Project Zomboid

Project Zomboid

90s Balance Pack for Brita's Armor Pack
130 Comments
UMURANGI GIRL 2 May @ 2:53pm 
Does casual spawn in the removed military items? Im finding metro items.
OniryuXp 2 May @ 1:50pm 
emergency self-rescue rope?? what is it for, cant use it on anything
Rick Grimes 2 May @ 7:02am 
is the mod compatible with the mod Brita's Armor REVAMPED?
UMURANGI GIRL 24 Apr @ 6:00pm 
Does this need to be loaded after brita?
Panopticon  [author] 28 Jan @ 4:10pm 
I'm not interested in something like that, sorry
alex 28 Jan @ 9:41am 
Could you make the opposite of this? As in a version of Brita's Armor Pack with only the clothing items, and none of the military stuff?
Edging 25 Sep, 2024 @ 11:11pm 
@Panopticon thankyou for the amazing mod:steamthumbsup:
Panopticon  [author] 24 Sep, 2024 @ 11:04pm 
@Edging
"Partially save-game compatible (will update distribution tables in areas you have not visited yet)"
Edging 24 Sep, 2024 @ 10:42pm 
hi can i add this mod on a world that have been already played?
Panopticon  [author] 6 Sep, 2024 @ 6:35pm 
@JesterGamer101
authentic z should be entirely compatible with Brita's stuff.
JesterGamer101 6 Sep, 2024 @ 5:49pm 
is this compatible with authentic z?
"Bird" 16 May, 2024 @ 2:59pm 
Wonderful! Thank you
Panopticon  [author] 16 May, 2024 @ 2:50pm 
@Bird
Don't worry about it. You can give me a credit wherever you want.
"Bird" 16 May, 2024 @ 8:57am 
Hi, I'm in the final moments of updating a friend's mod on the workshop. I ended up using your function RemoveZedFromZone and zone data structure, as part of an option to remove and replace zombie definitions with a customisable, reduced spawn rate.

This isn't really a major feature of the mod, since it's just to reduce stress from a small OnTick function for weaker PCs or large mod lists.

Is it fine if the credits I leave stay within the mod files? Or do you want more prominent recognition?
Panopticon  [author] 10 May, 2024 @ 1:20am 
@UMURANGI GIRL
modelled holsters, I don't think so. There are vests, backpacks, and such. I highly recommend spending two minutes skimming through that mod's page. This mod just tweaks spawns.
Panopticon  [author] 10 May, 2024 @ 12:40am 
@UMURANGI GIRL
I suppose, but vanilla friendly is subjective. It does remove fantasy stuff.
Boris Kachur 7 May, 2024 @ 11:11am 
Thank you so fucking much, I've been looking for a mod that changes to loot instead of removing shit etc
Doc 4 Dec, 2023 @ 10:58pm 
Thanks! I'll take a look, and who knows, if it's possible I might take the time to make it myself lol. Have a good one!
Panopticon  [author] 4 Dec, 2023 @ 10:54pm 
@Doc
None that I'm aware of. There was another mod recently but I don't remember what it modified in Brita's. It had "Tweaks" in the name I think.
Doc 4 Dec, 2023 @ 10:50pm 
Would you happen to know of any mods that roundabouts the same thing as this one; but removing armor/clothes from other countries? It's a little odd to go to a military base in 1993 Kentucky just to find an altyn helmet and gorka pants.

Great work, thanks for your contributions to the modding community!
Panopticon  [author] 27 Sep, 2023 @ 6:45pm 
@Brisket The Biscuit
The files in the workshop mod. It's a lot to explain, but there are good guides if you search for them.
MeryMeryl 27 Sep, 2023 @ 6:29pm 
@Panopticon via game files?
Panopticon  [author] 27 Sep, 2023 @ 6:15pm 
@Brisket The Biscuit
I haven't seen one, but it would be super simple to do. Just find the distributions script and delete it. The mod could be that same file name, but just empty to overwrite the original and not have it do anything
MeryMeryl 27 Sep, 2023 @ 5:42pm 
Im wondering if is there a mod the removes any Brita clothing, gear, armor, and zombies from spawning in the game but still can be accessible if all clothing unlocked is enabled.
T-DOG 9 Sep, 2023 @ 8:34am 
@Panopticon That's great to hear, luckily there's still plenty to explore in my current playthrough. :)
Thanks for the great mods and the fast reply! Cheers!
Panopticon  [author] 8 Sep, 2023 @ 1:56pm 
@T-DOG
It should be safe. It will not remove items and zombies that have already spawned but it should update the loot tables and zombie for any new spawns. I would install it if there is still a good city you have not approached yet in your game.
T-DOG 8 Sep, 2023 @ 1:16pm 
Hey @Panopticon. Quick question, is this safe to install mid save? And if I do, will it remove the items completely or just remove it from the loot table/new zombie spawns? Cheers!
Philinator 19 Aug, 2023 @ 4:26am 
@panopticon
Interesting, I have no idea then, I’m still going to use this mod, just figured you’d like to know :)
Panopticon  [author] 18 Aug, 2023 @ 7:27pm 
@Philinator
I don't think it is Brita's itself. Last update was March 13th, which is also when I updated for the changes.
Philinator 18 Aug, 2023 @ 7:24pm 
@panopticon
Okay, yeah like I said it’s pretty rare, I see it it maybe every 2-3 play throughs, usually in larger groups… I just pretend there’s a comicon it came from or something.
Maybe brita updated something?
Panopticon  [author] 18 Aug, 2023 @ 7:22pm 
@Philinator
no, that's how it should be. Something else must be up, unless some unknown mod keeps interfering with everyone's zombie spawns.
Philinator 18 Aug, 2023 @ 7:21pm 
@panopticon
I have it directly below the Britas packs in my mid load order as well - is this an issue? I figure it needed to be loaded below
Panopticon  [author] 18 Aug, 2023 @ 6:00pm 
@Philinator
Thats a damn shame, I'll double check if I missed something.
Philinator 18 Aug, 2023 @ 5:08pm 
Love this mod - but, I have noticed every once in a while I’m running into silent hill dressed zombies. Ultra rare, but it’s still happening.
Playing with strict on, just a heads up!
Panopticon  [author] 4 Aug, 2023 @ 7:08am 
@whitegoat63
Not needed anymore. Just enable lore-accurate weapons only and configure spawn rates as you like in Gunfighter's mod options. Much better than enabling an external mod.
whitegoat63 4 Aug, 2023 @ 7:03am 
Do you think you could make like, a redux version of the weapons 90's distro?
вредитель 25 Jul, 2023 @ 11:30am 
good job my friend :roflanFace::cherrypie:
Panopticon  [author] 25 Jul, 2023 @ 10:39am 
@piech
I can't see it unfortunately, try Discord if you can.
@Kaleki Ken+dead inside
Everything silent hill should already be removed. If you see it in-game, please send a screenshot of your game and your modlist so I can check. Thanks!
вредитель 25 Jul, 2023 @ 6:58am 
delete silent hill costumes please :roflanFace:
piech 25 Jul, 2023 @ 5:02am 
@Panopticon https://imgur.com/a/tsPA5ES here you are
Panopticon  [author] 25 Jul, 2023 @ 4:44am 
@piech
Can you send me a screenshot of your modlist?
piech 25 Jul, 2023 @ 4:32am 
@Panaopticon I kept seeing zombie in sillent hill costume, those are pretty weird, so maybe brita add something idk, can you check this?
Panopticon  [author] 25 Jul, 2023 @ 4:15am 
@piech
I already did that
piech 24 Jul, 2023 @ 9:52pm 
@Panaopticon can you delete spawn of easter egg zombies(silent hill etc.)?
Panopticon  [author] 9 Jul, 2023 @ 6:14am 
@null
Strict removes everything not military and not lore friendly, Casual removes everything not military and keeps not lore friendly.
null 8 Jul, 2023 @ 5:59pm 
Also does the strict one remove more than the casual one?
null 8 Jul, 2023 @ 5:56pm 
Wait so is the strict one only military cothing and the casual military and non-military clothing?
Panopticon  [author] 2 Jul, 2023 @ 1:05pm 
@Flavius Stilicho
The spawn rates are unchanged. However, because there are less items now, you will see less spawns. You can adjust the spawn rates manually in the main mod.
Auletes 2 Jul, 2023 @ 12:56pm 
Well yeah, I mean does it reduce the spawn rate of the items it keeps in?
Panopticon  [author] 2 Jul, 2023 @ 12:49pm 
@Flavius Stilicho
It should remove them.