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Also, @The Viral Divinity, I considered calling the "mining bird" a canary to begin with, and am aware of their history, but a canary is a specific type of bird and none of the textures from Medieval Overhaul's messenger birds look like one.
Not replecment.
And Long Range Mineral Scanner? Somthing like geoscaut post etc.
Here is a compatibility issue I have found:
This mod has to load before "Better ground-penetrating scanner" in order to take that mod's function. Maybe you can add a <loadBefore> rule of.
However adding instead of replacing should be possible with Xml only, no?
Make them work at half speed, bonus points if the
mineshaft can be operated by more pawns.
Lets say up to 4, pooling their mining speed.
Anyway. Yes, this makes the vanilla deep drill available at the medieval tech level, and since most mods integrate with vanilla mechanics it offers a far wider pool of resources without further complications. Like, you don't need to add individual ores from various mods to the mineable list for the mineshaft, or make their mining time super long to balance the fact you can mine them up infinitely whenever you want.
The mineshaft lets you dig up iron ore, coal, and stone. That's it. You want plasteel? Uranium? Anything by any other mod, like gems or crystal? None of that shows up in the MO mineshaft.
Comparatively, those all show up with the vanilla subsurface scanner and deep drill. Which is great! It's just completely useless for anyone playing a medieval-only playthrough. So this makes it a medieval technology, and appropriately flavored so you don't have industrial drills in your horse-and-buggy village.
Also, relying on the MO mineshaft for iron ore is incredibly slow and tedious.
Next you might ask "well why didn't you say that in the description?"
Answer: because it was obvious if you ever actually used the MO mineshaft.
I eventually determined something is hard coded in C# to call for the buildings' defNames, so there's no way to fix the issue without coding some C# myself. And it's been a long time since I did anything in that, so I was trying to keep it to XML.