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As ReNegade mentioned, the boss isn't very hard (I'm using only vanilla heroes), but it's not very easy as well.
You need to be prepared for a party shuffling and dealing with bleeding, so taking random heroes you have around is not recommended.
This mod proves that a good fight doesn't have to go in pair with bs/unfair mechanics. In fact, kraken has weaknesses that can be used against him like a low stun resist of his tentacles or a lose of protection after reaching his HP threshold.
However the coolest aspect of this boss is the atmosphere - custom loading screens and dynamic of kraken's behavior. 1st part of the fight makes me feel that I'm fighting a ruthless predator who treats me as another meal in its menu. 2nd part gives us a wild chaotic monster that desperately urges to destroy me.
There is one thing that Jello would polish - trinkets pictures. Imo their quality doesn't suit neither vanilla design nor the rest of graphics this mod provides.
The kraken can summon 3 types of tentacles : one that stuns and shuffles, one that deals heavy damage and bleed and one that stress. The kraken can only summon 2 of the 3 types at the same time.
Kill the tentacle that deals damage, and once replaced by the stress tentacle next round, just ignore both tentacles (should be stress and stun tentacle) and focus all damage on the boss.
Upon reaching 50% HP, the boss will lose all its PROT.
Just make sure to have a team that can handle shuffling and tanky enemies and you'll be fine
I hope the %chance to spawn a hallway fight with him isn't too big, bcs it's a pretty challenging boss and getting him on a boss quest was unexpected :P
Beautiful sound effects, great artwork, and most importantly no crash like the other boss addon mods i played. New quirks and stuff are really well and the difficulty is just right.
Great work! you have talent, and you should eb proud of this work! ^^