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"Partially save-game compatible (will update distribution tables in areas you have not visited yet)"
authentic z should be entirely compatible with Brita's stuff.
Don't worry about it. You can give me a credit wherever you want.
This isn't really a major feature of the mod, since it's just to reduce stress from a small OnTick function for weaker PCs or large mod lists.
Is it fine if the credits I leave stay within the mod files? Or do you want more prominent recognition?
modelled holsters, I don't think so. There are vests, backpacks, and such. I highly recommend spending two minutes skimming through that mod's page. This mod just tweaks spawns.
I suppose, but vanilla friendly is subjective. It does remove fantasy stuff.
None that I'm aware of. There was another mod recently but I don't remember what it modified in Brita's. It had "Tweaks" in the name I think.
Great work, thanks for your contributions to the modding community!
The files in the workshop mod. It's a lot to explain, but there are good guides if you search for them.
I haven't seen one, but it would be super simple to do. Just find the distributions script and delete it. The mod could be that same file name, but just empty to overwrite the original and not have it do anything
Thanks for the great mods and the fast reply! Cheers!
It should be safe. It will not remove items and zombies that have already spawned but it should update the loot tables and zombie for any new spawns. I would install it if there is still a good city you have not approached yet in your game.
Interesting, I have no idea then, I’m still going to use this mod, just figured you’d like to know :)
I don't think it is Brita's itself. Last update was March 13th, which is also when I updated for the changes.
Okay, yeah like I said it’s pretty rare, I see it it maybe every 2-3 play throughs, usually in larger groups… I just pretend there’s a comicon it came from or something.
Maybe brita updated something?
no, that's how it should be. Something else must be up, unless some unknown mod keeps interfering with everyone's zombie spawns.
I have it directly below the Britas packs in my mid load order as well - is this an issue? I figure it needed to be loaded below
Thats a damn shame, I'll double check if I missed something.
Playing with strict on, just a heads up!
Not needed anymore. Just enable lore-accurate weapons only and configure spawn rates as you like in Gunfighter's mod options. Much better than enabling an external mod.
I can't see it unfortunately, try Discord if you can.
@Kaleki Ken+dead inside
Everything silent hill should already be removed. If you see it in-game, please send a screenshot of your game and your modlist so I can check. Thanks!
Can you send me a screenshot of your modlist?
I already did that
Strict removes everything not military and not lore friendly, Casual removes everything not military and keeps not lore friendly.
The spawn rates are unchanged. However, because there are less items now, you will see less spawns. You can adjust the spawn rates manually in the main mod.
It should remove them.