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Her UI on the other hand is actually bad and I have plans to change it because right now, there is a lot of stuff for Ire's controls that could be simplified and explained better probably.
Same for her moves. I imagine moves like [Callback] and [Torpedo] kind of just appear when they feel like it so I might make some changes to them, or at the very least add an indicator for when you can access those type of moves.
I've also found it a bit frustrating that sometimes I don't have the move I want available and I don't know why.
if a mod crashes, 99% of the time that button should fix it
Very fun to play and fight against.
I just wanted to say I love this character.
Unfortunately, [Whiplash] (specifically the aerial version) seems to have syncing problems when undoing any move after it sometimes. Should be fine in multiplayer but I'll continue to look for the cause.
I made some cool changes to "sword" stance tho so hopefully that balances it out.
Truly thank you.
ok, I think it should be working now
Except her block. Thats broken now.
It's like fighting a cowboy and a wizard at the same time, both of which have ninja's mobility.
Blood can be obtained by hitting opponents with most melee attacks, this includes sword stance
Using [Reel] after [Whiplash], or grabbing them is also another way to get it
I might add another way to get more in the future
@Rukazamkze - ok
@uGuardian - ...whaaaaaa? Okay I'll investigate, thanks for letting me know
Since I'm here again I might as well reveal that I'm working on an update to Vampire right now. Currently I am attempting to fix any crashing issues, making some balance changes, and adding new content to spice Vampire up!
Also the ui shown for the move is the same as ninja's quickslash. Not too sure what's going on.