Project Zomboid

Project Zomboid

Military Grid Reference System For Map Callouts Cause You And Your Friends Get Lost Easily
156 Comments
Ssaulabby 6 Jul @ 8:42pm 
@chuckleberry Finn, I recently re-added this mod to my server but I don't know why, the "Sandbox option" for MGRS isn't there.. I tried putting mod and workshop id in the first of the list and same problem still occurs, is this problem of other mods that i have? I have Bandits and brita weapon (and all the required mods it needs) mods only
marshmallow justice 12 Apr @ 3:43am 
if anyones using this with 'item gps' be noted for the grid numbers to show up you need a gps active. other than that seems to work just fine
jaszczvr 14 Mar @ 2:05pm 
I'm having the same problem as Goran, only works for admin but I don't see more options at the bottom of the screen
rakarukri 9 Feb @ 12:19pm 
Cool, thank you so much for the fix! Confirmed Flier and Brochure pointer now working well.
Chuckleberry Finn  [author] 9 Feb @ 9:50am 
- Fix issue with fliers not pointing to their shown location. :gearthumbsup:
rakarukri 9 Feb @ 8:55am 
Yes, when I unload this mod, the Flier and Brochure works as intended.
Chuckleberry Finn  [author] 9 Feb @ 8:00am 
Are you sure the issue is caused by this mod?
rakarukri 9 Feb @ 7:59am 
I have a problem with the mod. The map does not moved automatically to the pointed location when opening Flier or Brochure (the map icon at the bottom right of the Flier/Brochure). Is there any solution for this? Thanks!
Derrick, God of Popeyes 7 Feb @ 4:59pm 
how is bro so accurate
tarkkan10 15 Jan @ 9:06pm 
4 hours searching this, i hate you, i hate this name and i love this mod
Chuckleberry Finn  [author] 29 Dec, 2024 @ 5:21am 
Do your players have more options at the bottom of their map screen?
Goran™ 29 Dec, 2024 @ 4:25am 
Sorry maybe someone already ask but this mod work only when i login as admin player dont see this why?
Chuckleberry Finn  [author] 28 Dec, 2024 @ 3:02pm 
:dustpan:
Trithian Xiaxis 27 Dec, 2024 @ 11:10am 
Thanks. Now we just need b42 multiplayer ;)
Chuckleberry Finn  [author] 27 Dec, 2024 @ 7:08am 
B42. :cherrypie:
Chuckleberry Finn  [author] 6 Oct, 2024 @ 8:23am 
They're the game's map cells.
ImYourHabibi 30 Sep, 2024 @ 10:42pm 
Do the grids correspond to chunks, cells, or other game logic denominations? Or are they arbitrary?
MiX74P3 25 Sep, 2024 @ 9:39pm 
ahh ty so much chuck
Chuckleberry Finn  [author] 23 Sep, 2024 @ 5:33pm 
In the map screen, there's options at the bottom.
MiX74P3 23 Sep, 2024 @ 3:10pm 
u mean through admin sandboxvar? i have the 3 option slider thing, alpha numeric and such. just never appears on map
Chuckleberry Finn  [author] 22 Sep, 2024 @ 7:25pm 
Are you able to toggle it in the options?
MiX74P3 22 Sep, 2024 @ 5:51pm 
not working anymore
Chuckleberry Finn  [author] 16 Sep, 2024 @ 3:08pm 
Could be disabled by default - shouldn't be though.
iThinkImCrashing 16 Sep, 2024 @ 2:09pm 
Stopped working for me as well, maybe we need to toggle it from the new update on 8/30?
Mr.McCloud 8 Sep, 2024 @ 7:44pm 
It somehow stopped working. Anyone else had this problem?
Psychic Ash 3 Sep, 2024 @ 9:26am 
Kudos, I will say though, "Military grid reference" makes me chuckle. When I was a kid, we had maps that had these types of grids with an index of streets. I used a one for deliveries. LOL The grid is super useful and I'm glad that you added it. Appreciate it.
Chuckleberry Finn  [author] 31 Aug, 2024 @ 3:11pm 
You add it in the ini file. That seems like a general PZ question best asked in the official PZ discord or the modding discord.
Harry Potter with a Glock 31 Aug, 2024 @ 2:35pm 
How do I add MOD ID for dedicated server?
Chuckleberry Finn  [author] 30 Aug, 2024 @ 12:52pm 
New Update:
Added new Alpha-Alpha Option
Added toggle to mod (with cell-grid visibility)
Cell-Grid visibility is now saved.

Consider supporting: Chuck's Kofi [ko-fi.com] :zs_coffee:
Chuckleberry Finn  [author] 9 Aug, 2024 @ 4:33am 
I could look into it, but the current system relies on vanilla mechanics - which makes it more stable overall.
Kras 8 Aug, 2024 @ 3:13pm 
Is it possible to make sub-grids? a whole cell is still too large to call out coordinates through radio with my buddies (playing with mods that hide where you are on the map, and must use reference points and this grid to make out an approximate location)
McFeddle 30 Jun, 2024 @ 4:57pm 
Finally! I don't need to do math with my friends to tell them which grid ref I'm in!
pwnd 18 Jun, 2024 @ 1:24pm 
yeah the concept here is flawless, but being able to disable the grid and numbers and have them stay disabled when you dont need then, would make this pure gold of an idea into a solid diamond
Deusmodeus 17 Jun, 2024 @ 12:58pm 
It constantly re-enables the grid-lines on the map every time i open the map. Decent otherwise
NIJ 7 Jun, 2024 @ 11:30am 
thank god I read the comment or I would have asked a question that was already asked because I was just as confused
xapti 8 May, 2024 @ 4:29pm 
Some people don't like being forced to see the numbers as they can be distracting to them, while other people do like the mod. Because of this it would be good to give an option to disable it for those who don't like it who are playing on servers that are using it.
Chuckleberry Finn  [author] 15 Apr, 2024 @ 9:39pm 
It should, it's just counting the cells.
PrincessCrystal<3 15 Apr, 2024 @ 9:25pm 
Does this mod work with overall maps like Lost Province or Copperfield?
Chuckleberry Finn  [author] 5 Mar, 2024 @ 4:06am 
Labels the map.
Tnaz.v 4 Mar, 2024 @ 7:16pm 
What does this mod do? I don't understand
Chuckleberry Finn  [author] 15 Jan, 2024 @ 5:31pm 
I would need to look at it again, if your previous snippet works you can also submit it as a pull request to the github linked above.
aquelarrefox 15 Jan, 2024 @ 2:52pm 
could you show me the trick? gran master
Chuckleberry Finn  [author] 12 Jan, 2024 @ 11:45am 
You want the label to be centered in the cell?
aquelarrefox 12 Jan, 2024 @ 9:09am 
i could modify the function util.xyToLabel(x, y) to write the coordenades of the center of the cell: local cellX = (math.floor(x/300)+1)*300-150 ; local cellY = (math.floor(y/300)+1)*300-150.
Thats is most that enougt for me, god mod
aquelarrefox 9 Jan, 2024 @ 4:19pm 
do you thnik its factible to do?
Chuckleberry Finn  [author] 9 Jan, 2024 @ 3:54pm 
I'm not too sure about it- maybe the GPS author would be interested in making a patch or sub-mod. I don't plan to expand the scope of this mod outside of what it currently does.
aquelarrefox 9 Jan, 2024 @ 3:49pm 
a question related to a feature to be used with gps mod, is it posible to add a mark with a note with the coordenades of the mark or get a button in the note propt line to autocomplete with the mark coordenades. both ingame map and paper maps?
Ariasla 7 Jan, 2024 @ 12:32pm 
Can you add another option of grid styles, of Alpha-Alpha? Saying something like AZAF instead of AZ46 or whatever, feels better to me.
Vanillawink 24 Dec, 2023 @ 5:25pm 
Best name
tunka 8 Dec, 2023 @ 6:45pm