Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
"A tad overtuned"
BRUH WHAT IS IT LMAO
But I am not fluent in English and Chinese, so could you make it in Korean?
Current Wording:
"In 2 turns, whenever any character gains Blood, change Blood's target to player."
Recommended Change:
"For X turns..."
I wasn't sure if it meant 'after X turns the effect will happen' or 'for X turns the effect will happen' until I tested it.
I can't do it myself, if someone translated it, I can add it into mod.
i am sorry that my main language not English, if it is not clear u may ask me
'
Library of Ruina
Thx, I'll change them in next update.
Card Clarity
Flesh Recombination (unupgraded)
- "If Exhausted Wound, gain" --> "If a wound is discarded, gain"
Nirvana
- "If ends combat in 5 (7) turns, heal" --> "If combat ends within 5 (7) turns, heal"
- could also do "If combat ends in 5 (7) turns or less, heal". That makes it clear if the effect triggers if the combat ends on the 5th turn
- Change this in the tooltip as well, when you hover the icon under her model
Taboo Magic
- "Target lose 5HP, you gain that many blood" --> "Target loses 5HP. Gain blood equal to HP lost"
Boundary of Death
- Probably phrase this like body slam. "Deal damage equal to your missing HP (23)"
- Trauma and vulnerable don’t increase this card’s damage which is either a bug or the card should be worded “Enemy loses HP equal to your missing HP”
Fast Regen
- “Heal equal to 4 times the number of discarded cards”
- Matches the wording of Defect’s blizzard “Deal damage equal to the number of frost channeled”
Purified Blood
- “Lose 5% of your max HP. Deal damage to ALL enemies equal to twice the HP lost”
Small Grammar Changes
Dipsia
- "All enemies lose HP equals equal to"
Yearning for Life
- "Gain block equals equal to"
Thanks for your help.
I'll change the descriptions in next update.
I see.
But for "2 times", it write in description like "X times". What X is depends on program, that means X can be changed but not regular. So it can't be replace by "twice".
However if it happens only 2 times then it would usually be replaced by "twice"
From a special boss relic
https://cdn.discordapp.com/attachments/532644691414482985/1075140265246998619/image.png