tModLoader

tModLoader

Supernova Mod
64 Comments
Silly_Kat 22 Jul @ 8:55pm 
no not home onwers association again, NOOOOOOOOOO!!
KoekMeneer  [author] 19 Jan @ 3:48am 
The update is almost done, but still waiting on some sprite work.
Mostly need boss sprites still and that takes a while.
AwesomeSavage777 18 Jan @ 4:25pm 
Any news on the 0.2 update mentioned in the description?
KoekMeneer  [author] 4 Aug, 2024 @ 5:59am 
I have tried fixing the issue but no luck yet, for me when I have the More Accessory Slots installed no slots work correctly.
This could maybe be an tModloader issue or an issue with the More Accessory Slots mod.
Flabort 13 Jul, 2024 @ 5:56pm 
Craftable Calamity Items
Vanilla Calamity Music Mod
Which Mod Is This From
Spirit Mod
STA MOD: Elementalist & Tyrany
World Gen Previewer
Better Caves
Subworld Library
Fargo's Mutant Mod
Enchanted Moons
Luminance
Boss Checklist
Calamity Mod
Calamity Mod Music
Quality of Terraria (+chinese characters)
Music Display
AlchemistNPC Lite
Calamity's Vanities
Catalyst Mod
Calamity Flamethrowers
Calamity Wrath of the Gods
Bags
Supernova Mod (this one)
Roommates
Smarter Cursor
Reduced Grinding
Boss Cursor
Can I Shimmer This?
Better Fishing
Absolute Aquarian Utilities
Compare Item Stats
More Accessory Slots (I personally suspect this may be the cause of the interaction, but I cannot tell for sure)
Catalyst Anti-Tier Lock
Unofficial Calamity Whips
No Breaking Doors
Scalling Crowdedness
Magic Builder
Magic Storage
Starter Bags
Shorter Respawn time

Also of note, she's found out her game crashes when fighting WoF.
KoekMeneer  [author] 4 Jul, 2024 @ 10:16am 
The ring slot should be compatible with other mods, but apparently not.
What other mods did she have? I may be able to fix the issue.
Flabort 29 Jun, 2024 @ 4:07pm 
Is there an incompatibility with the ring slot and other mods? My GF installed this mod, and even though she got the bloodweaver ring, she cannot equip it or any other ring to the ring slot.
BloodHunter7 5 Jun, 2024 @ 11:38am 
Upon playing the mod again, I think if it had a max spawn per blood moon of 3 I think is good. There was a time where I got him back to back almost in one blood moon.
KoekMeneer  [author] 5 Jun, 2024 @ 11:34am 
Fair criticism, I think the bloodweaver should definitely spawn less.
Maybe not once a Blood moon since the boss drops would be difficult to farm (but this may not be a real issue).
BloodHunter7 30 May, 2024 @ 6:49am 
Great mod! One complaint I have though is that Bloodweaver be a little annoying at times. Could it spawn only once a blood moon please? Note that I'm not saying to remove him all together just make him a once a blood moon kinda thing.
uncledunka 29 May, 2024 @ 1:08pm 
the mod is breaking for some reqason though it might be because im using a lot of mods
Sundown707 27 May, 2024 @ 8:14pm 
Although the mod is definitely in its early stages, I can see it having potential. However, please tone down the calamity bells in the music, my ears can't take it.
KoekMeneer  [author] 22 Apr, 2024 @ 10:10am 
I'll see what I can do.
JJ's Place 21 Apr, 2024 @ 11:52am 
Could the ring slot be made compatible with the equipment load-out system?
MistleSnow 21 Apr, 2024 @ 5:15am 
ill let my friends know, and if we find any more issues ill make sure to come back to report them!
KoekMeneer  [author] 21 Apr, 2024 @ 4:04am 
Sorry for the late reaction.
Just fixed some more multiplayer issues, should work a lot better now.
But feel free to report more issues if you find any.
MistleSnow 1 Mar, 2024 @ 11:43pm 
So the issue with the Harbinger is sill there (here is an unlisted video of my friends and I trying to fight it, ignore Spinch teleporting around that just happens: https://youtu.be/acCtvvWlW_E )

And the Bloodweavers Ring still only heals the host and not anyone else
MistleSnow 26 Feb, 2024 @ 11:12am 
Heck yeah!
KoekMeneer  [author] 26 Feb, 2024 @ 11:01am 
Small update,

I just published a hotfix update that should improve multiplayer compatibility.
There are still some issues but I will try to fix them.
MistleSnow 11 Feb, 2024 @ 8:29pm 
It certainly could be, I know that we have an issue with the blood ring that's supposed to steal health from enemies and heal you, as it instead only heals the host, so it's entirely possible that whatever bug is causing that might also be causing the two bosses I mentioned to not work properly (that ring is also the only ring we have and we can't really figure out how to get the others)
KoekMeneer  [author] 10 Feb, 2024 @ 2:01am 
Hey,

Thank you for the bug report.
Could it be that these issues arise during multiplayer?

I haven't tested multiplayer too much so there could definitely be some issues there.
MistleSnow 6 Feb, 2024 @ 8:11pm 
So my friends and I have been using this mod on our world, and uh... we've encountered some... issues with the two bosses, so the terror lad broke our audio and dropped our frames down for a bit, and the space lad would get into phase 2 before disappearing and the health bar flickering in and out of existence a lot
KoekMeneer  [author] 30 Nov, 2023 @ 10:40am 
Hey Chosen,

Thank you for your message.

1. The Zirconium ore should be more common, thanks for the suggestion.
2. Yes that can definitely be annoying. In the coming update both bosses will get new spawn items, and Boss list mod integration will be fixed.
3. Will look into that.
4. The Blood ring is a ring dropped by a new mini boss (Bloodweaver) that will be added in the coming update.

I will make sure all the issues you mentioned will be fixed next update.

Thank you for your feedback and encouragement!
Chosen 29 Nov, 2023 @ 11:11pm 
3. One last thing, I was really excited to try the meteor boots but I for the life of me could not get them to work, not sure if it was a bug or not...
4. is there any way of getting the blood ring? I couldn't find any way of getting it anywhere.
But this isn't all bad, there are things I liked about the mod!
- The armor designs are really polished
- Really liked the rings system overall! Hope you add more!
- Loved the Verglas items
- Lots of really cool unique ideas!!!

This mod is really cool and promising so keep it up!
Chosen 29 Nov, 2023 @ 11:11pm 
Hello! I've been playing this mod in a mod pack I curated and I think it shows great potential! However there are some small critiques I have for this mod.
1. Zirchonium - Either make it more common of an ore or make the recipies reqire less. For something so early-game balanced, it takes a long time worrth of effort to even scrape out an armor set, let alone any tools. You might want to consider either making less of the ore and bars required for crafting, and/or give it more generous spawning patterns.
2. Bosses - Make them much easier to spawn, because I've been playing on this world for tens of hours and not found any of the drops needed to spawn them. I'd really prefer if there was a method of crafting the summons rather than relying on really lame enemy drops for the chance at a boss-summoning item. (Also Boss list mod integration would be enjoyed)
Zynso 5 Nov, 2023 @ 4:09am 
man i thought the world was gonna go boom
KoekMeneer  [author] 31 Oct, 2023 @ 12:54pm 
Cool idea! Will write it down for later
tabcaps8 29 Oct, 2023 @ 6:00pm 
You should add actual background star supernova, maybe even making the exploding start visible during the day
KoekMeneer  [author] 6 Oct, 2023 @ 8:49am 
I will see what I can do
JJ's Place 6 Oct, 2023 @ 8:29am 
Could you add a config to move ring slot UI?
KoekMeneer  [author] 23 Aug, 2023 @ 9:13am 
I have not balanced the mod with calamity in mind, but I don't think it will break calamity progression.
AWO_Five 22 Aug, 2023 @ 12:40pm 
is this mod balanced alright with the calamity mod? anything that breaks progression/balancing there?
The Oreo Man 21 Aug, 2023 @ 3:05pm 
Thank you!
KoekMeneer  [author] 21 Aug, 2023 @ 6:04am 
Oops, I forgot to do that. Will do that right away.
The Oreo Man 15 Aug, 2023 @ 4:10am 
The Music mod is not in 1.4.4.9… Please transport it over:steamsad:
KoekMeneer  [author] 13 Aug, 2023 @ 3:30am 
Will try to do that today
ColdPizza 12 Aug, 2023 @ 3:34pm 
Add some screenshots bro
Lil Beetle 7 Aug, 2023 @ 12:10pm 
Agreed with Zer0Necrosis
King Joshington 7 Aug, 2023 @ 10:06am 
@ZerONecrosis, say it louder for all the shitty mod descriptions! Preach!
IcedFire87 29 May, 2023 @ 4:24am 
this mod bricked my game during configuring
Azzy_Asurazariel 24 May, 2023 @ 10:19am 
Pictures = clicks. This just feels like white noise. Also if you have a large scale mod consider using OBS and making just an overview. Too many mods lack real context and description - If your mod is cool like Calamity or adds unique functions people will likely care more.
Ryutokko 11 May, 2023 @ 12:21pm 
I am not able to change what I am crafting well it is on. What is highlighted will not change
Айри Гуль 7 Apr, 2023 @ 1:23pm 
give me the source code of the mod to translate it
Kaydoom 9 Mar, 2023 @ 9:35pm 
Why can't i move ryu with net?
KoekMeneer  [author] 8 Mar, 2023 @ 12:03pm 
Ok, the new hotfix update should finally fix the issue. Sorry for the inconvenience.
HasagiBlade1337 8 Mar, 2023 @ 9:34am 
and where exactly?
KoekMeneer  [author] 8 Mar, 2023 @ 9:28am 
If you still have this problem could you send your client.log file to me on discord [discord.com]?
So I will be able to see what is wrong (because for me it is fixed).
Kaydoom 8 Mar, 2023 @ 8:38am 
mod keeps crashing my game cant even load in anymore
HasagiBlade1337 8 Mar, 2023 @ 4:35am 
the mod still doesn't work, even after the update, what to do
KoekMeneer  [author] 7 Mar, 2023 @ 5:10am 
@braedynr08 It took some time to fix but I fixed this error.
If you update the mod to the new version (if steam doesn't do this automatically) it should now work.
If not, feel free to message me.