Slay the Spire

Slay the Spire

Hearthstone Mage the Jaina Mod
59 Comments
mhm 2 Apr @ 4:07pm 
any possible fix for multiplayer crashing on 3rd freeze?
Parzival 7 Jan @ 7:33pm 
there is a crash when you play multiplayer and you go a freeze deck, it crashes my game when i freeze an enemy for the 3rd time
顾乐宵 10 Dec, 2024 @ 11:38pm 
有大法师法吗(滑稽
哦泥酱 30 Nov, 2024 @ 8:40pm 
感谢作者提供的mod。玩下来觉得:
1. 火法的战损太高了,如果没有护甲的话,还要挨打完再触发。
2. 火焰状态和冰冻状态是冲突的。这两个没有办法综合构筑,除非过牌能力超强。对于拿牌很难灵活调整。奥术+冰是最保守的选牌方式。
3. 这种冲突性构筑的,在杀戮尖塔里面只有重编程和集中,但是重编程只有一张牌。这里面的火法是一套牌。卡牌不好拿,平衡性很受影响。如果发的火法的多,就很难进行构筑。除非直接发一套成体系的出来。
4. 初始遗物确实拉,这个就等于是你好世界。除非均卡强度特别高,并且有buff加成。很多时候享受不到收益。
R妹迷路中 14 Oct, 2024 @ 9:04pm 
火法实在太弱了,只有一回合烧完就没了数值还低,你一回合掉一层都好啊,也没有什么翻倍的卡只能一层层叠还没有防御端,冰法就太强了,随便叠一层就能减伤两层加伤三层控制,实用性太高,奥数端更是无敌,法强加起来奥术飞弹四个频率基本随便秒了,但是感觉法强还是有点尴尬,感觉和力量的差别比较小,没有那么有新意吧,感谢作者的mod捏,奥数流一次干碎心脏爽到
azukisakurai 14 Aug, 2024 @ 7:00am 
燃烧效果,数值之类感觉出问题了,体系也不太够能组出卡组。法术强度,有个lol的mod是永久加成,算百分比加法术伤害。基础遗物做成随机给一张,手牌随机一张0费,不然费真的难。但确实还原。。。
五星市民小哑巴 23 Mar, 2024 @ 8:02pm 
感谢大佬的MOD,大佬往后考不考虑把炉石的其他职业做出来,还是蛮期待的:DaisyGJ:
我囤鱼比尔 9 Jan, 2024 @ 6:37am 
弱的不行,费用太高了根本玩不动
SeventhSolar 10 Nov, 2023 @ 9:15pm 
This is the first character mod I've tried, so forgive me for asking, but is it supposed to be so hard? I went back to the vanilla characters after a few tries just to see and, yeah, Jaina's cards and starting relic are just so much weaker than vanilla. If that's the point, just ignore this.
黄油射手 18 Oct, 2023 @ 6:36am 
奥术之门+祈愿术的无限组合有考虑调整一些吗
stziexkhem 31 Jul, 2023 @ 12:34pm 
加强一下火法吧,冰法用脚打,火法一次没赢过
墨玄枫 18 Jun, 2023 @ 9:28pm 
这个初始遗物我的评价是能删了吗,没有更好
fengyihen 8 Jun, 2023 @ 6:59am 
初始遗物能改下吗,随机塞牌某种意义上和诅咒差不多
Diamsword 6 May, 2023 @ 8:43am 
Really fun !
Lacking some balance and variety but overall enjoyable
妲己,陪你完 28 Apr, 2023 @ 4:41am 
火法根本没法玩,起不来甲被暴打,不如猎人毒一毛
Arino  [author] 25 Apr, 2023 @ 11:45am 
@How many d1ck have u got? 后续会有平衡性改动,遗物的设计一直都挺头疼
Arino  [author] 25 Apr, 2023 @ 11:44am 
@Vueroeruko 这个是结算顺序问题。先上无实体,再触发燃烧,所以一直都是受到1点伤害,可能改成先结算燃烧比较好?
How many d1ck have u got? 25 Apr, 2023 @ 2:27am 
感谢大佬的mod制作,很来劲。想问下作者初始遗物有考虑改动一下吗?出门前几抓不顺好容易崩啊。
Majesty 18 Apr, 2023 @ 6:59pm 
不论天罚当回合是否有无实体,燃烧造成的伤害都是1
Majesty 18 Apr, 2023 @ 6:58pm 
天罚每次受到的燃烧伤害都是1,是机制原因还是bug牙:SaffronCry:
Arino  [author] 13 Apr, 2023 @ 2:27am 
@SSBBJD 已修复
SSBBJD 11 Apr, 2023 @ 9:02pm 
变形卷轴变的巨龙之怒用了没效果,变形卷轴是升级过的,能量也有,遇到两次都是这种情况
Arino  [author] 30 Mar, 2023 @ 4:26am 
@Vueroeruko 已修复。不小心换成了测试卡组orz
Majesty 25 Mar, 2023 @ 11:49pm 
初始卡组就是所有火焰法术各一张,作者大大你有什么头绪吗:SaffronCry::SaffronCry:
新世纪根音战士 25 Mar, 2023 @ 7:40am 
燃烧和无实体触发的先后顺序有问题
空饮晚风七八盏 19 Mar, 2023 @ 5:38am 
没发现更新了没玩hhh,刚刚试了下正常了
Arino  [author] 18 Mar, 2023 @ 10:23pm 
@空饮晚风七八盏 最后一次更新后还出现这种情况吗,我这边测试了都是正常的呀
空饮晚风七八盏 18 Mar, 2023 @ 8:02pm 
火法就玩了两把,一把正常拿牌一把用mod印卡,火焰结界开了以后都是扣护甲,角色下边buff描述都变成-1护甲了
TheMazeMaster 18 Mar, 2023 @ 9:39am 
不知為何,進場就把整套牌都換成火焰套牌了
然後火焰結界時常無法取得正確的護甲
烈焰風暴一放就閃退
SKT OTTO 18 Mar, 2023 @ 8:52am 
无法正确给予燃烧效果 不知道为什么
Arino  [author] 18 Mar, 2023 @ 7:33am 
@Melt雲 已修复
各位能不能详细描述,火焰结界在什么情况下出现获得负数的护甲值?
Melt雲 18 Mar, 2023 @ 6:35am 
烈焰風暴 閃退
空饮晚风七八盏 18 Mar, 2023 @ 2:06am 
火焰结界咋还扣护甲
交管局 17 Mar, 2023 @ 8:52pm 
那个火焰结界不能正确的获得护甲值,有时候甚至会获得负数的护甲值
fm_info 12 Mar, 2023 @ 12:35am 
very cool. there some not working functions like deal x damage against the birds for ex. but by 3 the birds doesnt get stunned
Arino  [author] 11 Mar, 2023 @ 9:26am 
@大大大维 确实,前期强度起来太慢,正在想办法调整
大大大维 11 Mar, 2023 @ 9:09am 
调整完以后的前期太弱了,冰法叠起来下回合全清也不合理,需要超过牌
银色的小c 10 Mar, 2023 @ 11:16am 
使用升级后的“制造法力饼干”法术,没有获得恢复2水晶的饼干,还是恢复1水晶的
Chainsaw Ballerina 10 Mar, 2023 @ 3:58am 
Even after the nerf to frost the character feels overpowered. There are some cards like arcan ebreath that are just more powerful versions of classic cards. The mechanics of the mod are interesting but seriously access to a mechanic as powerful as stun is still too easy. That and the crashes are the main issue imo. Anyway the mod looks like it could be shaped into a very fun character so keep up the good work :)
Evagorn 9 Mar, 2023 @ 6:58am 
Massively improved! There were changes in there I didn't even think to make that have really improved things. I'm a big fan so far. Unfortunately, I'm also experiencing more crashes than I did before, haha. I'll try to track what's causing them as best I can. But overall, amazing changes! I really like how it feels already.
Arino  [author] 9 Mar, 2023 @ 5:41am 
我刚刚更新了一大堆平衡性的改动,感谢各位玩家的支持和宝贵意见!
I've update a great amount of balance changes, thanks all the players!
Evagorn 8 Mar, 2023 @ 12:40pm 
Currently this character is way too strong, especially Frost. I cleared through Ascension 6, going infinite each time with incredible ease. And even if no infinite, I was able to stun-lock enemies to death, which is basically the same thing. I have a lot of feedback regarding this character's mechanics, but obviously the comments here have to be kept short. I would be happy to give feedback, as I like the idea of this character, but it is simply too powerful to be any fun to play currently. Best of luck with balance changes.
Spartan38 8 Mar, 2023 @ 7:39am 
hello there love the jaina them feels great and all> but freeze is kinda overpowered. you should add a clause that if an enemy has been frozen on a previous turn then you have to wait a turn in order to be able to freeze. and to make it balanced maybe make so that cards that freeze would give you a little bit of block if it cannot freeze... i don't know take care and thanks for the great job
Neptune 7 Mar, 2023 @ 12:32am 
冰冻太无赖了
Arino  [author] 6 Mar, 2023 @ 8:45pm 
@Kimi repaired
Jimmyツ 6 Mar, 2023 @ 5:54pm 
Game crashes on start, even with debug checked
Arino  [author] 6 Mar, 2023 @ 7:26am 
@交管局 改成荆棘伤害了
交管局 5 Mar, 2023 @ 11:12pm 
奥数之门的伤害是攻击伤害,是不是不太合理,被针刺怪弹傻了
Arino  [author] 5 Mar, 2023 @ 9:00pm 
有关“考前刷夜”的bug已修复。Fixed bugs of 'Cram Session'.
交管局 5 Mar, 2023 @ 8:14pm 
我用神话会闪退