RimWorld

RimWorld

Deathrest Pauses Biological Age
20 Comments
SanguinarcAQL 20 Jul @ 2:41am 
Dude's speech level is at 100
terraherra  [author] 20 Jul @ 12:09am 
That's very sweet and polite of you, MonsterCock69. I updated it to 1.6 just for you.
MonsterCock69 12 Jul @ 7:15am 
hope you are doing fine dear Terraherra! hope you'll update, but in case you won't have a great day
-=Einherjar=- 12 Jul @ 2:27am 
1.6 please ?
Bat stealer 9 Jun @ 7:51am 
thank you now my colony children will not have the same intelligence as a mule
moosetwin 4 Nov, 2024 @ 11:08pm 
Just noticed the update, good on ya!
Magos-crawler 4 Oct, 2024 @ 8:18am 
Thank you
terraherra  [author] 3 Oct, 2024 @ 9:57pm 
Sorry, I forgor. Should be updated for 1.5 now.
Magos-crawler 17 Jun, 2024 @ 5:14am 
looks like there's not
Asur 15 Apr, 2024 @ 4:25pm 
This one hasn't been updated for 1.5 yet, is there any work planned to do so?
Asur 8 Jun, 2023 @ 1:54am 
I think deathrest putting a pawn out of commission for 2-3 days per Rimworld year is bad enough, especially considering the normal richness penality, ressource and energy costs, etc. Now adding worse children to it isn't fair imho.
I believe this wasn't balanced for that, and the exploit fix of stopped growth was just tacked on without much after thought.
ThatsATau 10 Apr, 2023 @ 2:15am 
@Demopan All the bonuses of deathrest are hegemonic, so you'd need to maintain prisoners or willfull colonists to actually use them, which anger either, so its a disatvantage for sure
Triel 8 Mar, 2023 @ 10:40am 
@nigh Doubt it. If they have deathrest, they go into compulsory deathrest with deathless, otherwise they arent related
Triel 8 Mar, 2023 @ 10:39am 
Deathrest need may be a disadvanntage, but the buffs you can gain from it arent.
Dark Pixel 7 Mar, 2023 @ 9:57am 
Completely disagree on this commenters, death rest is a disadvantage, it gives you metabolism points. It should be a bad thing.
GodzillaNaps 5 Mar, 2023 @ 11:31am 
This just makes sense. Is there a place were we can submit feature requests to the game designers?
Nighzmarquls 3 Mar, 2023 @ 3:51pm 
does this effect non-deathrest pawns that are deathless? the regenerative coma tends to be pretty annoying about that.
HIM 1 Mar, 2023 @ 5:28am 
Sounds logical to me
Visandar the Unliving 1 Mar, 2023 @ 4:49am 
I agree, this should definitly be in vanilla
That one watermelon 1 Mar, 2023 @ 3:35am 
Sounds like something that should be in vanilla