Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Elite Mercenaries Expanded
69 Comments
Beorhthere Appleby 9 Jan @ 3:10pm 
Actually it would be better if most of these were mounted aside from Beserker and Praetorian.
Beorhthere Appleby 5 Jan @ 6:02am 
The Khuzait Warlord should be horse archers imo.
Noonga 31 Oct, 2024 @ 11:58am 
@TheMerc yeah had a small look, you can't make separate troops can you? This is why you had to replace the original mercenaries? not a fan of that, I wouldn't mind it if it was possible to change the lower tier mercenaries, or maybe if you could add them to your mod, would be so much nicer for everyone else. Also you have your mercenaries very low in cost compared to others of the vanilla ones same tier maybe make it the same prices as the vanilla?, the stats are fair, a bit higher than the vanilla.

Also mercenary perks do not affect the custom mercenaries, I assume its not possible for that change.

I feel like there could be a better mercenary mod, but it seems the tools to make one just aren't there.
TheMerc  [author] 26 Oct, 2024 @ 7:19am 
Noonga you can also just add level 4 and 3 mercs to the pool by addidng them to elite_mercs.xml file of this mad.. remeber to change the sp_mercs.xslt you add also..
<template name="NPCCharacter.YOR_TRROOP_NAME_t3" />
Noonga 26 Oct, 2024 @ 5:14am 
@TheMerc yeah Just noticed playing the mod you can get lower tier troops duh haha, yeah true never saw that mod
TheMerc  [author] 26 Oct, 2024 @ 2:56am 
Noonga - you can make your own troops using my little warband
Noonga 25 Oct, 2024 @ 10:55am 
Be awesome if you could also add more lower tier mercenaries, or maybe a freelancer mod, where you had sigismund on mount and blade warband and you could customise troops load out, at a great cost however. A mercenary only play through is fun but theres not many options.
TheMerc  [author] 6 Oct, 2024 @ 2:49am 
@Denny

Yes in my mod file called sp_mercs.xslt you add

<template name="NPCCharacter.sword_sisters_sister_t3" />

under eg. Empire - so it looks like this instead of only Centurions..

<xsl:template match="Culture[@id='empire']/basic_mercenary_troops">
<basic_mercenary_troops>
<template name="NPCCharacter.mercenary_Centurion" />
<template name="NPCCharacter.sword_sisters_sister_t3" />
</basic_mercenary_troops>
</xsl:template>

hit save and you have both :steamthumbsup:

as stated above, my mods are very simple, dont be afraid of changing them :steamhappy:

i do recommend you get it from nexus instead and unsubsrice here, but as i am not making changes it should not be overwritten by steam.
Heresy 5 Oct, 2024 @ 2:55am 
Is there a way to have bout vanila and elite mercs kinda mis my swordsisters from vlandia
TheMerc  [author] 24 Aug, 2024 @ 3:14am 
if you used saved game they need to spawn, meaning next mercs units available will be these. and remember
Works for new game or Can be added to save game - but if you remove this mod again then Calradia will be populated with parties with units that does not exist anymore = crash, as units goes into gamecode.
metalrocker13 23 Aug, 2024 @ 4:12pm 
Hey there merc. I have downloaded the mod and for somereason i went to 2 imperial cities and went to the tavern disctract the centurians and praetorians didn't show up as options do i need to go to the tavern itself to find them?
Purge 9 Jun, 2024 @ 1:33pm 
does this work with 1.2.8?
TheMerc  [author] 20 Jan, 2024 @ 7:49am 
Yes these are just as normal vanilla mercs - and yes NPS's pick them up.
Suedenim 17 Jan, 2024 @ 5:43am 
This mod looks great. Do NPCs add these mercenaries to their parties as they do normally? If so, is there any priority given to picking these soldiers up due to their higher stats?
TheMerc  [author] 16 Jan, 2024 @ 11:42am 
campaign.give_troops mercenary_Centurion 10
Or
campaign.give_troops mercenary_Centurion 50
Etc.
Repeater Pan 15 Jan, 2024 @ 4:14am 
Command to spawn them from console?
TheMerc  [author] 29 Jul, 2023 @ 5:18am 
ThatFawker its the "Armor editing (stats) has been done and unique crafted weapons" that blows this, as its made for vanilla and simply too low for RBM, making some units worthless in RBM.
my thougt was that a lot of costum units were made for RBM - look at https://www.nexusmods.com/mountandblade2bannerlord/mods/791 "Requirements" and "Mods requiring RBM" and this mods would not be missed :o)
ThatFawker 29 Jul, 2023 @ 1:41am 
Bummer, no RBM support.
Asriel108 16 Jul, 2023 @ 3:56am 
Okay, good to know :steamthumbsup:
TheMerc  [author] 16 Jul, 2023 @ 1:41am 
Hi Asriel108 Thx for reporting 👍 and plz don’t take this the wrong way but I really don’t think it’s this mod as no code is used and it only by xml editing swops out the vanilla mercs and has been used since 6 june 2022 without any crash ( other than removing the mod which will make campaign crash as units goes to gamecode). I hope you find the issue, best of luck to you 🍀

You could ask the Improved Garrison modder if non vanilla mercs or troops has impact on his mod… but I’ve used that for my self for over a year with non vanilla normal troops and mercs and also my little warband and have never had any problems.
Asriel108 15 Jul, 2023 @ 12:29am 
I really liked this mod. The Mercs are gorgeous.
But it suddenly created an unfixable crash on my campaign, after around 3 years. It could be, that "Improved Garrisons" is also a part of the problem, but the main exception is thrown by this mod.
The crash happened on 12:00 midday, when the troop wages are collected. And it seems that the system had problems to do this for mercs in castles, where you spend them into the garrison, after conquering them. At first I was able to just load an older safe, conquer the castles again and just don't station mercs, but after some time, quite a lot of my lords had mercs and so they would station them into every castle they conquered.
This was on M&B v1.1.5, so not sure if this bug exists in v1.2 now, but I wanted to mention it :)
TheMerc  [author] 12 Jul, 2023 @ 7:08am 
Nauzhir cant remember if i tested that and cant test as i am not at a pc, so if you try then load this mod last, and remember backup save.
Nauzhir 10 Jul, 2023 @ 2:31pm 
Hey bro this work with banner kings?
NewCenturyCenturion 3 Jul, 2023 @ 11:59am 
praise this mod! finally i can remove the fooking women from battlefield in this game :shcscribe:
TheMerc  [author] 15 Jun, 2023 @ 10:14am 
Cat Of War
yes they are not made for RBM
Cat Of War 14 Jun, 2023 @ 2:46pm 
these dudes are busted with rmb
well except the bow maidens and valks they do no dmg
nice mod tho
Chauvekipeu 23 May, 2023 @ 12:42am 
thx
TheMerc  [author] 21 May, 2023 @ 12:21am 
iamtheJED
Great, it could also just be slow spawn if you just have installed the mod, good luck.🍀
TheJED 20 May, 2023 @ 1:18pm 
TheMerc, THANK YOU SO MUCH ... loading it last in the order has now spawned Crusaders. I see some places have Vlad Caravan Guards but the elites are there now... TIME FOR THE HOLY CRUSADE.

Awesome Mod!
TheMerc  [author] 20 May, 2023 @ 12:35pm 
Hi iamtheJED
Vanilla Mercenaries are OUT of the game, leaving you only Caravan Guards besides Elites. Vlandia should have swordsmen and crusaders, tested for my self yesterday on 1.1.4
Try to unsub and sub the mod if you still have issues and load mod last
TheJED 20 May, 2023 @ 10:37am 
MY game has this mod loaded, and I can get Centurions from the Empire lands but I cannot seem to get the sword sisters or other Mercs to dissapear from Vlandia... any thoughts?
TheMerc  [author] 19 May, 2023 @ 8:45pm 
Thx hazz 👍
hazz 19 May, 2023 @ 12:23pm 
Just wanted to show appreciation for this type of mod, good troop ideas
TheMerc  [author] 7 May, 2023 @ 10:53am 
Lihoy_Parikmaher
This mod is made for vanilla bannerlord and not for RBM, some of armor will have RBM stats and others i have tweaked myself will probably be to low in stats.. but it will work. If you load this one last after make calradidia greay again it will probably also work.. don’t know if that mod has unique mercs but this one wil overwrite them if loaded last.
If make calradia great again mod has own merc and you also use RBM i would leave out my mod if i was you.. but up to you.
Хьорх 7 May, 2023 @ 8:53am 
@TheMerc Version 1.1.0. Will I be able to use this with RBM and Make Calradia Great Again mods?
TheMerc  [author] 6 May, 2023 @ 11:18am 
Resentfuldragon, perhaps and vlandia more Norman than Frankish and sturgia isn’t norse, so truth told i made the ones i know of and sometimes what could benefit a faction.
mrovereasy 6 May, 2023 @ 10:48am 
Interesting but the aserai are supposed to be arab, not persian so the persian themed units don't really make sense for them. Mubarizin and other arab units would make more sense as names.

They are later taken over by the turkic themed sarranids so units like ghazis would also make sense.
TheMerc  [author] 16 Apr, 2023 @ 10:08pm 
Hi yigitsert hard to support you when you only says crash your game - this mod uses armor introduced in 1.1.0 version - so are you on 1.1.0, 1.1.1 or 1.1.2 which this mod supports ?
If not you found your problem, if you are on 1.1.0 or above then start at game only using this mod and if it crash i would like to hear from you.
yigitsert885 16 Apr, 2023 @ 9:10am 
it keeps crashing
TheMerc  [author] 11 Apr, 2023 @ 4:14am 
Yep as i state under Important
If you have a savegame using the older Elite Mercenaries Mod you can not update to this one because of changes and XML cleaning i had to do - annoying..... i know.…But give it a try in your next game.
But thx for responding

Right now im playing 1.1.2. But that Bug with crafted weapons which changes stats when you save load is really annoying 😖
Qlaskov 11 Apr, 2023 @ 4:00am 
im using 1.1.2 i assume its not compatible with my other mods or it can be because of my centurion mercenaries from your base mod
TheMerc  [author] 11 Apr, 2023 @ 2:01am 
Hi Qlaskov - hard to support you when you only says crash your game - this mod uses armor introduced in 1.1.0 version - so are you on 1.1.0, 1.1.1 or 1.1.2 which this mod supports ?
If not you found your problem, if you are on 1.1.0 or above then start at game only using this mod and if it crash i would like to hear from you... i have 100+ hours testing with this mod and 500-600 hours with the former and they are alike... only XML - no code - can only crash if TW changes troop/Merc XML build, which they havent.
Hope this solves your issue :o)
Qlaskov 11 Apr, 2023 @ 1:15am 
this version of mod is keep crashing my game but the other version (elite mercenaries) is working completely fine
TheMerc  [author] 8 Apr, 2023 @ 12:42pm 
Hi QuakeMaker the mod is not made for RBM, some of armor have been edited from vanilla (ID also) and would have far too low stats for RBM as they are not changed by that mod … others as you rapport too powerful. (Probably that scale armor and top tier helmet).
But thx for telling me👍.
QuakeMaker 8 Apr, 2023 @ 12:04pm 
Great mod. One thing though - the mounted valks are wayy to OP when you have RBM installed. You can't kill them at all. The whole army is running after a few of them and we barely do a few damage with each hit.
TheMerc  [author] 8 Apr, 2023 @ 7:59am 
Thx Malik 👍
Lt. Col. D. Armstrong #KRBC 8 Apr, 2023 @ 7:00am 
Nice Job mate i love it:steamthumbsup:
TheMerc  [author] 27 Mar, 2023 @ 7:46am 
You’re welcome VBamBam 👍
The Varangian 26 Mar, 2023 @ 11:56pm 
Great mod, thanks for creating and supporting it
TheMerc  [author] 8 Mar, 2023 @ 1:12am 
Ninja Cool89 - Yes by default- load this mod after.