Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
When I saw the builder, and the dwarf, and even the collector and his 24 weapons like the baby from the recent DLC... It feel weird.
I was thinking that maybe you was working with the Devs or something but you didn't mention it so it's not the case obviously.
The Dwarf look so close to yours... I was really thinking that it was yours.
I doesn't want to create a fight where there is nothing but have you any contact with them?
The fact that there is a lot of stuff who seems to be very inspired by your job feel really weird.
I do have a full-time job, so I can't say when I'll get chance to update/rebuild the mod pack to work with the current version, but I do plan to and will do some future-proofing as well (since some of my characters have coincidentally had the same name as actual added characters). This will reset some progress on the update sadly but a progress unlocker mod or save modifier should let you regain your unlocks when I post the fixed version.
once I finish beating every vanilla character D5 I'm gonna play this mod
I've updated the mod to (hopefully) work with the latest version of ModLoader. If you're still encountering bugs or issues, please let me know.
All being well, this will be nicely set up so I can continue adding new characters and concepts to the game over the coming year! Updates won't be too frequent since I'm working a full-time job now, but I'll try to get something out every now and then ;)
Armok is proud.
This mod adds new content to unlock, it feels like normal brotato, its balanced and not easy.
added good times to my game. Thanks to the Creator!
I have an idea for a new character already lined up, but it's one where there's no reason I can't make it elemental based 😁
Just a question @EviePatamon , you didn't link any discord sever or anything else, and I wonder if you are interested about Character or Weapon Idea request ?
Of course, without any obligation or anything.
I'm asking this because I have some idea that I think would be cool and fun to play.
I was a mod Author in the past for some games, nothing big, but it was still something, but today I sadly don't have enought time to do it myself.
Even if from what I quickly look at, modding a new weapon or character on Brotato isn't that hard.
Tel me what you think about it.
Adjusting the map size for Magnetic sounds like it'd be a pretty big buff for the character, since it'd make the enemy speed up less impactful. But you have got me thinking about map size as something else to play with for future characters ;)
The previous Stuck character + Range scaling was too much powerfull and it was even more the case if you play with Extatonion mods and the Sniper Modern weapon who can give you more +% range than the hookshot + more piercing + more range etc
So, nice job to balance him and for the new character.
I really like the pickup Range scaling concep.
Maybe you can add a new weapon who is using pickup range ?
Will you be updating the mod image to include the Catato?