Total War: WARHAMMER III

Total War: WARHAMMER III

Swordsmen of Hoeth
16 Comments
lwhのsama 10 May @ 11:32pm 
荷斯剑圣银盾版本 比原版牺牲一点点数据然后铜盾换成银盾:steamthumbsup:
Orendiz 9 Aug, 2024 @ 2:35pm 
Hey man great mod, Been doing something using your unit as a template, and wanted to share something with you for this mod that i think you will like :)
enrealidadno 20 Feb, 2023 @ 6:44am 
Thank you! , i would do it myself but i have 0 knowledge of modding
Sebtho  [author] 18 Feb, 2023 @ 1:54am 
@Mikesito Okay now i get your question, i thought you‘re referring to the colours themselves sorry. Regarding the shields it’s definitely possible to use them (as long as one has both mods) for the swordsmen but you would need an extra submod to make them use it. It’s technically not hard just a lot of tedious copy and pasting. If someone is up for that task feel free to do so :)
enrealidadno 17 Feb, 2023 @ 11:38pm 
I know it works finee, i wanted to know if it was possible to make them display the different faction's shields that the Asur Cosmetics mod uses (like, chracian swordsmen using shields that have chracian marks)
Sebtho  [author] 15 Feb, 2023 @ 10:18am 
They were available to the AI but had really high quality (so in AI Balancing they only recruit them very rarely) with todays update they're on par with the silverin so you should see more use of them from Tyrion and his friends.
Regarding technology i they too already benefit from it but since they derive from Swordmasters of Hoeth they mostly gain buffs from the technologies for them. But i added the buffs for the shield units as well with the new update so they scale a bit better in early game and become quite powerfull later on.
lwhのsama 15 Feb, 2023 @ 8:02am 
make them be available for ai and benefit from technology , then they are perfect !
Sebtho  [author] 14 Feb, 2023 @ 2:03am 
@Anax Available now!
Sebtho  [author] 14 Feb, 2023 @ 12:07am 
@Mikesito Regarding the asur cosmetics mod (V 2.0) it's already working fine. The swordsmen use the Color Channels of the swordmasters (in the mod case : Primary blue and secondary red) which is reflected on their shields accordingly so no submod needed :)
enrealidadno 12 Feb, 2023 @ 7:40pm 
thanks for looking into it bro
Sebtho  [author] 12 Feb, 2023 @ 6:06am 
@crcr! thanks for your feedback! I think at least a competitive health pool to sivlerin should be fine yes. The resistance seems a bit too much from my pov (since the main focus of the swordsmen is intended to be Anti-Infarty). Non the less i can probably put out a more "healthy" version soon :)
Sebtho  [author] 12 Feb, 2023 @ 6:04am 
@Mikesito & @Anax regarding Submods i'll take a look into it, but i can't promise anything since i never looked into that before.
enrealidadno 11 Feb, 2023 @ 7:57am 
could you make a submod for the asur cosmetics mod?
Woizer 8 Feb, 2023 @ 11:57am 
sweet
Anax 8 Feb, 2023 @ 8:55am 
radious submod please?
lwhのsama 8 Feb, 2023 @ 5:02am 
great :steamthumbsup::steamthumbsup:, But as a contrast,silverin guard has more health and 30% spell resistance. Are not they are the same standard infantry?Maybe we should improve Swordsmen of Hoeth a little:steamhappy: