Barotrauma

Barotrauma

The IRN Crew jobs
38 Comments
Shura  [author] 18 Apr @ 6:39am 
I have a hard time seeing what would PUCS be used for aside from when playing with jovian radiation
NoxEternis 18 Apr @ 5:29am 
can you make it so that IRN engineers gets a talent to make PUCS? maybe have that one talent to make safety harness come along with PUCS
Traxex 6 Dec, 2024 @ 10:13pm 
If you want your medical pouch to not be considered a crate, least from testing, you need "small" added to "mobilecontainer", otherwise its only storage is in the crate section of the cabinets.
Kami 15 Sep, 2024 @ 1:28am 
Thanks :steamthumbsup:
Traxex 14 Sep, 2024 @ 1:31am 
thanks, assuming you are looking into both
Shura  [author] 13 Sep, 2024 @ 10:34pm 
I'll look into it
Kami 13 Sep, 2024 @ 10:01pm 
Not sure if it's a load order issue but maid headdress with health scanner doesn't display the info.
Traxex 13 Sep, 2024 @ 8:54pm 
‖color:#9370DB‖[The IRN Crew jobs]‖color:end‖ Error in StatusEffect (Help!) - Affliction prefab with the identifier or type "brokenbone" not found. (Console Message)
Traxex 24 May, 2024 @ 6:10pm 
Perfect and Thank You! <3
Traxex 24 May, 2024 @ 1:57pm 
Greatly appreciated!
Shura  [author] 24 May, 2024 @ 7:11am 
I will see about a way to have the distinction clear on loadout selection
Traxex 24 May, 2024 @ 1:28am 
Or Maybe add the EuropaWaifu variants as selectable character load-outs alongside Waifu in the Deep Load-outs
Traxex 24 May, 2024 @ 1:19am 
Is there a way to swap the "Waifu in the Deep" Clothes with the "Fabricator Converted EuropaWaifu Clothes" as default for starting out? (simply to not have to convert them each time we respawn/spawn). I love the idea of this mod but would like a better solution to repeatably fabricating clothes.
Shura  [author] 20 Mar, 2024 @ 4:09am 
The crafting recipe issue has now been fixed, sorry about that
Kami 20 Mar, 2024 @ 2:19am 
Trying to craft the Genome Data but there's no recipe unlock for it?
Tank-it 13 Jan, 2024 @ 2:25am 
I see. I guess I'll just still to the genetic material then.
Shura  [author] 13 Jan, 2024 @ 2:20am 
I have been considering finding an alternative to the artifact crafting as it has proven inconsistent, however I have been unable to think of an alternative with a similar investment as these artifacts
The closest alternative I came up with being a combination of minor artifacts and alien circuitry to replace the alien artifacts
Tank-it 13 Jan, 2024 @ 1:41am 
I tried to craft the ERA genome in a medical fabricator using a Nasonov artifact I got during a "Salvaging an Artifact" mission. The button to craft, however, just keeps flashing and I can't craft it at all.
Shura  [author] 19 Dec, 2023 @ 5:58pm 
I tried starting a new campaign and a multiplayer campaign to check and the game launched fine
Are you running other mods along with it and can you tell me exactly what happens
A Snail Riding a Snake 19 Dec, 2023 @ 3:41pm 
For some reason the game crashes when trying to launch a new game with this mod loaded? Crashlogs directly indicate this mod as having changed what classes are listed and thus can be referenced.
zakoforever 18 Dec, 2023 @ 3:51am 
Nice!
Shura  [author] 17 Dec, 2023 @ 8:08pm 
I do have good news for you as I have thought of a less awkward way to make use of the abyssal artillery, though you will have to wait for me to implement it
zakoforever 17 Dec, 2023 @ 7:15pm 
But my crew character’s head is shaking like a Russian tank’s turret if I don’t fire in a while T T.
zakoforever 17 Dec, 2023 @ 7:12pm 
Thanks for answering my question. Maybe it can’t fire if the game was heavily lagged .
Shura  [author] 17 Dec, 2023 @ 10:51am 
From experience the shell sometimes does not fire, from my own observation it usually happens the first time it is fired on a mission, I am still investigating what could be the cause but the main workaround for now is to prefire the shell after loading the map
zakoforever 17 Dec, 2023 @ 6:17am 
About the abyssal splicer, I can hear the cannon sound when Press R but nothing came out , Is that completed or not ?
Shura  [author] 28 Oct, 2023 @ 8:23am 
Either work, and sadly no you won't be able to tell the difference visually, but you will become able to soak up more damage than even an ascended husk, though unlike an ascended husk you won't have the improved bleeding recovery and passive damage regeneration
Selvaria 28 Oct, 2023 @ 5:39am 
@Shura nice!! Is there a visual apperence change when you apply the splicer? What mod should I use? EuropaWaifu or the [EA-HI]? Thx :)
Shura  [author] 27 Oct, 2023 @ 2:57pm 
The abyssal splicer will turn your into an abyssal shipgirl, the concept itself is done, all it is lacking now is proper textures for a turret, a way to control said turret, and scale the shell to the turret. Currently the shell is fired like a spineling spike as it was the easiest way to implement, though it makes aiming really unreliable.
Selvaria 27 Oct, 2023 @ 10:10am 
To add to the below I am aware of the fact that that part is not finished so any plans on getting that done? :D
Selvaria 27 Oct, 2023 @ 10:08am 
Soooo one folder in your mod has a very intresting name: Humanshinkaiseikan
If I am not wrong it is related to the abyssal splicer which.....what?
Will it turn you into an abyssal shipgirl or something?
AZ003 11 Apr, 2023 @ 4:49am 
so good ,I will completely translate it
Phantomean 8 Apr, 2023 @ 1:36am 
Thank you very much. Me and my friends have lost crews in a battle and cannot be replaced thank you very much, kind sir.
Shura  [author] 7 Apr, 2023 @ 6:43pm 
A hireable patch has been released, it is very likely to break other mods as it needs to override a file for it but if playing with mods that make very small changes, it should be fine.
Shura  [author] 7 Apr, 2023 @ 11:28am 
The mod was originally meant for multiplayer campaigns, but I will look for a way to make each job hirable and notify when it's done
Phantomean 7 Apr, 2023 @ 10:47am 
Any future hirable?
AZ003 29 Mar, 2023 @ 9:06pm 
I made a CN translation for it,I love it!
Reisenten 10 Mar, 2023 @ 1:24pm 
Shura come back on the submarine and don't blew up everything