RimWorld

RimWorld

Terminator - Skynet Armory
65 Comments
CyberNinja 12 Jul @ 5:17am 
Please update mod. This mod very very good!):steamthumbsup:
CrackaJack 24 Jun @ 9:25am 
the images are inside the about folder too, just rightclick the mod inside rimpy.
CrackaJack 24 Jun @ 9:22am 
@Lord_Eol u need to manually sort it after biotech, or put this into about.xml <loadafter>
<li>Ludeon.RimWorld.Biotech</li> </loadafter>
jadabandon 12 Jun @ 5:18pm 
I tried believing, but it wasnt strong enuff, the images didnt come back.
I Sap People 12 May @ 6:59pm 
Darn, i don't believe enough.
agentbruh 4 May @ 9:21am 
I believe
Wizardman420 15 Mar @ 7:44am 
You don't see them because you don't believe hard enough lol
Screamin' Steve! 15 Mar @ 12:25am 
all the images are gone
R A I D E N 12 Mar @ 1:12pm 
all the images are gone
John Stoner 11 Mar @ 9:36pm 
all the images are gone
Wizardman420 28 Feb @ 6:31pm 
i loved using this
SAUCE__GODD 27 Feb @ 9:59pm 
is there any way (for me) to make Terminators spawn with the mechs?
Local 58 21 Feb @ 2:46pm 
images broke
Striker 15 Feb @ 9:26am 
Would it be possible to add the Dark Fate Homunculi chest rigs for a early game organic armor?
ParaNautic 13 Jan @ 11:40am 
This mod is going to be remade from scratch, currently art is being done, but it will have a bunch more killing machines and some buildings, including some dark fate stuff.
Garrrry 13 Jan @ 5:36am 
@Lord_Eol absolute tard, learn to read.
Turbo Waifu 8 Dec, 2024 @ 3:10pm 
@Lord_Eol you're kinda retarded
Lord_Eol 6 Dec, 2024 @ 1:10am 
Or maybe quit defending lazy coders who don't do error / compatibility checking and are 99% of software problems in the world today. Takes five minute to copypaste a proper check, amazingly everyone else seems to able to do it just fine.
Laquillare 4 Dec, 2024 @ 11:52pm 
@Lord_Eol If you go to the top right of the page it says very clearly "Required DLC: Biotech." Keep complaining about nothing and learn how to read the entire mod page before you complain to Mod Devs who do the thankless work of producing amazing mods.
Lord_Eol 1 Dec, 2024 @ 5:20pm 
Does this mod still work? I can't build build the workbench or find an enabler in the tech tree to save my life.

EDIT: Seems this needs the BioTech DLC; someone should probably mention that / do a mod check.
CrackaJack 11 Nov, 2024 @ 4:47am 
lol this mod doesnt even have "loadafter" in the about.xml, this will get sorted to load before biotech and error, if you autosort xD
(≡◉‿‿◉≡) 17 Aug, 2024 @ 9:19am 
@Jack10 suffer in silence
ALCATRAZAPOCLYPSE 11 Aug, 2024 @ 6:16am 
what about the people who do not want to pay for the biotech
video gamer 15 Jul, 2024 @ 10:54am 
combat extended ?
Wizardman420 7 May, 2024 @ 3:44pm 
Hell yea! thanks for update
raylordraymondo 11 Apr, 2024 @ 3:48am 
Who do I contact on the Rimworld Mod Market to request more content added to this mod, cause I'd really like to invest in expanding this mod.
ParaNautic 8 Apr, 2024 @ 6:43pm 
This mod will be recoded for the ground up, Sadly, Jango has gone dark and I will have to republish the mod for 1.5.
R A I D E N 15 Jan, 2024 @ 5:39pm 
mega cool
Joselito 2 Aug, 2023 @ 3:51am 
I always wanted a full mechanoid colony, without humans, this did not make it, right?
Shira 23 Jun, 2023 @ 12:03pm 
@The Dutchman why the toxicity dude
Abhijeet309 28 May, 2023 @ 2:27pm 
dude your the finest artist i seen , i cheaked all your mods. there all epic. i requst everyone to cheak them all and give it a thumbs up. good work
HIM 27 May, 2023 @ 8:52am 
John Connor, do not eat without a table!
EchoBlue 6 Apr, 2023 @ 8:57pm 
F.Y.I I haven't installed this mod yet and i do not know if these were previously added.
EchoBlue 6 Apr, 2023 @ 8:56pm 
Could you add the T-600 and T-1000? That'd spice things up for sure.
Zetta 5 Apr, 2023 @ 1:25pm 
Is it possible to get these as a faction? I would love fighting these in a post-apocalyptic scenario
Hotfire 28 Mar, 2023 @ 4:22am 
HI, What is the difference between the Mechs? I build one of each and the stats are all the same? The only difference seems the build-costs and the possible weapons? I am a bit confused...
Tarsis 21 Mar, 2023 @ 6:07am 
After building new workbench, both T-70 and T-800 gestated and joined mechanitor as expected. :steamthumbsup:
ParaNautic 19 Mar, 2023 @ 2:34pm 
just colony mechs
Mad Marl 19 Mar, 2023 @ 7:46am 
is there a faction for these or are they just colony mechs?
Tarsis 18 Mar, 2023 @ 7:23pm 
Thank you.
JangoD'soul  [author] 18 Mar, 2023 @ 7:22pm 
Update: the crafting for the T-70 and T-800 is now fix
Tarsis 15 Mar, 2023 @ 12:39pm 
The T-1 works fine as far as I can tell.

Can anyone tell me how to make the T-70 or T-800?
Future 11 Mar, 2023 @ 2:16am 
Same here. I tried making the T-800 and it won't finish.
Tarsis 10 Mar, 2023 @ 11:53am 
Thanks, found it. I hadn't progressed the mechinator line. Now my mechinator cannot get a T-70 out of the workbench. The progress bar fills up and restarts.
Future 10 Mar, 2023 @ 10:48am 
Try looking under the "Standard Mechtech" research. The bench is on that list for me.
Tarsis 10 Mar, 2023 @ 6:32am 
It's in the biotech category. Not sure what you have to research to make it available yet.
MR. ROOM 9 Mar, 2023 @ 9:55pm 
i dont know where the workbench is plz help
Tarsis 9 Mar, 2023 @ 6:23am 
How do I build the workbench? I researched it but cannot find it to build?
Lotan flan 4 Mar, 2023 @ 7:10pm 
is it possible to have something like this but for star wars droids
ParaNautic 3 Mar, 2023 @ 8:10am 
yes