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"PopCan01a"
"FurnitureMattress001a"
"coolingtank02"
"Frame002a"
"bicycle01a"
"GlassBottle01a"
skin 2 of "monitor02"
also maybe remove rng for "FurnitureShelf001a" and "FurnitureShelf001b", because shelfs a and b sometimes can look out of place if shelf b is used as a floor for shelf a, and the "wood_fence01a" also should be removed from rng too, for the same reason of "look out of place" but also because "wood_fence02a" dont have rng, and that makes me thinks that "wood_fence01a" rng was maybe a error you didnt notice it.
anyways, i didnt say any of this with the intention of attack or offend you, i think you did a great addon, i just wanna give my feedback that MAYBE, can give a couple of ideas to improve this.
This shouldn't be happening, this script just finds the prop and changes the skin, so this is a conflict with another addon somehow replacing your models, OR, that model has something wrong with it, from that small list can you actually spawn any of the models there?
I'll check it out
Error Vertex File for 'props_junk\TrashDumpster01a.mdl' checksum -389866306 should be 617188304
Error Vertex File for 'props_junk/wood_crate001a.mdl' checksum -1388713967 should be 150316970 (x14)
Error Vertex File for 'props_junk\TrashDumpster01a.mdl' checksum -389866306 should be 617188304
Error Vertex File for 'props_vehicles/truck003a.mdl' checksum -1127714698 should be 1081309338
Error Vertex File for 'props_wasteland/cargo_container01.mdl' checksum 162890868 should be 302777657