Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Pixie
53 Comments
The Online Chibi 23 Apr @ 7:45pm 
Thank you so much for the transparency. Honestly Pixie is a great character conceptually and I love how unique they are. It's a slippery slope with characters like these with high risk (low hp) and high reward (good combo potential). Compared to day 1 Pixie, I will say with certainty you've come a really long way, and it's okay to slip up sometimes with such a delicately balanced character! I also like how the barrier works and how you sort of have to adjust playstyles depending on what state it's in. It's hard to balance around so many different experiences at once too.

If you want my advice, I think an ideal Pixie is one you have to treat differently whether you have to play as or against them, which is why I'm weary about changes that seem to start making it easier treat her as if she's another cowboy with another air option when going against her.
WouldYouPreferRam?  [author] 23 Apr @ 5:09pm 
I am going to be extremely honest here.

I really like the idea of Pixie as a character and a concept. Whenever I think of a character I want them to feel unique, something that defines them specifically, it's actually the reason why she why her barrier negates all damage in the first place. However, this was my first ever character created and all I ever hear about her is how unbalanced she is, which I understand since I suck at balancing. I really wanted to attempt to fix her and make her better, but I have zero clue how to even go about it, and it feels like every time I update any character I'm just taking 2 or 3 steps backwards. I dunno man.

I might just revert the mod back, this was the first time I haven't felt good putting a patch out and I guess it shows.
The Online Chibi 23 Apr @ 4:47pm 
I feel like in early Yomi this would be balanced but alot of moves were straight up removed and alot of fun combo potential was erased. This feels more like a lite version of Pixie than Pixie V2 in my opinion, which is why I'm struggling to find a reason to play them as opposed to other characters who do what they do better with half the punishment (double resource, extra damage taken, etc). Maybe there's a saving grace I'm missing but I'm a little disheartened after reading the docs.
PixelTrain3377 23 Apr @ 12:35pm 
alr lets see how my favorite tricky little blighter was changed
WouldYouPreferRam?  [author] 23 Apr @ 10:27am 
Okay, the patch is live!
The list of changes were too large to fit onto steam so I recommend looking at the google doc if you would like to see everything that's different

(literally everything)
WouldYouPreferRam?  [author] 21 Mar @ 2:53pm 
I am currently working on another huge list of balance changes for Pixie so keep a look out for that
worms 29 Jan @ 5:54pm 
unplayable against with melee characters lol
WouldYouPreferRam?  [author] 21 Dec, 2024 @ 5:08pm 
alright i just updated Pixie again, lets see if the changes i just made didn't ruin everything
Menacing Fairy Wings 13 Dec, 2024 @ 1:59pm 
Yeah it worked, thx
WouldYouPreferRam?  [author] 7 Dec, 2024 @ 8:12am 
@Menacing Fairy Wings usually when that happens I go into options and delete character cache, that should fix the null issue 99% of the time
CheezBallz 7 Dec, 2024 @ 7:50am 
it’s somewhat refreshing to see a mod author that takes balance so seriously. sometimes i give balance feedback and they’re just like “oh i didn’t intend for the character to be balanced” which suckss :0face: :dos2skull:
Menacing Fairy Wings 7 Dec, 2024 @ 7:44am 
soo not sure if this is an issue with the mod itself or with the game (seeing as it's happened with another mod too) but pixie is showing up as Null when i select it and the match just doesn't work when i load it with pixie as one the fighters
WouldYouPreferRam?  [author] 7 Dec, 2024 @ 3:27am 
okay, ill look at those moves and balance them accordingly. I was thinking about nerfing Pixie's hitstun anyway

i genuinely thought hitstun around 30 frames was fine until recently... glad to know i was, infact, out of my mind!
CheezBallz 6 Dec, 2024 @ 5:23pm 
They also have a lot of moves with 30+ frames of hitstun
CheezBallz 6 Dec, 2024 @ 5:11pm 
Currently very strong if not overpowered. Bouncer and Chain Reaction threaten too much space for them to beat wait, and Blender is generally stronger than other Mana Blade moves (compare it to Heavy Swing and Power Dive). I recommend changing Bouncer and Chain Reaction to be frame 11+ and parriable, and changing Blender's startup to 5+ frames.
Haunted Pixel 26 Nov, 2024 @ 2:01am 
LET'S GOO PEAK GOT UPDATED
PixelTrain3377 25 Nov, 2024 @ 12:59pm 
FINALLY A NEW UPDATE FOR MY MAIN! Cant WAIT to test this one out
WouldYouPreferRam?  [author] 25 Nov, 2024 @ 10:18am 
Came back from the dead to update Pixie again, this time emphasizing her reliance on the barrier and adding a difference between floating and falling!

As well as adding a move that increases mana regen since she might need it.
Haunted Pixel 7 Aug, 2024 @ 1:51pm 
I love the idea behind this one as sort of a glass cannon, though I think it needs more emphasis on the 'glass' part, maybe by decreasing the HP a bit. I feel the barrier would work best if it felt more like a lifeline than a safety net.
Li-Jester 28 May, 2024 @ 5:25pm 
Actually a blast to play, keep up the good work, God bless!
Light0234 30 Apr, 2024 @ 7:10am 
there is no hidden rule i can use the hammer of dawn as a close range weapon
The Online Chibi 25 Apr, 2024 @ 1:07pm 
@Redmiguelito_G360 Definitely not overpowered when you get killed in one combo after losing your barrier
Owlbyte 25 Mar, 2024 @ 11:41pm 
This shit is ass :papyrus:
UnofficialName 19 Mar, 2024 @ 6:46pm 
One of her moves is 8ball. :CirnoMofumofu:
Redmiguelito_G360 7 Mar, 2024 @ 7:01pm 
Very interesting character. The only flaws I could find are all mentioned before. Could definitely be considered overpowered with the barrier, though not unbeatable.
TheGameGlitcher 29 Jan, 2024 @ 6:43pm 
The difference between floating and standing always felt like a redundant feature to me at first. There's no reason to stand on the ground when you can just float and slide, which sends you more than enough distance. By making more of a difference between standing and floating, you open the character up to have multiple ways to play her (favoring one or the other, or doing a mix).
WouldYouPreferRam?  [author] 29 Jan, 2024 @ 8:59am 
I do have some more moves planned for Pixie, however I never really considered her floating as some type of stance, but it could be interesting
Maybe next update I'll try to add more things that change whether you're floating or not, like what [Judgement] does
TheGameGlitcher 28 Jan, 2024 @ 9:18pm 
I've played with her for a bit now, and really like her. However, I think there should be more of a difference between standing and floating. Maybe more moves, maybe make it like an entire new stance.
TheGameGlitcher 21 Oct, 2023 @ 8:26pm 
I feel like she isn't *that* unbalanced, though taking 0 damage via the barrier is a bit strong for how quick it can return. Are you able to hit the barrier when she throws it?
WouldYouPreferRam?  [author] 21 Oct, 2023 @ 12:55pm 
I know how unbalanced this character is at the moment so i will update this character again
dont know when tho
TheGameGlitcher 18 Oct, 2023 @ 2:29pm 
Seems interesting, though I don't really know how the game determines fragile. Does she have a damage multiplier or something?
Babyback 29 Sep, 2023 @ 3:19pm 
This character needs a ton of adjustments before it could be anything considerably close to reasonable to play against
Lopovos 12 Sep, 2023 @ 4:58pm 
fragile speedster (that is immune to all chip damage and cannot be punished without pulling off extensive combos)
oinko sploinko 7 Sep, 2023 @ 4:13pm 
love u <3
oinko sploinko 7 Sep, 2023 @ 4:13pm 
yeah it's a good update and there's actual notation n stuff
Monki 22 Aug, 2023 @ 6:54pm 
I'm not 100% sure @man was me but my name was that for a bit so I'll assume so but I don't see anything different with barrier then before pixie still recovers barrier in hit stun which is a shame because I was super excited to play pixie but barrier is too good IMO to play fairly with other vanilla strength characters but maybe that's what you were going for
Siahwolf 12 Aug, 2023 @ 7:24pm 
I hope oniko spoinko will like this update :)
WouldYouPreferRam?  [author] 12 Aug, 2023 @ 5:59pm 
@Man
aand done! Along with some additional balance changes that I felt Pixie needed
Monki 1 Aug, 2023 @ 4:59pm 
update feels good but barrier regenerating while pixie is getting hit feels really bad to fight against because you do no damage while the barrier is active but the combo scales so when it goes away your hits are further apart and you don't get very much damage at all before she gets it back it just gives her so much free health with no real counter play for the opponent. just make it stop recharging while pixie is in hit stun to reward the enemy for repeated winning and encouraging better resource management for the pixie
Monki 30 Jul, 2023 @ 7:16pm 
god damn everybody goin after oinko sploinko
Siahwolf 24 Jun, 2023 @ 2:37pm 
@oinko sploinko maybe play the game like a normal person
Gray 21 Jun, 2023 @ 2:30pm 
oinko. maybe just
figure it out yourself.
Patsdogsbum 18 Jun, 2023 @ 9:47am 
@oinko sploinko Maybe you should SHUT THE FUCK UP
nobleXenon 28 May, 2023 @ 4:34pm 
calm down, jesus
oinko sploinko 6 May, 2023 @ 4:28am 
maybe you should WRITE ABOUT WHAT THE FUCKING CHARACTER DOES?? just a thought
✧Starshadow Melody✧ 15 Apr, 2023 @ 7:00am 
IDK what a brawler is, but I find the extremely low reach on their attacks results in a heavy reliance on Mana Blade.

I did have one SP match where that popped off and never repeated it.
The Online Chibi 11 Mar, 2023 @ 12:33am 
I agree with Cobweb as well. The character is a brawler without being particularly good at brawling. Mana doesn't regen fast enough to be useful beyond combo extensions, and it regens so slowly that by the time you can use it the match is nearly over. Mana only regens well during snowball situations, but for that to happen you have to already be winning through M1s.
AAAAHHHAHAH 8 Mar, 2023 @ 3:07pm 
song is The Schemer (Tinker Knight Battle). the name is found in the actual yt video for the character
Merkurio 7 Mar, 2023 @ 7:28pm 
Agree with Cobweb
Narita Top Road 4 Mar, 2023 @ 12:24pm 
hanging around the demi-fiend really changes an mf huh