Arma 3
Ravage Money Hunter Units
14 Comments
Recaldy  [author] 11 Feb, 2023 @ 3:23pm 
Units updated with groups :steamthumbsup:
Recaldy  [author] 9 Feb, 2023 @ 3:47pm 
Made a new key and signed them again also deleted leftover a folder with text files. Updated with fresh bikey file. If this doesn't work then IDK, guess i'll give up on uploading units to the workshop. :(
Mick 9 Feb, 2023 @ 3:22am 
Don`t understand why it`s not working, Server is showing green for all mods now, But still says addons\mh_pmc_faction not accepted. Very odd
Recaldy  [author] 8 Feb, 2023 @ 1:37pm 
I deleted android so I assume it's jumping to the next pbo. There was three now there's two. MH_PMC_Faction, MH_Spec_Ops_Faction
Mick 8 Feb, 2023 @ 1:30pm 
first was mh_andriod, then you tweaked it,
Now its mh_pmc_faction ?

So 2 seperate .pbo`s
Recaldy  [author] 8 Feb, 2023 @ 1:21pm 
Believe its just one key then that creator signs all their stuff to it. Checking several different mods units/uniforms etc all have one bikey and then each pbo has the signed file with the pbo name + bikey name tacked on.
Mick 8 Feb, 2023 @ 1:14pm 
Do you not need 3 keys for each mod
Mick 8 Feb, 2023 @ 1:12pm 
yes
Recaldy  [author] 8 Feb, 2023 @ 12:18pm 
Are you getting the bikey from the "~steamapps\common\Arma 3\!Workshop\@Ravage Money Hunter Units\keys" folder?
Mick 8 Feb, 2023 @ 11:53am 
Nope, now getting mh_pmc_faction.pbo
Recaldy  [author] 8 Feb, 2023 @ 11:28am 
Had to push it a second time but it's there now for w/e reason.
Mick 8 Feb, 2023 @ 10:58am 
ha ha ha
Mick 8 Feb, 2023 @ 9:15am 
Still getting Bikey kick,

addons\mh_android_faction.pbo
Recaldy  [author] 7 Feb, 2023 @ 4:32pm 
Units signed and identities switched from default CSAT.