RimWorld

RimWorld

Mech Colors
48 Comments
Complete Casual 8 Aug @ 6:16pm 
Q_Q it's perfect, was just using mechs and wanted to color code them to a task, then realized they didnt even have pink for mechs anyways, thank you for the mod to fix this horrible issue of mine
God 8 Aug @ 4:10am 
thank you, your mod is great
Kathanon  [author] 8 Aug @ 2:30am 
Probably. I'll look into it when I have time.
God 7 Aug @ 10:45pm 
would it be possible to input rgb code for the mech color ?
Rain 27 Jul @ 7:07am 
GOAT ( ͡°( ͡° ͜ʖ( ͡° ͜ʖ ͡°)ʖ ͡°) ͡°)
b0nes 24 Jul @ 5:40pm 
Yay! Thank you :)
Nin-Sama 22 Jul @ 11:31pm 
:Dosh: :Dosh: :Dosh: :Dosh: :Dosh:
Aulie 22 Jul @ 5:55pm 
Amen brutha
Evan 22 Jul @ 1:31pm 
Glad this is back! Love giving my bots individual colors to differentiate roles :D
Kathanon  [author] 22 Jul @ 2:30am 
Update:
- Support for RimWorld 1.6.
'Zee Kat 19 Jul @ 4:00pm 
Any progress or desire to update this mod? Currently the colour window doesn't show up (gives error)
thorman123456789 4 Jul @ 12:47pm 
1.6 please?
Nin-Sama 11 Jun @ 12:04pm 
The time has come, I crave this mod for 1.6
Kathanon  [author] 27 Sep, 2024 @ 12:25pm 
There is red. Fourth color in the picker, use a high opacity.
STARSCREAM° ⋆。˚. 27 Sep, 2024 @ 11:19am 
add red plz
Lung 20 Apr, 2024 @ 3:57pm 
Thank you so much for updating this one
:testttskldjfadhelpmeplz:
kongkim 20 Apr, 2024 @ 9:04am 
Thx a lot :)
Kathanon  [author] 20 Apr, 2024 @ 8:59am 
Updated for RimWorld 1.5.
Kathanon  [author] 17 Apr, 2024 @ 2:49pm 
I have 52 released mods. I haven't gotten to this one yet.
kongkim 17 Apr, 2024 @ 5:56am 
How is it going with the update :D :D
kongkim 14 Apr, 2024 @ 1:03am 
@Kathanon Sounds good :) Looking forward to it :)
Kathanon  [author] 12 Apr, 2024 @ 11:10am 
Yes.
kongkim 12 Apr, 2024 @ 4:23am 
Will you update it to 1.5 :)?
Need a dark red color for my vampire mechs :P
Redrar 20 May, 2023 @ 11:12am 
Ah, thank you.
Kathanon  [author] 20 May, 2023 @ 11:11am 
Right, sorry. Was a while since I worked on this.

Read the mod description above.
Redrar 20 May, 2023 @ 11:01am 
Vanilla lets you change just the color of all mechs under a mechanitor, not individual groups
Kathanon  [author] 20 May, 2023 @ 4:18am 
Isn't that exactly the vanilla behavior?
Redrar 19 May, 2023 @ 8:47pm 
Could you eventually add a way to set a color for a group? So upon moving a mech to another group it would change it's color to the group's?
Randy Random 4 May, 2023 @ 12:21pm 
Exactly what i was looking for!
Lou 28 Mar, 2023 @ 10:22am 
Very well sir, take this golden unicorn award :rainbowfart:
Keep it up! :broflex:
Kazzerk 10 Feb, 2023 @ 6:12am 
Thanks for the update!
Kathanon  [author] 10 Feb, 2023 @ 3:37am 
Thank you, that's very kind. I prefer not to mix any money into this, to keep it firmly as a hobby.
LAJ-47FC9 9 Feb, 2023 @ 8:29pm 
Holy shit, that's awesome. High five to you. If you have some kinda donation link, feel free to post it and I'll happily put a buck or two your way.
Kathanon  [author] 9 Feb, 2023 @ 5:14pm 
Update:
* Set color for an entire mech group and/or all mechs controlled by a mechanitor.
* Set opacity of the color.
* Copy color from another mech.
Ickura 9 Feb, 2023 @ 1:56pm 
I will absolutely support letting users tweak the color opacity. Most if not all the color options for the mechanoids just looks so ugly and dull with the way vanilla handles the colors.
Kathanon  [author] 9 Feb, 2023 @ 1:50pm 
I agree.
Kazzerk 9 Feb, 2023 @ 12:56pm 
Sounds good! :) Vanilla opacity makes all colors almost the same..
Kathanon  [author] 9 Feb, 2023 @ 7:57am 
The color is specifically set to 50% opacity in the vanilla code. I was considering adding something to let the user change it. Now that you have shown interest in that, I probably will.
Kazzerk 9 Feb, 2023 @ 6:31am 
Hey Kathanon, nice idea! One question... does this fix the "problem" with color being a little transparent? on mechs.
LAJ-47FC9 6 Feb, 2023 @ 8:34pm 
Something I never thought I would have wanted until I saw it. Not every day that happens. Would be very happy once per-group colours becomes a thing, too.
Kathanon  [author] 6 Feb, 2023 @ 12:12pm 
@SpaceCadet11
Oh yes. All of that would be easy. Setting up the UI for controlling it is easy but takes a while.
Controlling the colors, now that was a bit tricky. The drawing part is the part with the most optimizations done, and that can make it difficult to follow.
SpaceCadet11 6 Feb, 2023 @ 11:47am 
Per mechanitor would also be a good option, and it's why I wanted it in the first place.
Would be neat to have each more specific category override the previous, ie.
Global < Mechanitor < Group < Mech
Wouldn't be too tough to implement in theory, basically just a couple if / else statements for the back end. I couldn't figure out where the color was being set in the first place myself, though, so I'm not one to talk on ease-of-programming, lol...
Kathanon  [author] 6 Feb, 2023 @ 11:06am 
I've been thinking a bit about what improvements to add to the mod. Per group could definitely be one.
eighmy_lupin 6 Feb, 2023 @ 10:57am 
Would it be possible to set color by group?
SpaceCadet11 6 Feb, 2023 @ 7:13am 
Thank you! I'd gotten so desperate for a mod like this I was trying to figure it out myself!
Kathanon  [author] 6 Feb, 2023 @ 5:58am 
I'm glad I could help. :)
Dinomyte 6 Feb, 2023 @ 1:05am 
this is hilarious, because i couldnt find a way to change the colour of the mechs i practically ragequit the game for the night an HOUR before this mod was uploaded! XD
Daus the Kaus 5 Feb, 2023 @ 11:02pm 
nice