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Sheath seems to be designed as a technical, domineering sort that's both deceptively mobile and very good at making its small movepool seem much larger than it really is with its larger number of Free Cancels to bluff with. Its shorter combos should be made up for by high damage that shreds HP. As a whole, aggressive but technical style I find very fun.
Sadly held back by its damage being a bit low and a bug that has it ignoring guards, making it unpleasantly oppressive to fight.
But still. Neat character. Like it lots. Eagerly await the day it gets updated, as even a few minor tweaks should be more than enough to make this character go from 'pretty fun but flawed' to crowd favorite, IMO. Might find a place to put the full review so all can see my thoughts since i saved it in a text doc
i made the mistake of not planning well on this character, but i put in 5 days of hardwork so i wanted to upload it anyway
1. They look too lanky. Their head is weirdly tiny for the tall figure. Just a personal thing though. 2. For some reason the attacks are all screwed up. The slashed and stuff are misaligned with the area where attacks should be, so only grab seems to be there.
3. The obvious stuff, better sounds and making the icons.
4. For some reason, when you finish a move, it occasionally makes it look like your character is still doing it when selecting another move.
5. The hit boxes are kind of screwed up, I used a move and I feel as if it absolutely wouldn't have hit.
Other than that, the character is cool, great idea as well