Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

Epic Unit Scaling
23 Comments
_jo.nat_  [author] 9 Jul @ 6:21pm 
This mod doesn't change the amount of units, only the size of the models
ShotsFired 9 Jul @ 12:29am 
silly question here, how many units are suppose to be in the Leman Russ tanks they start out with 3 but as soon as i move them one gets destroyed
Hellbishop 27 May @ 3:54am 
Glorious in its intensity of beauty! Thank you for this most wonderful work. Probably will use this one as i love the humongous scaling of the environment in the visual perfection of the scaled units with its inspiring tabletop presence :dwarven::Turkey::tesiv_sweetroll:
_jo.nat_  [author] 27 May @ 12:10am 
Update:
- added new units from the Primaris DLC
- added new units from the Onslaught DLC
_jo.nat_  [author] 13 Aug, 2024 @ 1:57am 
Big Update:
- added new units from the Demolition DLC
- fine-tuned unit scaling via importing every single model into Blender with TOFFster's script and comparing every single unit to other units! This is as accurate scaling I can get without literally doing RL height measurements of the models!
_jo.nat_  [author] 12 Aug, 2024 @ 7:56pm 
Completed my overhaul of my Tabletop Unit Scaling mod. Now starting on bringing the changes here ;)
_jo.nat_  [author] 11 Aug, 2024 @ 4:57pm 
I'm currently working on updating my Tabletop Unit Scaling mod, not only with the latest DLC units, but also with more accurate model scaling using Blender imports as a more accurate way to judge. Once I'e done that, I'll make the same updates here. SoonTM :)
Kathrynerius 11 Aug, 2024 @ 2:30pm 
Any plans to update this for the latest DLCs?
_jo.nat_  [author] 16 Sep, 2023 @ 4:06pm 
That's a good point. In the past few months I got distracted with making some Factorio ERM mods and more recently started learning how to make some block mods for Space Engineers. I'll eventually come back to this :)
ASulkyDragon 16 Sep, 2023 @ 9:34am 
When is the epic squad sizes gonna release? im really excited for it
_jo.nat_  [author] 30 May, 2023 @ 9:55pm 
Update:
- Removed the dependencies on Cities+ so players can use this mod without Cities+ if so desired... I still highly rate Cities+ however and it goes well with this!
Jaime Wolf 30 May, 2023 @ 4:02am 
AAH ok cool thank you!
_jo.nat_  [author] 30 May, 2023 @ 3:55am 
I can confirm, adding Loren's Gladius+ works fine with this mod. In my load order I have Loren's Gladius+ at the very bottom.
_jo.nat_  [author] 30 May, 2023 @ 3:48am 
Hmm, it works on my end perfectly fine without Gladius+... let me test with Loren's Gladius+
Jaime Wolf 30 May, 2023 @ 2:02am 
This mod doesnt seem to be working for me.
I put the mod at the very top of the list above lorens gladius + and above cities+ but my units arent small
_jo.nat_  [author] 29 May, 2023 @ 11:01pm 
Update: added portraitZoomModifier and portraitFocusHeightModifier to units so their ingame portraits fit better; due to unit models clipping with the "floor" in their portrait, I went with a Starcraft style where portraits are often zoomed in, focused on units' faces.
_jo.nat_  [author] 25 May, 2023 @ 7:42pm 
Update: added Firepower Pack DLC units.
_jo.nat_  [author] 7 Apr, 2023 @ 5:35pm 
I built this to integrate with Cities+
LiquidThicc 7 Apr, 2023 @ 10:08am 
is Cities+ a requirement? How should the load order be with this, Tabletop Squad Sizes and if needed - Cities+? Just curious as i've been trying to get Timmeh's City Rescale to work with this
_jo.nat_  [author] 27 Feb, 2023 @ 9:41pm 
Just checked it. My Admech units are on par with every other faction's humanoid units, so I'm not sure what's happened in your case. Are you running any other mods that change unit scaling? Was it any specific Admech units?

As for the Orkoid fungus, the only terrain features I've changed are the trees, Jokero Trader Camp, the Imperial Ruins and the Ruins (pyramid thingo). I liked the aesthetic of overgrown giant vegetation as it gives the feel of a 40k Deathworld. If you wish to change it, you are free to edit the vegetation yourself.
lettuceheadgaming 27 Feb, 2023 @ 9:20pm 
is there any specific reason the ADMECH are so small in comparison with everyone else, they are smaller than the orkoid fungus
_jo.nat_  [author] 26 Feb, 2023 @ 5:44pm 
Yeah, once I've done with the various mods I'm attempting to extract from the private overhaul mod I made, I'll look into making compatibility patches with some of these popular unit and faction pack mods.
DJae 26 Feb, 2023 @ 4:33pm 
Hey this mod looks fantastic and I cant wait for your futur epic squad sizes mod, just quick questions/request, could you include a submod that includes the heretics, children of asuryan, chapters of the imperium faction mods? I love playing this mod but I miss playing with those new factions as they don't scale well, thanks!