Stellaris

Stellaris

Tactical Envoy Agency
9 Comments
N0bbody  [author] 22 May @ 4:58am 
I'm currently going through the update, trying to see what changed and how it affects the mod. It'll get updated once I know what needs to be done.
WRXKiller-GM 22 May @ 2:06am 
Any plans for this mod to be updated due to the massive changes that have been done in 4.0 recently?
Wheelies On Wheels 1 May, 2024 @ 6:02am 
Very based, thank you!
N0bbody  [author] 28 Apr, 2024 @ 6:08am 
I did try and make it more "immersive" by giving hives and machine empires alternative buildings and job names, not sure how well it worked out though.
Wheelies On Wheels 28 Apr, 2024 @ 5:19am 
Can look out of place for machine empires, but other than that it's great for replaying as machiavelian empires. Must have!
N0bbody  [author] 2 Dec, 2023 @ 4:27am 
Not really a fan of the Central Office of Foreign and Federal Economies and Ecosystems, but that's subjective taste. Might think about it if I get an Idea for it.
Maschinenmensch 2 Dec, 2023 @ 3:09am 
Nice. When will c.o.f.f.e.e. be added?
N0bbody  [author] 10 Mar, 2023 @ 2:52pm 
Nope, I meant admin cap but thanks for reminding me that it's a dead value. Will replace it with edict fund, thanks for noticing.
ghosterino 10 Mar, 2023 @ 1:05pm 
By "admin cap" you mean "edict cap"?