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[Ref 4DE63714]
at Verse.Graphic_PawnBodySilhouette.DrawWorker (UnityEngine.Vector3 loc, Verse.Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing, System.Single extraRotation) [0x00175] in <fcfab19af5d14a608a65ebd77f29482f>:0
at Verse.Graphic.Draw (UnityEngine.Vector3 loc, Verse.Rot4 rot, Verse.Thing thing, System.Single extraRotation) [0x00000] in <fcfab19af5d14a608a65ebd77f29482f>:0
at Verse.Thing.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00036] in <fcfab19af5d14a608a65ebd77f29482f>:0
at Verse.Mote.DrawMote (System.Single altitude) [0x00028] in <fcfab19af5d14a608a65ebd77f29482f>:0
at Verse.Mote.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00011] in <fcfab19af5d14a608a65ebd77f29482f>:0
开发者一刷出来就报错,应该是没有未受控状态下的表现资源?被控制之后就没有报错了
[Ref 8BB0F4A2]
at CameraPlus.Tools.GetMainColor (Verse.Pawn pawn) [0x00050] in <ff395edb64c741f28b2023a7ae816d68>:0
at CameraPlus.DotTools.GetMarkerColors (Verse.Pawn pawn, UnityEngine.Color& innerColor, UnityEngine.Color& outerColor) [0x000e5] in <ff395edb64c741f28b2023a7ae816d68>:0
at CameraPlus.DotDrawer.DrawDots (Verse.Map map) [0x0008e] in <ff395edb64c741f28b2023a7ae816d68>:0
at CameraPlus.DynamicDrawManager_DrawDynamicThings_Patch.Postfix () [0x00010] in
[Ref 8BB0F4A2] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.Root_Play:Update ()
1.6开发者测试的时候刷出来就无限爆红
1/11號更新之後 依舊有小圖示透明 我直接砍掉資料夾重新訂閱過了 也重做dds了
站著休眠不是大問題 就是組別小圖透明比較麻煩 站隔壁的女巫麥角就很正常
我已經重做過dss了
再組別裡的塔雅柔斯小圖是透明的
休眠自充的其他機械體都是躺在地上 只有塔雅柔斯還是一直站著
功能都正常
Exception drawing dynamic things: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79EE9A5] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch0 (Verse.DynamicDrawManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch0 (Verse.Map)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch3 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch0 (Verse.Root_Play)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3270958379
但我用會出警告的同modlist(約150個)
在1.5是能夠正常讀條的 我還不想放棄我的1.4存檔
1.4我就開不進遊戲了 我有裝prepatcher和betterloading
我會卡死在 initializing data 正在載入定義檔
移除Tareus我就能正常讀取進入betterloading的長條讀取畫面