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@jenshenhaiden3 - I'll see what I can do
@Reksie - I actually noticed that, but I don't think it's really fixable. Since there's no way for me to disable mods before the mod enabler/disabler mod is enabled other than changing the files' names, I can't just save the state of the mod and choose to enable it/disable it at runtime, unfortunately that doesn't work. If I ever find a good way to prevent a mod from loading without changing the file name, sure, I will!
If this could somehow get fixed this mod would be incredible.
And as Grack mentioned, being able to make something like mod packs would also be amazing.
I would have loved to have the mods be separated into categories
like
characters,
textures,
other,
it works well regardless just would like an easier way to see what mod is is on and which ones are off.
to see the switch, I need to slide it to the right and then I cant fully see the mod name the slight color change between mods that are 'on' and those that are 'off' is fine; but a bit more of a difference would be welcome change