Total War: WARHAMMER III

Total War: WARHAMMER III

Sons of Myrmidia - TEB Compatibility Submod
18 Comments
zerg93  [author] 28 Mar @ 1:10pm 
Oddly enough I managed to fix the CTD by reuploading an updated version of the 5.3 release.
I can only guess that the script files didn't like my lowercase changes.
I guess that I can only hope that CA is never going to break mods with uppercase stuff again cause it seems that I'll have to keep those to avoid this particular CTD.
zerg93  [author] 28 Mar @ 9:50am 
Yup, still CTD.
I'll have to get to the bottom of this and try to understand if there is something wrong with the mod or if Cataph changed something that I also need to change.
I'll mark this as broken in the meantime.
Pfleger Von Yggdrasill 28 Mar @ 9:21am 
Only using 4 essencial mods but still CTD. Tried to resubscribe all but still don't work. Maybe something's still wrong
zerg93  [author] 28 Mar @ 8:48am 
Pushed another update, apparently I managed to miss a few values that still needed to be lowercased that in turn would give a CTD.
Everything should be good now but if you still have issues try to unsub and resub.
Pfleger Von Yggdrasill 28 Mar @ 7:59am 
Anybody else found new version seems not working?Everything was fine back in 6.0.5
zerg93  [author] 10 Feb @ 11:39am 
Again: This mod is meant to work for Sons of Myrmidia and TEB and that's it.
I do not and cannot guarantee this mod functionality with ANYTHING else, period.
Ignore the outdated label, this submod still work and doesn't need an update.
The "outdated" label in this case is just harmless, you are not going to crash or have other issues.
Otherwise I would have already updated the mod.
Pfleger Von Yggdrasill 10 Feb @ 6:46am 
Found the problem. I was using both TEB and estalia, with the compability patch, the patch gave the military support sequel to estalia so units from this mod can't be recruited. Now that since the TEB is updated, this mod is also outdated
Pfleger Von Yggdrasill 30 Nov, 2024 @ 1:18pm 
The landmark works completely fine so that I can normally recruit all the units that didn't require any additional building, clearly it's nothing to do with landmark. I'm guessing maybe the estalia mod have something to do with it(Yes it also have compatibility patch),I'll try to conquer it as another faction of TEB and see if it works when I'm free.
zerg93  [author] 29 Nov, 2024 @ 4:33am 
The only units that require additional Empire buildings are the ones featured in Vanilla Sons of Myrmidia who are only available to vanilla Empire factions and only unlockable through vanilla Archecclesiatium of Myrmidia landmark in Magritta.
Either you are trying to unlock these units with a custom faction (or modified vanilla Empire faction) not featured in TEB or somehow you are using another mod that is causing issues with the TEB version of the Archecclesiatium of Myrmidia landmark (the custom one made by Cataph).
Pfleger Von Yggdrasill 28 Nov, 2024 @ 10:05pm 
Yeah, it said that I'm lacking a building which can only build by empire faction. I'll try both smith and canon then see if it can be solved. Besides this it works completely fine.
zerg93  [author] 28 Nov, 2024 @ 6:15pm 
>>*Don't try to run other Southern Realms mods along with TEB unless there is also a compatibility patch to make them compatible with each other.*<<
And even with said compatibility patch, I can't guarantee anything: this is for TEB only.
As it is already explained in the mod's description all of these units are only available through the Archecclesiatium of Myrmidia landmark in Magritta (the custom one made by Cataph, NOT the vanilla one).
Do also note that a few of them also need additional buildings (exactly like vanilla Sons of Myrmidia also has additional buildings requirements), like a tier 2 Teb smith or a tier 2 Teb cannons (*may have slightly different names in game*), so be sure to also have those built in the same province.
Pfleger Von Yggdrasill 28 Nov, 2024 @ 4:42pm 
TEB seems to be lacking of specific building, leads to half of the roster cannot be recruited. Maybe because I'm also using estalia mod?
Helion Halion 17 Feb, 2024 @ 8:43am 
Yay thanks
We always need moar of those TEB submod :>
zerg93  [author] 14 Jul, 2023 @ 11:04am 
Should be.
You are probably not going to see the custom ROR unit though, since ROR pool related scripts start at very beginning of each campaign.
HighKnightsHemplar 14 Jul, 2023 @ 6:08am 
save game compatible?
zerg93  [author] 11 May, 2023 @ 4:56am 
Should be done updating my mods by today if everything goes smooth.
sigmars_disciple 11 May, 2023 @ 1:04am 
Hey @zerg, would be great if you could update this as you updated the main mod...
Whenever you get around to it, of course. <3
zerg93  [author] 12 Apr, 2023 @ 11:02am 
It is with a heavy heart that I must inform you that I will not be updating any of my mods in time for the Chorfs update because my potato PC has finally left me after years of honoured service.
I have already found a replacement, but since I still need to know the shipment data and because of other shenanigans going on, I can't give you an exact ETA on when I'll be back.
You have my full permission to take and update any of my mods, but keep in my mind that I'll be back eventually and I'm going to update the OG ones.
Now I know that some of you might want to leave a comment to cheer me up or ask me some questions but please DO NOT do that and keep the comment section clean so that people can read this comment and understand why I'm not updating my stuff.
Thanks for all the support and see you again when my new rig arrives.