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Too many bugs the game becomes Too laggy and unplayable, literally up to the point that to select a unit you have to do it 10 seconds in advance, and worse if you want to move them. By the time you finally move the unit, it either is already dead or the bugs already overrun everyone else.
Cool map, unplayable towards the end though.
The counterattack reinforcements still get wiped out in a matter of seconds, either because they run straight at the enemy without sooting or they get deployed in the middle of the bug wave.
Also, consider moving the "loading bay" base. Arachnids tend to just ignore it for some reason and despite being pushed nearly all the way back it was still standing
I'm glad you liked the scenario!
Thank you for your feedback!
I got only 1 little problem with it. 1 second after "Counterattack" forces deployed, huge bugs wave also spawned and whipped those forces in a second :(
Still succesfully completed the map with 12000+ bugs killed.