Medieval Engineers

Medieval Engineers

Cut Tree and Item Decay
3 Comments
Skallabjorn 9 Jul @ 2:12am 
Thanks for the info !!!!
Equinox  [author] 8 Jul @ 4:40pm 
This mod is not configurable, however you can make your own mod with an edit of the config file in this mod.

[code]
<?xml version='1.0' encoding='UTF-8'?>
<Definitions xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:noNamespaceSchemaLocation="https://storage.googleapis.com/unofficial-keen-schemas/latest/medieval-modded.xsd">
<Definition Merge="Merge" xsi:type="MyObjectBuilder_EquiDecayComponentDefinition">
<Id Subtype="FloatingObject" Type="EquiDecayComponent"/>
<DecayTime Minutes="10"/>
</Definition>
<Definition xsi:type="MyObjectBuilder_EquiDecayComponentDefinition">
<Id Subtype="Tree" Type="EquiDecayComponent"/>
<DecayTime Minutes="15"/>
</Definition>
</Definitions>
[/code]
Skallabjorn 8 Jul @ 11:34am 
Can the times be configured for a server ? Thanks !