RimWorld

RimWorld

Tactics Mode (ec's fork)
7 Comments
ilyvion 17 Jun, 2024 @ 12:56pm 
For anyone looking for a 1.5 version, I've just released one @ https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3269923353
Rob 17 May, 2024 @ 9:29am 
1.5 ?
晓山alreShan 30 Apr, 2024 @ 6:54pm 
A partially incompatibility note for who want to use this mod in HSK while with CAI 5000. Using together will cause error spam and save broken, when a pawn is injured to be in mental state: Fleeing in panic. May also cause GUI broken and grey screen.
If do want to use them together, just turn off config of SkyAI \ Main features \ Various \ Non-combat pawn will react to threat, then it's OK to play them together. Although might notice some weird AI behavior different to vanilla-HSK.
To be noticed in case not knowing, if using CAI 5000 in HSK, Tecs-Assorted-Patches [github.com], this patch mod is required.

Details of why, go check this GitHub issue page: Incompatibility with Tactics Mode (ec's fork), when having CAI 5000 enabled as well. [github.com]
netgyrl 24 Apr, 2024 @ 6:27pm 
I miss this mod. Would be very grateful for a 1.5 update as well. Cheers!
5H0 24 Apr, 2024 @ 12:16pm 
Could you do update this for the recent 1.5 update, if you have the time?
ZzZombo 13 Jan, 2024 @ 3:43am 
`TacticsMode Can't find JobDefOf for TriggerFirefoamPopper`: https://gist.github.com/ZzZombo/f44fd71e2bec834764fb6997e3b6f50f . This happens with active raid(s).
Reiquard 23 Apr, 2023 @ 11:59am 
Thanks for keeping this mod alive.
I would like to ask you to add support for languages other than English.