Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Tiny Bomb
8 Comments
SirCampalot  [author] 29 Feb, 2024 @ 6:27am 
Version 1.0.3 fixes a bug causes by an unknown chance to the game that caused tiny bomb to not chainreact properly anymore.
SirCampalot  [author] 28 Feb, 2024 @ 9:23pm 
@Dj0z: Thank you for the report. I will have a look at it tomorrow (I just closed down the game and readied for bed).
As a workaround you can also just mass-select all of them and then detonate them, same way explosive structures in Extended Tech Tree Mod are detonated.
Dj0z 28 Feb, 2024 @ 6:20pm 
It seems like something got patched, because right now tiny bombs don't chain react. It makes the clean cut but the tiny bombs next to it are unharmed.
꧁⎛⎝aliser⎠⎞꧂ 2 Feb, 2024 @ 9:20am 
@SirCampalot hi!

I've made a Russian translation mod link , would you be able to leave a link to it in the description?
SirCampalot  [author] 27 Jun, 2023 @ 1:44am 
Version 1.0.2 is a bugfix. Tiny Bomb will now work properly (it left behind a half-damaged structure when used in career mode).
No other changes were made.
SirCampalot  [author] 24 Jun, 2023 @ 3:51pm 
Version 1.0.1.
- Fixes version incompatibility message with Cosmoteer 0.23.0.
- Fixes the explosion leaving behind a structure with veeery little health after the changes brought by Cosmoteer 0.23 patch, it now won't leave structure behind and upon detonation will separate properly again
- Explosion will now cause absolutely zero damage to nearby ship bits (used to cause a veeery little damage to some surrounding parts, with free repair but was still nuisance, this now fixed).
SirCampalot  [author] 9 May, 2023 @ 9:36am 
@The Jar: Maybe for next years april fools :P
The Jar 9 May, 2023 @ 5:59am 
make it look like a nuke