Project Zomboid

Project Zomboid

Limp trait
25 Comments
The devilish fish 12 Jan @ 12:34pm 
Is there a way to change it to the left leg for self emulating purposes?
Starnes 16 Dec, 2024 @ 6:22am 
Amazing mod, I've been using it for ever.
UtterlyFlabbergasted 17 Aug, 2024 @ 10:17pm 
House MD moment.
Balls24 1 Jul, 2024 @ 1:27pm 
Doctor House
pieandcheese647  [author] 28 Mar, 2024 @ 10:34pm 
No
Morgan 28 Mar, 2024 @ 7:39pm 
May I add this to my modpack?
iniquitous rabble rouser™ 1 Mar, 2024 @ 1:34pm 
this plus the wearable cigarette mod, truely allows us to become bill from left for dead
Citizen 13 1 Nov, 2023 @ 6:05pm 
Just found this…. Gonna DL it just to really live out my fantasy of being the Zompoc Mad Max with my Pursuit Special and necessary leg brace!
Chelios 7 Aug, 2023 @ 2:40am 
There is a typo preventing trait icon for Hobble to show ingame. Its called LimpmaGor instead of LimpmaJor. Good mod
VOD 9 May, 2023 @ 8:53am 
it was the tax evasion for me XD
Villhelm 5 Apr, 2023 @ 12:25am 
it would be cool if you could add a cripple trait where you start without one or 2 legs
pieandcheese647  [author] 18 Mar, 2023 @ 12:07pm 
UdderlyEvelyn, while god mode is active the limp will go away but as soon as it is deactivated the limp will return. If godmode is enabled while the splint is on, the splint gets deleted, so that’s the only thing you should need to worry about and it can be prevented by taking off the splint before godmode is enabled and reapplying it when godmode is disabled. Hope that helps!
UdderlyEvelyn 18 Mar, 2023 @ 11:13am 
If an admin applies godmode to you (for whatever reason) will it heal it? I run an RP server and have concerns about this since that's the way we normally heal people with buggy shit happens. I'll test it and report back..
pieandcheese647  [author] 7 Mar, 2023 @ 12:39pm 
Bored and Tired Gamer, there are other mods that add peg legs that shouldn't interfere with the functionality. I hope.
Bored and Tired Gamer 7 Mar, 2023 @ 12:37pm 
Add a peg leg and a parrot on shoulder ' I'm cap'n ere because I 'm the best man by a long sea mile' (Long John Silver) :P Nice mod.
Space Sprout 18 Feb, 2023 @ 7:44pm 
ok thank you for letting us know!
pieandcheese647  [author] 18 Feb, 2023 @ 4:36pm 
Hi Kai, I’m just curious why it needs a modpack. Modpacks take downloads away from the original mod creator, and if it’s to keep workshop updates minimal so servers don’t restart, I don’t plan on updating this because it’s finished. Modpacks in general can cause mod incompatibilities and issues that you don’t see when the mods are separate.

Do not add my mod to a modpack. If there are any changes or features you’d like me to add, feel free to tell me and I may implement them.
Space Sprout 18 Feb, 2023 @ 12:42pm 
Hello! I’m Kai (Sprout) reaching out on behalf of the Day’s End Roleplay server. We use your mod in our server and have loved it. We were hoping to make it part of our permanent mod pack.

This would include you extending your creative license to us, allowing our mod team to add/edit/use your mod to suit our server. As such we would not publish our edits to the workshop. We will include credit to you as the original creator of the mod, of course.

If this is agreeable to you or would like to discuss this further, please let us know. Thank you for all your effort.

Kai (Sprout), Day’s End Mod Team
pieandcheese647  [author] 10 Feb, 2023 @ 9:17pm 
kev2490, the only way i can think of doing that is making the cost be a sandbox options and I don't know how or if that's possible. But I do love the feedback!
Evil Dead 10 Feb, 2023 @ 7:23pm 
@pieandcheese647
Thank you very much! I play with CDDA Zombies mod pretty much as a foundation for every play through that I have, so for me, this is a death sentence lmao. For vanilla zombies this most likely isn't a problem, but for a CDDA run could the negative cost be increased? It would totally change the play style, possibly like if you use a splint it will decrease run speed by like 30% or something. Not sure if its possible, just spitting out ideas. Love the idea and all the modders in this community and keep up the great work and innovative thinking!
pieandcheese647  [author] 10 Feb, 2023 @ 4:19pm 
kev2490, a video showing the different speeds is now attached on the workshop page! Sorry it took so long to get it up.
TheBoredGal 9 Feb, 2023 @ 4:55pm 
I can rp as myself now!
Doe 9 Feb, 2023 @ 12:57pm 
Aw hell yea I can rp John Ward now
Evil Dead 7 Feb, 2023 @ 3:19pm 
Can you add a video of the two different speeds please?
Simsimix 6 Feb, 2023 @ 8:46am 
looks great