better on next updates.
Tank5168 4 Feb @ 12:29am 
Can I get Geek N Freak Issue #66 by fighting zombies?
Tank5168 4 Feb @ 12:28am 
My jewelry store in Riverside has been cleaned first, and then I installed the module. When I went back to the jewelry store, it was already empty, and I couldn’t find Geek N Freak Issue #66.
Frodi 24 Jan @ 4:24am 
in B42, u cant foraging with the first two options: lightsabers and only machetes.
Frejth King 19 Jan @ 3:55am 
it would be funny if they were plastic and really easily breaks xd
IssaBunn 12 Jan @ 11:37am 
I was saying, or rather asking, why did this one get pushed to b42 which I'm guessing makes it now not work on servers and then a b41 was "re-released" which means we'll have to swap out, which will most likely delete these items from peoples inventories, or in general just wondering why this wasn't left as b41 and the new upload be the b42 version
OgnirRats 12 Jan @ 11:00am 
Also interested in crafting the actual lightsaber vs finding as well
Horned One 12 Jan @ 10:23am 
possibility of creating normal sabres instead of only machete? it would be nice to make your own normal light sabers instead of just the ugly little machete banana ones.
ESuances  [author] 11 Jan @ 4:29pm 
@OgnirRats Sure thing! perhaps in a future update, I was actually thinking about adding it when I first released the mod, but ended up not adding it because I wasn't sure what light I should add (I guess white light would be fine)
OgnirRats 11 Jan @ 4:27pm 
possibility of adding Darksaber? Im not too big of a SW fan but the darksaber is always v cool from an outside perspective
ESuances  [author] 11 Jan @ 4:27pm 
@IssaBunn Im not sure I understand

The mod has both a B42 version and a B41 version (legacy now)

Both options are available, one is in this very page (B42), the other one is here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3405580818 (B41)
IssaBunn 11 Jan @ 2:58pm 
What happened to mods going legacy?
What about this mod doesn't work in b41 now, this has always been a fun addition to our server for jokes I'm just curious why there is a new version instead of just releasing a b42 one.
ESuances  [author] 11 Jan @ 2:09pm 
Aslo, I just removed the Foraging aspect, so there shouldn't be any more issues with that, thanks for everyones feedback, let me know if something is wrong or if you find any other bugs :)

:spiffo:
ESuances  [author] 11 Jan @ 1:53pm 
Hey Guys, so for anyone that wants to use this mod on B41, make sure to use this version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3405580818
ESuances  [author] 11 Jan @ 10:13am 
@킹문순 Thank you! you have no idea how much I appreciate it :)

May the force be with you
ESuances  [author] 11 Jan @ 10:12am 
For all of you commenting about bug fixes, will update today

There is also going to be compatibility with B41 again in the update.
xAzural 11 Jan @ 8:26am 
This mod breaks foraging. Error follows:

LOG : General f:2386, t:1736612611370> -----------------------------------------
STACK TRACE
-----------------------------------------
function: adjustMaxTime -- file: ISBaseTimedAction.lua line # 92 | Vanilla
function: create -- file: ISBaseTimedAction.lua line # 72 | Vanilla
function: begin -- file: ISBaseTimedAction.lua line # 77 | Vanilla
function: addToQueue -- file: ISTimedActionQueue.lua line # 16 | Vanilla
function: add -- file: ISTimedActionQueue.lua line # 156 | Vanilla
function: doForage -- file: ISForageIcon.lua line # 37 | Vanilla
function: onMouseUp -- file: ISContextMenu.lua line # 90 | Vanilla
_MaeR_ 10 Jan @ 5:39pm 
amigo me ayudas ? quiero implementar un mod y segui tu tutorial en youtube xd pero creo q ya no se hace asi o si? XD
Horned One 10 Jan @ 2:51pm 
also which version is the one that adds all items and functionality of the mod?
Mexiox_ls?
Mexiox_sw?
Horned One 10 Jan @ 2:49pm 
is this mod still working for B41? I used it a lot in my server and now even after re adding the mod it doesn't seem to be working.
Cobraa0071 9 Jan @ 11:35am 
can you also add a function so that after killing a zombie with a lightsaber, it lights up with a certain chance? that would be fun
킹문순 9 Jan @ 5:42am 
thx ZB docter :) this mod was the most interesting mod I've ever played

may the force be with you
ESuances  [author] 9 Jan @ 5:01am 
@DeathMeowza I considered to add this back in the day when I first uploaded the mod, never did because I had many dead lines from collage, maybe I will add it in another update

@킹문순 That was actually my main idea at first, but then I realized that the character when Idle, would hold the light saber like a bat and would hold the "light blade" and I though "Yeah that does not make sense" and that's why I didn't add it, but I guess adding it as an option would be better, I will keep in mind for next update
킹문순 7 Jan @ 9:27pm 
Can you change the grip method to switch from one hand to two hands when using the lightsaber? I think it would be good if it was possible to switch to a gripping method change key.
DeathMeowza 7 Jan @ 10:31am 
Just an idea but would some kind of burning damage be possible?
ESuances  [author] 7 Jan @ 4:51am 
Sorry about that, the update was only for B42, like I mentioned I will push an update with the B41 Versions
Stray 7 Jan @ 2:10am 
Hi @ESuances, after the last update earlier the light sabers are now gone in our server. I can't even search it in the item list viewer anymore.
ESuances  [author] 2 Jan @ 3:03pm 
Hi guys, sorry I was completely offline and well, doing live after the last update, there are good news however, I will update this mod to the b42 and I will make sure (if life does not get in the way) that this mods works in multiplayer properly, just guys... PLEASE

Make sure to choose ONLY ONE of the three mod options, If you choose two or all of them, It just wont work properly.

thx xd
Viren 31 Dec, 2024 @ 9:55pm 
@Horned One I want to believe what you are saying but when I am scrolling down and comment after comment are people playing in Multiplayer saying it ain't working isn't very encouraging lol Unless of course there was an update and the mod author just didn't post anything about it.
Horned One 23 Sep, 2024 @ 6:00pm 
this mod works fine in multiplayer, make sure you aren't spawning the already on version as that one bugs out sometimes. If you spawn the version thats off already it works fine, the crafted ones also are already unpowered so they shouldnt be broken either. That's at least the case for me at this moment.
Ruckus House 30 Aug, 2024 @ 12:36pm 
Is this mod just completely broken in multiplayer? They don't turn on what so ever, tested with multiple people. B41, Today. :uno_Sleep:
omega 30 Aug, 2024 @ 12:36pm 
Not working in multipler. Pressing Z makes the noise, but it doesn't turn on
Δ$#Ʞ↑№₷ ֎ Super Friendly 9 Jul, 2024 @ 12:52pm 
Worked fine for the longest time in mp, but now, when trying to turn on saber : `Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@90e9f701
function: LightSaberUpdate -- file: Mexiox_sw_LightSaber.lua line # 105 | MOD: Mexiox's - Light Sabers Without Machetes
`
werd 13 Apr, 2024 @ 5:44pm 
The mod is a great idea and id love to use it but when i activate the lightsaber an error just occurs and it instantly deactivates
IHateThisGame 12 Apr, 2024 @ 2:58pm 
Getting this in multiplayer:
Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@e2cfdbc1
function: LightSaberUpdate -- file: Mexiox_sw_LightSaber.lua line # 84 | MOD: Mexiox's - Light Sabers Without Machetes
TokyoBlizz 23 Mar, 2024 @ 1:03am 
Hello, definitely love the mod and the idea of it. Although the issue of the light not appearing in Multiplayer is not working at all and is still happening. Would love to see it fixed!
MarianaLinx 13 Mar, 2024 @ 8:13pm 
Really cool mood, but we are facing some problems in multiplayer. When we press "z", we can hear sthe sound of activation, but the saber doesn't appear. How can we solve this?
Espr 17 Feb, 2024 @ 2:51pm 
Really cool mod. Though i wished it was faster like a real light-saber. the hit animation really makes it feel weighty when it shouldn't. it should be slicing zombies with ease, not stopping when it hits a zombie