Garry's Mod

Garry's Mod

Infmap - Lake Akina
31 Comments
Olosawa 15 Sep, 2024 @ 3:07am 
doesnt load at all
Snake 16 Aug, 2024 @ 8:24am 
Sss
AubergineTrap 11 Aug, 2024 @ 9:29am 
Like as soon as I open this map, it shows nothing then I crash. Wtf is going on?
AubergineTrap 11 Aug, 2024 @ 9:23am 
Why the fuck do I keep crashing?
Kaygee1984 14 Jan, 2024 @ 9:00pm 
cool vibrations
... 7 Dec, 2023 @ 6:07pm 
I'm sorry if you don't like it. Could you try to port an urban highway called shuto for example for gta 5 or something like that based on Infmap?
There are several similar maps, but they are not all good. I think others might like this map too. Just imagine (if a good port of the card comes out with normal collisions, etc.) you take a car based on simfphys, for example, and start driving along these long roads of Japan, maybe not even alone.
76561199468886335 21 Oct, 2023 @ 9:18am 
finally not 64 branch needed
viper 19 Jun, 2023 @ 1:37pm 
please port shomaru
Пассат(DBG) 20 May, 2023 @ 3:44am 
pls momiji
JoãoMarkinho😎 18 Apr, 2023 @ 4:00pm 
For some reason im getting script error, and then the game just crashes
Kibōchen 12 Apr, 2023 @ 2:03pm 
Any plans of doing some proper race tracks like Tsukuba Circuit or Suzuka?
sneezer 12 Mar, 2023 @ 7:00am 
and it happens with every infmap map
sneezer 12 Mar, 2023 @ 6:59am 
why does my car, when driving, hit some points where it flashes to a different frame for a singular frame, and my car flips and gets launched into orbit
... 12 Mar, 2023 @ 1:07am 
I thought it would be an endless road, but it turned out that this is not a very big road near the lake. But regardless, it turned out pretty well. Mapping looks like any similar drift roads from GTA 5.
It would be great to see a similar kind of endless road or other maps of the same theme. :steamthumbsup:
OBRISON  [author] 1 Mar, 2023 @ 4:24am 
This is quite time consuming, since obj parser only sees either invisible or visible materials, alot of map materials are opaque due to them using layers, so I have to remove layers from lot of them then edit materials to not be opaque and match colour scheme. Which you can see that some materials on this map are bit off.
Karkekl 26 Feb, 2023 @ 3:48pm 
got it, btw are you gonna port other passes? would be pretty cool to have proper akina map or even momiji line
OBRISON  [author] 26 Feb, 2023 @ 1:29am 
Pretty sure sun editor does something to the map, so play around with those and see.
Karkekl 25 Feb, 2023 @ 10:36am 
is there any way to make it night on this map or its always day?
OBRISON  [author] 25 Feb, 2023 @ 4:40am 
Limited map on infmap base, you can still fly away from it.
Tshark 24 Feb, 2023 @ 7:03pm 
is this infinite? Or is it a limited map using the infmap base?
An AMX-40 Duck 23 Feb, 2023 @ 10:58am 
yeah, I downloaded infinite map base and not only does the map only show an empty blue but it also just makes my game crash after a short time
OBRISON  [author] 22 Feb, 2023 @ 7:54am 
Dont know about that, I always test drive on my maps and I didnt encounter such issues, so its likely something is conflicting with infmap you have.
BombermanGreen 21 Feb, 2023 @ 8:19am 
I meant driving on the roads in general. There are times that I'm driving the course, but then get slammed by a wall
OBRISON  [author] 21 Feb, 2023 @ 7:01am 
If you mean road rails and blockades, its to save load times and performance.
BombermanGreen 21 Feb, 2023 @ 5:28am 
Good looking map. However, invisible walls haunt this track.
landocalrissian 20 Feb, 2023 @ 11:18am 
source cars intentionally don't work on infmap because of a source limitation, besides, who uses source instead of simfphys
Lecη 18 Feb, 2023 @ 8:01pm 
you should try simfphys cars, normal cars don't work
Nakkitsunami 18 Feb, 2023 @ 5:59am 
that happens on all model maps
Monilac 18 Feb, 2023 @ 4:18am 
this is source cars
Monilac 18 Feb, 2023 @ 4:17am 
I have a problem on your map these cars get stuck in the ground and suddenly they don't drive
GHForever 17 Feb, 2023 @ 6:04am 
Please make Circuit De La Sarthe in its 60's configuration using infmap