Stellaris

Stellaris

Eco Compressor
3 Comments
LAJ-47FC9 13 May, 2023 @ 2:46pm 
Also, since you're already messing with techs and such, could I humbly request that you add overrides so that everything that adds production also adds a commensurate amount of upkeep? It feels weird that so much stuff is like "INCREASE PRODUCTION", which is alright for a while but eventually strains my belief and also, uh, game balance.

Also maybe reduce the amount of stuff that decreases job upkeep. With the right buffs, you can get zero job upkeep. I don't like spawning resources out of nothing.
LAJ-47FC9 13 May, 2023 @ 1:20pm 
I'm very sad that you've overridden the scripted variables for technology to make them cheaper, because I also override scripted variables for technology to make them more expensive , and your changes override mine :(
Wilmfe23 7 Mar, 2023 @ 6:27am 
I like the increases in upkeep. I think increases in output should come with increases in input so that the main benefit is using less pops.