Barotrauma

Barotrauma

NEEDS - NT Compatibility
41 Comments
Š øμ L Ŵ ø L ƒ ĦÐ 6 Jul @ 8:52am 
not working
PottoPoro 29 Apr, 2024 @ 3:06am 
Oh you answered this already in the actual NEEDS mod comment section, sry for the spam
PottoPoro 29 Apr, 2024 @ 2:29am 
Hi! Great work on the mods! We are looking for a complete overhaul in our mods at the moment, so does this work with the Neurotrauma (Maintence) mod?

The Hungry europans mod had a compatibilty mod of its own, and its dependency is the forked version of the NT mod. The Maintence mod informs in dedicated server logs that this and the actual NEEDS mod are incompatible for the NT Maintence mod
_]|M|[_  [author] 21 Apr, 2024 @ 7:40pm 
@Tempestin: I'm currently still working on a rework for Hungry Europans which will introduce the mood and tiredness of NEEDS into it and I will eventually drop support for NEEDS since I simply can't and don't want to develop everything twice anymore.
Tempestin 19 Apr, 2024 @ 10:41am 
Do need to wait for a new version like this "Hungry Europans - Neurotrauma Compatibility Patch"? For a new Neurotrauma. Or is the mod not need now?
DawianTool 26 Feb, 2024 @ 9:23am 
@kellym Hello! Your guide doesn't resolve the conflict for me, label "Mod conflict" stay with me)))

What i do:
go into - > C:\Users\USER\AppData\Local\Daedalic Entertainment GmbH\Barotrauma\Multiplayer
and config XXXXX_CharacterData.xml
added your lines
it looks like

<health>
<Affliction identifier="hunger" strength="27.525099" />
<Affliction identifier="thirst" strength="35.800426" />
<Affliction identifier="sleepaffliction" strength="23.015556" />
<Affliction identifier="mood" strength="44.999588" />
<Affliction identifier="serversidelua" strength="1" />
<LimbHealth i="0" />
<LimbHealth i="1" />
<LimbHealth i="2" />
<LimbHealth i="3" />
<LimbHealth i="4" />
<LimbHealth i="5" />
</health>

I do right?
kellym 6 Feb, 2024 @ 4:58pm 
@_]|M|[_

nice mod fix, this makes it alot easier for us to just place this in the mod list, instead of going through all that work to fix it manually. nice mod. thank you for the effort, very useful mod if you like both neruotrauma and needs.
kellym 6 Feb, 2024 @ 4:57pm 
@匚尺口山

Those of you suffering the MOD conflict upon your characters heads in character ui in your save files can just restart the server create a fresh save file, how ever, if you are not willing to part with the save file like me then heres a weirdo solution for you:

Open your save file in barotrauma save file decompressor, open the character data xml in note pad, find the offending players character, find the section known as ''health'' and copy paste these lines:


<health>
<Affliction identifier="hunger" strength="27.525099" />
<Affliction identifier="thirst" strength="35.800426" />
<Affliction identifier="sleepaffliction" strength="23.015556" />
<Affliction identifier="mood" strength="44.999588" />
</health>

the strengths don't really matter. what matters is that these 4 afflictions are placed upon the list of afflictions for characters in the xml file. Hope this helps.
_]|M|[_  [author] 2 Feb, 2024 @ 12:26pm 
@匚尺口山: Either ignore that or try and disable that warning somewhere in the Neurotrauma settings. It always throws that warning, even on compatible stuff.
Crow 31 Jan, 2024 @ 12:23pm 
hm im still getting a trait thats labeled as "Mod conflict" on the head when testing in sub editor. Only been there since installing needs and hungry euorpans.
EarthQuaker 15 Jan, 2024 @ 10:10am 
@_]|M|[_ Thank you, and congratulations for the great work you are dedicating to this game
_]|M|[_  [author] 14 Jan, 2024 @ 11:42am 
@EarthQuaker: Ignore that. Neurotrauma will now always display that message even with compatibility patches since it doesn't check if something is compatible, but rather is something is just overriding the same items/afflictions even if they are made compatible.
EarthQuaker 14 Jan, 2024 @ 11:30am 
I followed the correct loading order but it results in a mod conflict (in the hud it is indicated as Neurotrauma affliction)
_]|M|[_  [author] 1 Sep, 2023 @ 12:53pm 
@S.S.Mogeko: No. This just fuses the human.xml files from both mods which usually don't need updating.
S.S.Mogeko 31 Aug, 2023 @ 4:32pm 
Does this Mod need to be updated to the newest version of Needs and Neurotrauma?
GavHalliday 7 Jun, 2023 @ 7:08am 
@Sabbles Same
Sabbes 6 Jun, 2023 @ 12:57pm 
When I use this hunger and thirst rise extremely rapidly
tiziobbello 30 Mar, 2023 @ 10:10am 
the mod gives horrible performance issues when active, FPS are lower than 10
Plurificico 14 Mar, 2023 @ 1:00pm 
same fps issues in multiplayer
san3z 22 Feb, 2023 @ 1:30pm 
Is this compatible with compatible?
MasonMachineGuns 19 Feb, 2023 @ 5:02pm 
is this compatible with shrimp?
Kili 14 Feb, 2023 @ 1:01pm 
ZorenZal you should try and write if it works :D
ZorenZal 13 Feb, 2023 @ 2:03am 
Is this compatible with garry's mod?
nanachi 12 Feb, 2023 @ 3:09am 
YAAAY
ikigai 11 Feb, 2023 @ 12:30am 
is this compatible with penetrauma with abyss penetration edition
Mad_Mike 10 Feb, 2023 @ 9:04pm 
very nice and cool
Tina 10 Feb, 2023 @ 10:09am 
is this compatible with europawaifu++ extended extra horny edition (EXPLICIT) v69.3
MIRROR 10 Feb, 2023 @ 9:51am 
SOFA'S HUMANS compatability mod
LeDoux  [author] 9 Feb, 2023 @ 3:36pm 
Problem fixed (it was an updating issue)
Frank Hill 9 Feb, 2023 @ 3:02pm 
@LeDoux that is correct it might be a multiplayer thing or needs itself
LeDoux  [author] 9 Feb, 2023 @ 3:01pm 
@Frank (MF COOM) : You can't sleep in beds ?
Frank Hill 9 Feb, 2023 @ 2:57pm 
so far it works except sleeping it seems like my crew cant sleep and we are all sleep deprived
LeDoux  [author] 9 Feb, 2023 @ 2:24pm 
is this compatible with neurotrauma?
Evil Factory 9 Feb, 2023 @ 12:30pm 
attention all steam users
unfortunately this mod isn't compatible
thank you for understanding
ikigai 9 Feb, 2023 @ 12:17pm 
is this compatible with the field of identity metaphysics?
Tina 9 Feb, 2023 @ 11:51am 
is this compatible with alternating current?
ikigai 9 Feb, 2023 @ 11:47am 
is this compatible with my ex?
PER1CH 9 Feb, 2023 @ 11:34am 
is this compatible with neurotrauma?
Viktor Livingshield 9 Feb, 2023 @ 11:19am 
is this compatrauma with neurotible?
Evil Factory 9 Feb, 2023 @ 11:01am 
this is not compatible with neurotrauma
Tina 9 Feb, 2023 @ 10:54am 
is this compatible with neurotrama?