Total War: WARHAMMER III

Total War: WARHAMMER III

Emissaries of Diplomacy
69 件のコメント
garum.swc 2月11日 9時05分 
@sigmars_disciple Sure, I use it all the time. I don't know if the newly added legendary lords will get the quests though.
sigmars_disciple 2024年12月26日 22時49分 
Can this be used with 6.0 without update? Thx <3
Cat Spiros  [作成者] 2024年11月13日 23時10分 
@Drex it's impossible, it's not a part of my mod, and I can't make updates for something that doesn't exist in my files
Drex 2024年11月13日 19時14分 
are you planning an update for modded factions like nagash?
Zeyon 2024年10月17日 9時03分 
DrDCB 2024年3月24日 4時57分 
For this to work in an Old World campaign, the folder

\script\campaign\wh3_main_combi\

needs to be duplicated and named

\script\campaign\cr_oldworld\

Pretty easy to do if you're familiar with RPFM (and a very simple update for Cat Spiros to implement).
Zeyon 2024年2月20日 6時23分 
Im playing with The Old World mod and I didn't get any of the exploration missions
appears that this mod is not compatiable with ToW
sigmars_disciple 2023年12月5日 20時21分 
"The Old World" by Chaos Robie (new gigantic map) = TOW
"Immortal Empires Extended" by Chaos Robie = IEE
<3
Cat Spiros  [作成者] 2023年11月20日 9時27分 
@henryVI idk what TOW stands for, mod should work with pretty much anything tho
henryVI 2023年11月20日 9時10分 
does this work with TOW?
min985 2023年11月18日 5時30分 
I made a korean translation for this mod. Here's the link:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2830048100
sleepyHase 2023年11月17日 11時36分 
thank you!
Cat Spiros  [作成者] 2023年11月17日 7時48分 
@Ero-sennin, sure, just link to the original and give it credit
sleepyHase 2023年11月17日 6時02分 
heya! would it be ok for me to release a submod that just changes it so you dont get a relations boost and its just the diplomatic contact? thanks!
杂鱼 2023年10月17日 4時41分 
It would be better to have 10 rounds of BUFF instead
仓鼠君 2023年10月13日 7時28分 
Yes, yes. Thank you for understanding. If we can improve it again, it would be the best mod. Thank you, Warhammer 3. With your hobbies, mods can become better. Wishing you all the best in your mods
Cat Spiros  [作成者] 2023年10月13日 3時43分 
@红星之辉 hi there, do you mean the icons at the very top of campaign map?
If so, I could look into making those visually last like 5 turns and then disappear. However it would take me some time to adjust it. It is possible to do.
仓鼠君 2023年10月12日 13時52分 
Hello author, have you ever thought about whether the permanent diplomatic buff+30 of factional cooperation or annihilation can disappear? He has been occupying too many buffs in the UI. As I have OCD, I'm not saying that your diplomatic mod is not good. I just want to ask if it's possible to change the kind space?
Cat Spiros  [作成者] 2023年9月4日 5時10分 
Updated mod for 4.0, won't be buying SoC DLC - meaning missions for those 3 LLs are not getting added with this update, everything else should be up and running as usual
Cat Spiros  [作成者] 2023年8月14日 10時25分 
@=[NK]= Col. Jack O'Neil, Sure, if that suits you more.
=[NK]= Col. Jack O'Neil 2023年8月14日 8時23分 
I made a +10 diplomatic relations mod, instead of the +30
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3020153635
Sherwin 2023年6月26日 5時51分 
haha ok ty
Cat Spiros  [作成者] 2023年6月26日 5時30分 
@Sherwin?! Some faction have a hard coded trespassing pentaly when you first meet them, don't ask me why, not even the Chaos Gods know the answer, it should be temporary though
Sherwin 2023年6月26日 4時21分 
it says i'm trespassing against some factions even though i'm on the opposite side of the map, any ideas?
Vardin 2023年5月11日 1時28分 
@Cat Spiros ah my bad then i missed it, thanks though :D
Cat Spiros  [作成者] 2023年5月11日 0時22分 
@Vardin, in mod description, above this comment section, first bulletpoint under "Features"

* Missions for Cathay, Ogre Kingdoms, Dark Elves, Dwarfs, Empire, Greenskins, High Elves, Kislev, Lizardmen, Skaven and Vampire Counts

Other factions did not receive it since they already have other mechanics of mission based or forced confederation and meeting of their potential allies, also explained in mod description.

In Bretonnia's case, tech tree allows them to meet and force confederate their kin, so they aren't included in this mod.
Vardin 2023年5月10日 17時04分 
@Cat Spiros I tried with Louen, Alberic and then Repanse, would be nice being able to see somewhere to which factions this mod applies if possible
Cat Spiros  [作成者] 2023年5月10日 12時53分 
@Vardin I just tested it myself as Volkmar, works just fine. What faction are you playing - not all races have missions, see Features section above.

Are you playing multiplayer campaigns - it is not designed for MP and I cannot vouch it will work there

Otherwise I have no idea, no one else seems to be having issues, tell me which faction you're playing and I'll personally check it
Vardin 2023年5月10日 9時19分 
@Cat Spiros i unsubed and got the mod again, started new camp, reached turn 13 or so and no extra quests apart from LL item and a random mission. It was the only mod i had active at the time.
Cat Spiros  [作成者] 2023年5月9日 9時44分 
@Vardin is the mod up to date in the launcher, there was an update today, might have screwed something up. If it is up to date, try disabling all mods except this one and just go to turn 5 to trigger first quest for factions supported.

If the pop up notification is funky - that's on CA, they broke notifications last big patch
Vardin 2023年5月9日 9時25分 
@Cat Spiros hi, i'm having an issue since the mod doesn't seem to work even tho i have like 1st in mod order
Cat Spiros  [作成者] 2023年4月27日 3時25分 
@Zach Not sure to be honest, haven't tested it in MP
Zach 2023年4月26日 12時07分 
Is this MP friendly?
Cat Spiros  [作成者] 2023年4月16日 5時20分 
@ConsiderableFlux No, it is not possible to add custom/modded missions for AI factions, due to technical limitations
ConsiderableFlux 2023年4月15日 14時42分 
Does this work for the AI too?
Cat Spiros  [作成者] 2023年4月15日 6時44分 
Updated for 3.0, no apparent changes
GDI 2023年4月14日 22時12分 
update?
huey30 2023年4月1日 14時32分 
Yeah its not that big of a deal but i like being able to tell at a quick glance if a rite or a bonus i got from killing pirates is still active. However, sometimes in the late game with this mod there are sooo many icons at the top that i have to spend like 20 seconds hovering over each one until i actually find the one im looking for
Cat Spiros  [作成者] 2023年3月31日 23時50分 
@huey30, icons are there to signal how many quests, and which one specifically you have completed (also feature some flavour text related to them), if you open the faction screen you can have a larger overview of all bonuses that usually appear on top, faction screen is top right banner of the faction you're playing. As for removing them, if others feel the same, it can be done
huey30 2023年3月31日 13時47分 
Im absolutely enjoying this mod however, i do have one small complaint. If it is possible to remove the icons at the top of the screen that say +30 relations with each faction i think it would improve this mod. Sometimes in the late game these icons create so much clutter on that top bar that its hard to find the icons up there that im looking for
Pyrodysseus 2023年3月20日 17時20分 
+30 is a massive diplomacy boost. If you intend it to be massive, that's fine, but "slight" is +5 and even +15 is major. +30 is ridiculous compared to almost anything in vanilla
Lickher_ish 2023年3月19日 12時01分 
so dont use this for loreful diplomacy?
Cat Spiros  [作成者] 2023年2月26日 10時08分 
@GDI mod's intention was to meet factions that could potentially confederate, which tomb kings can't
shadow521 2023年2月26日 5時37分 
Thanks for the mod! Sadly there is only one legendary lord for each Chaos God. :steamfacepalm:
GDI 2023年2月26日 3時50分 
Can Tomb King join this mechanism?
Cat Spiros  [作成者] 2023年2月25日 0時02分 
@God of Urging @Priest Glad you enjoy it! Idea behind it was to feel more in line with vanilla game than a heavy rework, glad you like it
God of Urging 2023年2月24日 15時25分 
Thank you for this mod. It makes no sense that an overseas colony would have to send explorers rediscover their homeland to establish trade with them.
Erik 2023年2月24日 15時22分 
yea it works! love it, stops me having to use console commands to bring them back or recruit defeated lord mod. this is a much better option as it feels organic! good work man
jinwook0817 2023年2月24日 3時19分 
Thank you:steamhappy:
Cat Spiros  [作成者] 2023年2月24日 3時06分 
@Priest, only way to find out is to try it, start any of the included races and get to turn 5, most likely it should work