Stormworks: Build and Rescue

Stormworks: Build and Rescue

Multi-turret aiming system
14 Comments
OverSavior  [author] 15 Sep, 2024 @ 10:04am 
Sorry, I've been away from this game for so long now that I won't be able to help
!GoogleTime34! 15 Sep, 2024 @ 8:54am 
also is there a way to change the ballistic from LA to Artillery cannons
!GoogleTime34! 15 Sep, 2024 @ 8:36am 
hey me again ive figured out the turret distancing for a newer project. but is there a way to compensate for turrets who are on barrettes and are higher that the others? thanks
OverSavior  [author] 11 Aug, 2023 @ 3:06pm 
What do you mean by different placement specifically? Are the turrets offset from the middle? Or just that they are further away/closer to the camera? It should work properly if you set the right distance. You can message me on Discord if you like, I'll take a look (it's on my profile)
!GoogleTime34! 11 Aug, 2023 @ 11:37am 
ive been trying to use this but my ship has different turret placements so i change that distance and the turrets are why off
OverSavior  [author] 15 Jun, 2023 @ 9:37am 
Glad that you found it useful! It's been a while since I played the game and have mostly forgotten how it works lol. There's still an unresolved issue with this system that it has a crazy long delay in multiplayer, even though it's not supposed to (meaning it's most likely a game bug).

I have however used it to implement secondary guns on my miniature Kongo. The ship isn't finished, so I haven't published it yet, but you can look at how those side turrets are set up. Maybe that'll help: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2936250144
XSY炮灰羊 15 Jun, 2023 @ 7:20am 
Amazing!! Very useful, I finally have a good way to control multiple turrets. This problem has troubled me for two years, and I have studied it for dozens of hours, but I haven't come up with a useful method. Now that I finally have a solution to it, I am really happy and thank you very much.

But is there any way to provide angle restrictions for the turret placed in the middle of the hull? Similar to the torpedo launch tube of WWII destroyers or the third turret of Fletcher-class destroyer. They both have restricted areas in front and behind them, requiring two restricted areas. I have been thinking for an hour but have not come up with any good solutions yet.
Bro 15 Mar, 2023 @ 1:47am 
Brilliant. Thanks.

The way i've been aiming the turrets using a director was through a tedious check for the smallest angle of rotation, in a lua script.
Time to simply use a PID!!!
OverSavior  [author] 1 Mar, 2023 @ 6:29am 
Comodofan55, I think it should work with any kind of turret, although for an aircraft I imagine you'd have to ditch the part of it that adjusts for range to target, and just leave the part that orients guns in the same direction as the camera
OverSavior  [author] 1 Mar, 2023 @ 6:28am 
Ab gamer_33, I appreciate the invite, but I'll pass. Don't have a lot of time to play multiplayer nowadays
BlackPowder 28 Feb, 2023 @ 7:22pm 
Very cool, but im wondering if there is a way to make this work with aircraft turrets, like on a WW2 bomber aircraft?
Ab inferno_33 28 Feb, 2023 @ 7:09pm 
Like the aiming system
Would you be interested in joining my Stormworks Battles Discord
https://discord.gg/TeSvenHMbz
OverSavior  [author] 22 Feb, 2023 @ 1:46am 
Capedkarnage, you mean the ballistics note? I just typed the text over a picture, placed it where I wanted it, then made another layer below it, selected the area manually, filled it with white and adjusted that layer's transparency until I liked it.

I did it in PS, but if you don't have it you can use paint.net (not a website, the ".net" is part of the name). Images themselves can be uploaded to Steam as files, no need to upload them to imgur first. Tho gifs for some reason have a 2mb limit instead of 8mb
capedkarnage 22 Feb, 2023 @ 12:46am 
Cool! I've been wondering but how do you put that frame around the text? and how can you do images because I put them on imgur do the thing and it doesn't load. Thanks, and sorry for this random question.