RimWorld

RimWorld

More Asteroids For RimNauts 2
23 Comments
bumrum 27 Nov, 2024 @ 2:13am 
Not sure if it can be done but rather then individual add mod mat here roid requests think its doable to make a wild card random material roid that can be any material in the players modlist?

suggesting this because it might save you headache later and add set up for Near Earth Objects to have quests and events inside too. could be a pirate space base inside some space junk with equipment for a drop pod raid, could be ordinary rock layer over a long forgotten cache, to even a disused temporary trading hub perhaps with an "orbital trader" still inside resupplying perhaps its mechanoids inside with scraps of supplies and what once was some traders...
AKPullUP 6 Aug, 2024 @ 11:30pm 
A 4th voice for the Eltex asteroids, maybe with like a lesser-chance to be spotted by the satellite :D

But yeah, we need that ! - Thx for the mod, bro!
Stormline526 3 Aug, 2024 @ 1:45pm 
Ooohh. a 3rd voice for eltex asteroids!
GuppyFacesAreCute 1 Jul, 2024 @ 11:30am 
I second this
Bjark 5 Jun, 2024 @ 11:21am 
Wondering if you could add a very rare chance for Eltex Meteors? (I believe the Vanilla Psycasts Expanded adds the Eltex Meteor landing event?)
CrazyAdept 14 Apr, 2023 @ 2:29pm 
@HRG164hjo Cheers
HRG164hjo  [author] 14 Apr, 2023 @ 3:40am 
@CrazyAdept Fixed that. Now it should be ok.
CrazyAdept 30 Mar, 2023 @ 9:38am 
I've been getting asteroids that say they're jade when, in fact, they bear silver and only silver. I need the jade more than the silver right now, so maybe have a look at that, please?
HRG164hjo  [author] 26 Feb, 2023 @ 9:58am 
@twsta Emm I lack stable access to Discord, but I'll try.
twsta 26 Feb, 2023 @ 9:28am 
@HRG164hjo

I'm still getting a few errors from your patches and sindre's latest changes

Can you join us in #beta-testing on the Rimnauts Discord? I am sure sindre (or i if he is unavailable) could help you track these down
HRG164hjo  [author] 25 Feb, 2023 @ 10:59pm 
@twsta Now it should be OK.
HRG164hjo  [author] 23 Feb, 2023 @ 9:38pm 
@twsta I'll check it soon.
twsta 23 Feb, 2023 @ 7:15pm 
[code]
[More Asteroids For RimNauts 2 - Start of stack trace]
Verse.PatchOperationAdd(xpath="Defs/RimNauts2.SatelliteDef[defName="Satellite"]/AsteroidOreObjects"): Failed to find a node with the given xpath
[End of stack trace]
The top operation is the one that failed, the ones below it are the parents
Source file: /home/twsta/.steam/debian-installation/steamapps/workshop/content/294100/2928024816/1.4/Patches/#RimNauts2.xml
[/code]

Heyo, just a heads up - your patch is broken with sindre's latest changes to asteroids. Please reach out in #beta-testing on the Rimnauts server for more info
Asierus24 8 Feb, 2023 @ 5:06pm 
@HRG164hjo yea rimnauts its investigating it as we were talking about the bug on their discussion
HRG164hjo  [author] 8 Feb, 2023 @ 5:02pm 
@Asierus24 Oh my. That seems to be some kind of bug.
Asierus24 8 Feb, 2023 @ 6:14am 
@HRG164hjo yea seems that the only way to reach them its with genesis, as they need 40k fuel to reach :(
Asierus24 8 Feb, 2023 @ 2:36am 
@HRG164hjo it's weird as it only happens with these asteroids all other works fine :( i suppose i will need to make a SRTS spaceshi too )
HRG164hjo  [author] 7 Feb, 2023 @ 5:51pm 
@Asierus24 I‘ve no idea. Maybe it's just a problem of fuel as I can reach them with Genesis (SRTS Expanded).
Asierus24 7 Feb, 2023 @ 4:42am 
i got the out of range msg when trying to get into an asteroid from this mod (components one) also tried to go from a nearby asteroid that i can reach on full fuel (cargo rocket) also tried from my colony on the planet and from a launch pad i made on one of the moons, cant reach by any means provided by rimnauts. i added the mod on a running save this may be an issue?
HRG164hjo  [author] 5 Feb, 2023 @ 4:47pm 
@khaelion RimNauts2 already has uranium asteroids. It's just a little bit rare. But I'll consider that.
khaelion 5 Feb, 2023 @ 5:09am 
Nice! Can you add uranium?
Rob Bobbert 4 Feb, 2023 @ 12:16pm 
Great mod!
twsta 4 Feb, 2023 @ 10:10am 
Nice!!!