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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3009386117
I do intend to make them however so stay tuned
I have a few more potential bugs, but given this is a WIP addon I don't want to keep pestering that much or flood the comment section, so I'll hold on that for now unless a discussion thread for bugs is needed/wanted.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2430825132
I feel like this addon is the best example, real satisfying to aim.
That aside, glad to hear it's getting an update soon! Should be fine then, hope it goes well.
And that's unfortunate. I'd stopped using it altogether because of the errors and how cluttered it is as a whole. Since it was the only DS weapons pack for the longest time, I was pretty much out of luck. There is another in progress currently, but I don't know if they'll be doing the remake weapons at all.
as for the second question. no
One thing I will ask, will you eventually be able to set it up so the TFA Dead Space 2 addon is no longer required?
I've done my best to optimize them as much as possible, but I'll put it into a perspective.
Max source MDL size with verticies and all base, is like 500k verts, to 1.8 mil with a patcher.
even with optimization most of the models have 2.2 mil alone.
I'm not giving up just yet but as of right now, doesn't look like it's feasible until I can figure out the studiomdl compiler problem.