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我从某个专门发迷彩的discord上面挖出来的,但我估计原图是他们自己画的,反正就是一堆三角形瞎JB拼凑起来就行,制作大头在调色上
至于CSAT的迷彩,我印象里google就能搜到
Until Kiyo fixes it
Go ahead and do what you like :D
Let me know if you change something!
ACE Compatibility
I wish I could, but it was hard for me to create a fabric-material flag so far. I think I could use some help or a ready-made one:D
https://imgur.com/a/5gGcSni
I've checked the .pbo. The listed "opscore_cover_blk_co.paa" is in the respective folder.
Not sure what's causing the error message. Perhaps something in the config? Or maybe because the mod is not binarized (could be a good video to do that when you create your .pbo)
These are some very lovely helmets and overall a clean mod.
However, the .bisign file for the .pbo is still broken. Perhaps try creating a completely new .bikey and sign the .pbo with that using the Arma 3 Tools "DS Utils". Publishing a mod via Steam can sometimes have the tendency to mess something up.
In any case, make sure you enable "Check Signatures" in the Arma 3 Launcher "Parameters". That way the launcher will bring up an error message when you load up the game with a broken signature (.bisign).
I would like to know if it was possible to do a retexture (winter) and/or repack with a mod pack, thank you in advance for your answer.
and exelent mod I love it!
@Kiyo are you actively looking into this issue in regards to the signature verification? This is an awesome 2035 mod that I know lots of people would like to use on a dedicated server. I personally would really appreciate a fix.
I have no clue, bro. I reckoned I've followed this tutorial https://www.arma.wiki/other-how-tos/sign-a-mod and checked the overwrite box if I recall. You're free to unpack my pbo and sign it by yourself to figure out what's going on.