Total War: WARHAMMER III

Total War: WARHAMMER III

Ye Olde Skool Gotrek and Felix! SFO Submod! Jack's Rebalance - (Original Mod Abandoned)
8 Comments
=[NK]= Col. Jack O'Neil  [author] 7 Oct, 2023 @ 12:09pm 
Yeah, well I already nerfed then quite a bit. Any more feedback?. I feel they are not invincible. I can reduce their items a touch.
Thợ Săn Trẻ Em 7 Oct, 2023 @ 9:27am 
The duo is freaking strong, if you manage to unlock all of their legendary items and their unique skills, they pretty much become a 1 man army. But i don't think they so OP that they broken the game. I usually pair them with mage lord to have some frontline hero who can tank and absorb some damage so my mage caster can have some time to cast their spells.
=[NK]= Col. Jack O'Neil  [author] 2 Oct, 2023 @ 5:43am 
Just pushed an update adding the Red Moon Inn as a recruitment building, and the SFO skills post the update. I've let chapter serf know about the things I've added, so he'll push them sometime.
=[NK]= Col. Jack O'Neil  [author] 25 Aug, 2023 @ 5:52pm 
I'm going to be doing another balance pass with this coming up. Anyone got any feedback please?
=[NK]= Col. Jack O'Neil  [author] 28 Jun, 2023 @ 10:30pm 
Reduced building slow from tier 3 to tier 2 for taverns, let me know if there is a faction that is getting them created at tier 1 or 3
=[NK]= Col. Jack O'Neil  [author] 16 Jun, 2023 @ 6:21am 
Hey guys!
I created a compatiblity with Thunderbarge and Gotrex and Felix mod, so that the buffs from Malakai link to the correct unit :)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2990088840
Smooth 1 Jun, 2023 @ 10:05pm 
Really cool how you made them have separate stats despite being combined as one unit.
jiivee 9 Mar, 2023 @ 12:34pm 
Thanks, there guys were so op unkillable gods with that great mod :)