RimWorld

RimWorld

[RH2] Faction: Utilitarian
99 Comments
rebk 12 Jul @ 4:46am 
1.6?
Engineer Gaming Part 3 14 Jun @ 7:34am 
You are having a mod conflict then as this mod does not crash the game.
ополоченец 6 Jun @ 8:21am 
this mod may crash the game while generating a new world
Chicken Plucker  [author] 12 Mar @ 5:18pm 
@Guddalicious - Cheers mate, it's fine he asked a very specific question, I can only apologise my response was late.

@Bismo Funyuns - May have unintended consequences, safer to enable in a new save and disable the faction from being used in the world.
Guddalicious 8 Mar @ 5:52am 
@Bismo Funyuns, that is a stupid question, as the answer is already listed in the description.
Bismo Funyuns 14 Jan @ 9:46am 
Stupid question but is it safe to add mid game if I only want to use the armour/ equipment?
Chicken Plucker  [author] 6 Jan @ 4:01am 
@P3nguinza - Cheers mate, glad you like it
Chicken Plucker  [author] 6 Jan @ 4:01am 
@Redneck Princess - Just got back to modding. I'll fix it next update, SOS2 changed how things work. I'll sort it out next change.

@koohuhin - New update nerfs resources they give but this kind of exploit isn't really gonna go away unless I make them give you some sparse amount of kit, even then you're still getting freebies from them so it's always gonna be "Infinite money" as long as your colony stays afloat. It's just a perk of being part of their faction.

Again this isn't to say "Yeah there's no problem here", next update is a big rollout to nerf all my RH2 factions in terms of resources, item quality and what they provide to players.
koohuhin 13 Dec, 2024 @ 12:39pm 
enlisting and using utilitarian issue selling it and transport poding into other bases allows for basically infinite money
Redneck Princess 18 Oct, 2024 @ 6:51pm 
The armours don't work as EVA suits for me. Whenever I go out into space my pawns still start dying to decompression.
P3nguinza 20 Jul, 2024 @ 1:20pm 
subscribed to this a while ago but never left a thank you, but this mod is fucking amazing. its actually so fun to do the missions with the utilitarian once you join them. with the added bonus of free armor. amazing
koohuhin 18 May, 2024 @ 4:27pm 
thank you for telling me
Chicken Plucker  [author] 17 May, 2024 @ 10:43pm 
@Gman - Cheers mate

@koohuhin - It goes to your quest tab, there's no incident letter, just straight to the tab.
Gman 17 May, 2024 @ 4:23pm 
interesting mod, i always liked the elite guards armor sets in DOOM, and being able to enlist too the faction and gain these benefits are really neat!
koohuhin 9 May, 2024 @ 1:04pm 
i ordered a contract yet nothing shown up
Chicken Plucker  [author] 9 May, 2024 @ 3:56am 
@Neopollie - Caravan to one of their bases, you will see a UI.

@PremierVader - Have plans to redo some DOOM weapon textures including the one here later but at the moment I’m too busy

@Joe - Hey Joe, pardon me that I never got back to you. The issue is beyond my little box cause the mod is built around vanilla, when other mods add new stuff messing with vanilla and it causes weird effects with AI or my factions, the core issue isn’t with my faction
paulblartmallcop 8 May, 2024 @ 1:29pm 
how do i join the faction yo
PremierVader 26 Apr, 2024 @ 1:03pm 
Uff this mod will be perfect for playing with Anomaly if it could get a texture upgrade for those guns lmao
PremierVader 15 Jan, 2024 @ 7:48am 
Nice thanks
aceofplagues 12 Jan, 2024 @ 6:39am 
Well and chicken pluckers other mod with the rangers
aceofplagues 12 Jan, 2024 @ 6:36am 
@PremierVader I mean obviously VFE: Empire (and VFE: Deserters) if you havn't played those.
PremierVader 7 Jan, 2024 @ 2:10am 
I really like mods like this which have extra features like quests/missions from the faction and also services like getting reinforcements on call. Are there more mods like this please? I would like to know.
Omen 22 Oct, 2023 @ 12:56am 
this may be the first time i've seen a friendly `spacer` faction
Joe 20 Oct, 2023 @ 9:36am 
Wanted to update about the missing settlement. Apparently they don't disappear but move around the map after a few visits. Happened when I visited another Utilitarian base and after a few times they disappeared and reappeared around the general area.
Joe 17 Oct, 2023 @ 5:09am 
Thanks for the quick answer. I've been using Rimcities, and that new vanilla vehicle expanded and vehicle framework mod that allows me to use vehicle caravans. I mostly travel and visit/attack places using the vehicle caravan option rather than by normal caravan. Though I also did travel to the faction vanilla caravan too.

Though I do have more faction interaction. That touches faction interaction so that might be something to add too on what might be the problem.
Chicken Plucker  [author] 17 Oct, 2023 @ 5:01am 
@Joe - Hey mate, have been running tests with the mod and this sounds like a mod conflict or something funky going on in your save.

Please specify if your visit is in caravan mode through vanilla or if you're using RimCities or such, and ways to replicate this issue if possible
Joe 17 Oct, 2023 @ 4:59am 
First of all, the mod is really great. Been using it for quite some time now. Though not sure if its a bug or something, but the faction disappears when I visit it a few times when they're allied. The other faction bases are still there but once I visit it more than once it also disappears.
Chicken Plucker  [author] 6 Oct, 2023 @ 5:09pm 
@SMELLiT - Find me in the RimWorld Discord and we can chat better there bro. There's multiple ways to make textures, I have my own preferences in software and methods I use and so do other people. No real wrong way to do it, as long as you are personally comfortable and happy with the results

Ping me in mod-art channel and we'll take it from there
SMELLiT 6 Oct, 2023 @ 5:07pm 
How do you make the textures for your mods, i really love them and Id like to learn how to make something like this so I can make cool military factions lol
Chicken Plucker  [author] 2 Oct, 2023 @ 6:37pm 
@EveningSky - Don't know what you mean mate. Please elaborate if you're still asking.
Chicken Plucker  [author] 2 Oct, 2023 @ 6:36pm 
@PeePeeGoo
@Hal Cortese - Hello guys, thank you for showing interest in the old RH Factions. I've been on and off with wanting to do modding and being busy irl with the job, it is an awful lot of work for little to gain. I do want the factions to return but they will come at a painfully slow rate, unfortunately.

Rest assured, they will all be here some day.

@UncleDoctor - Sounds like a base game bug my friend, this mod doesn't modify quests or directly add its own quests, it just piggy backs off what the game already offers. If you ask me, maybe its the cocktail of other mods you have just causing rimworld to act funky

@DemonX3 - Hello, passion actually affects the learning rates. I asked Taranchuk at the time he was making it to specifically make it work that way, just so it blends in vanilla just right

@bubblygutz1324 - Maybe its the very angular style armors, all utilitarian like design

@Kanid99 - Cheers mate
PeePeeGoo 22 Sep, 2023 @ 6:33pm 
Hello, I hope this is an alright place to ask this, but I was wondering if there was any chance I could commission you to update the previous RH faction mods? If not possible I understand, just figured I would ask! Some of those factions look so dope, definitely would be worth to pay!
Doktober 19 Sep, 2023 @ 2:57pm 
Having a bug where contracts (quests) bought through a Utilitarian base are sometimes missing the people that are supposed to turn up as part of the quest. Couple of those include a sanguophage meeting where no sanguophages turn up but the quest goes normal anyway, and a prisoner care mission doesn't shuttle in any prisoners. Is this a base game bug that can happen sometimes or has anyone else had this issue?
Hal Cortese 14 Sep, 2023 @ 9:04pm 
Please update your factions mods like MSF,Umbra, Elite crew etc, also MGS mod and comouflage for 1.4
DemonX3 15 Aug, 2023 @ 2:55am 
From what I saw in-game, I assume pawn training services completely ignore learning rate of a given pawn. Would it be asking too much expecting that to be changed?
Megascarab 23 Jul, 2023 @ 3:37pm 
This reminds me greatly of the UMG deathsquad for some reason.
EveningSky 8 Jul, 2023 @ 10:34pm 
Was this chromatical commsat invented?
kanid99 27 Jun, 2023 @ 3:07pm 
@Chicken Plucker - it was a random mod conflict and it 'resolved itself' somehow.
Chicken Plucker  [author] 14 May, 2023 @ 11:43am 
@Yunite 576 - You go to caravan mode and you will see the option in any of their bases to enlist.

@kanid99 - If you've got an error log, please send me the full one. Otherwise I'll run some tests when I'm not busy in the future and see if I can replicate this issue, cheers mate.

@UncleDoctor - Sorry my friend, very busy so my replies are late. Yes, Marine Armor research. Glad you sorted it!
greg heffley 13 May, 2023 @ 7:48pm 
How to enlist
kanid99 2 May, 2023 @ 11:38am 
Anybody suddenly have an issue where when you call for reinforcements, nothing happens? It only seems to happen if I call for them while enemy drop pods are still dropping.
Doktober 14 Apr, 2023 @ 8:19am 
answer yes, just needs marine armor research!
Doktober 9 Apr, 2023 @ 11:42am 
Sorry if it's been asked already, but is any of this craftable or is it requisition-only?
Chicken Plucker  [author] 8 Apr, 2023 @ 12:24pm 
@Kitty Of Pathos - Beauty is in the eye of the beholder my friend.
Lady Sorcia 8 Apr, 2023 @ 7:47am 
Textures are ugly as sin but the mod it pretty cool.
Chicken Plucker  [author] 6 Apr, 2023 @ 5:50pm 
To those who aren't aware, update was live yesterday.

Helmets have been re-centered and re-sized.
Chicken Plucker  [author] 2 Apr, 2023 @ 7:48pm 
@Blackrussian - I'll sort it out in a bit mate, though the helmets will probably stay the same size.
Blackrussian 1 Apr, 2023 @ 6:08pm 
@chicken Plucker I don't know if this is just me but the helmets appear massive on the pawns and is offset to the right
Doc Cams 1 Apr, 2023 @ 8:32am 
oHHH NICE. Thank you very much
Chicken Plucker  [author] 1 Apr, 2023 @ 3:51am 
@Doc Cams - Yes. It’s medicine labelled under glitterworld medicine, but its slightly better.