Garry's Mod

Garry's Mod

Half-Life 2 Viewmodels + Fixes
22 Comments
Ready 12 Jun @ 7:28pm 
can you make the shotgun eject 2 shells after alt-firing like HL1's shotgun? and maybe can you make the AR2 eject a rifle shell remodeled to be an energy cell like this addon? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2962068700&searchtext=entropy+zero+viewmodel
HollyBlox (A Holly Brocoli) 14 Apr @ 8:16pm 
@Digital Wolf yes, yes it does
Digital Wolf 12 Apr @ 5:41pm 
Does this support C_Hands?
Aether  [author] 31 Dec, 2024 @ 6:33pm 
That's sadly not possible to my knowledge. The shell ejection effect is something that's handled by the model's QC, which you can't edit through external means. If you want reanimations/remodels to use the rifle shells, you'll have to either ask the mod developer to implement them or to edit the files yourself.
Nebmas 31 Dec, 2024 @ 5:37pm 
I love it !

Tho I agree with @Ready, a seperate rifle shells fix would be nice for people using reanimation for HL2 weapons addons
Ready 23 Nov, 2024 @ 6:17pm 
can u make a fix for the rifle shells as a standalone addon?
TheToucanman 11 Nov, 2024 @ 1:03pm 
found out what it was, it was muzzle flash and shell eject fix, but i'd like it if there was a version of this addon that used the original shells because i think the rifle shell model looks too big
Aether  [author] 11 Nov, 2024 @ 8:57am 
@Xx_commieslayer2010_xX, You might be dealing with a conflicting addon. I'm not seeing anything on my end.
TheToucanman 9 Nov, 2024 @ 10:25pm 
in thirdperson the smg fires both 9mm and rifle shells
Gunslinger ☢ 20 Sep, 2024 @ 2:01pm 
The SMG magazine is a missing texture
heinrich 6 Mar, 2024 @ 3:25pm 
then mod hl2
apple 23 Jan, 2024 @ 3:48pm 
im not about realism i like half life 2 a bit too much and i want gmod to look like half life 2
AToM1C 28 Dec, 2023 @ 6:05am 
ar2 is fine by itself, your all about *realism* and stuff lol
apple 25 Dec, 2023 @ 7:39am 
fix the ar2, in hl2, gordon held it with 1 hand
Turbito 1 Dec, 2023 @ 11:43am 
i have just problem the AR2 looks a bit low poly is there a work around of it?
J.S.T.- Luigi 10 Nov, 2023 @ 4:02pm 
Hmmm. well alright I'll see what I can do then, cause I don't have any custom weapons enabled right now except for ALL WW2 DOD Weapons For Gmod 13 pack, I've had that disabled, but by default some vanilla viewmodel weapons are just way too far off to the side of the screen. I'm trying to see if there's any function lines i need to add in order to tweak the viewmodel weapon screen origin placement. That's what I'm trying to do is change the positioning on the viewmodel weapons through via lua script line functions. ^_^
Aether  [author] 10 Nov, 2023 @ 3:56pm 
This mod uses zero function lines; it's all models, not code. You might be dealing with an addon that's likely shifting your viewmodel (such as VIewMod), so I'd recommend searching through your list of enabled mods and disabling the ones you might think are causing it.
J.S.T.- Luigi 10 Nov, 2023 @ 3:05pm 
Hey Aether, what function lines are used to reposition viewmodel weapons? cause I have some some Vanilla GMod Base weapons I'm doing but some models are just way too outrageously outside of view on the screen for me personally, I've been looking everywhere to find function lines for this particular script but no luck, all I've found was just ironsight functions but that's just for ADS scripting. Feel free to let me know when you get a moment, if not, thanks anyway for at least acknowledging my comment.:steamthumbsup:
Jariner 21 Oct, 2023 @ 12:35am 
kinda wish that the smg1 would have a holster anim and the grenade aswell so that it isnt inconsistent with the other weapons and so it could be compatible with mods that make you able to holster weapons.
Aether  [author] 20 Aug, 2023 @ 10:47am 
Sadly, no. Viewmodels are usually one whole model, which means remodels will just override the whole model.
wanker 20 Aug, 2023 @ 10:39am 
Hello. I have a question. Can i use remodels with this addon?
AToM1C 28 Jul, 2023 @ 4:26am 
I dont understand why people cant find this ive been using this so much