Cities: Skylines

Cities: Skylines

Prop Pack: C:SII Planters
14 Comments
Avanya  [author] 22 May, 2023 @ 12:00am 
@GHO5T: I ended up making some retaining wall networks matching my planters, they're on my workshop now ^^
GHO5T 21 May, 2023 @ 12:36pm 
@Avanya That's exactly what I had in mind! It could be combined together with surface networks or similar mods like that to hide the terrain, but it could also be used for sunken station, floating platforms and other crazy stuff. :)

I think Lost Gecko has a pretty nicely sized retaining walls, but I'm not a fan of the texture.
Avanya  [author] 20 May, 2023 @ 7:38am 
@GHO5T: It isn't something I had considered and I'd need to figure out how to do them. Quays can't be too thin or they won't hide the terrain, but Clus made a really nice retaining wall quay that uses grass. I'm not sure I'll have a chance to look into it, I don't have much time for asset creation these days unfortunately. Good ideas though! I'll think about them but no promises.
GHO5T 4 May, 2023 @ 6:39pm 
I really like the texture of these assets. Do you have any plans to make retaining wall networks based on these (just walls without plants and soil)?

I would like to be able to build quays with those and mix them with the existing assets you have made.

Also, I would like to have a set of fence networks that can be set to "float", so we can get creative with bridges and overpasses. Maybe a set of round and square columns could compliment those as well.

Just a little idea for you to think about. :)
Avanya  [author] 22 Apr, 2023 @ 7:14am 
@Bubbles: Thank you so much for the kind words! I do community management for Colossal Order, so my focus is on communication between players and the team, not asset creation. The team has a ton of incredibly talented artists though!
Bubbles 19 Apr, 2023 @ 7:46am 
I just came on here to say, i really love the details you put into all of your assets. I sincerely hope you are HEAVILY involved in the asset creation for CS:2. Truly, you are an artist, i both thank you, and applaud you, for it is incredibly clear, that you have a passion for this as you are designing assets for free, as well as earning money from working directly for CO. Much <3 from Australia.
Avanya  [author] 8 Apr, 2023 @ 4:58am 
@SaschaGames19: TPB, boformer, Bad Peanut, and MacSergey all started out modding the game and later joined Colossal Order. So it's more modders that ended up working for CO, than developers who make mods. I think all of us have slowed down or stopped making stuff for CS since working on the game for a full workday can limit how much we might want to work on the game in our spare time.

As for Cities: Skylines II I haven't made a decision yet. But if I end up making anything for it, it's likely gonna be less than what I did for the original game just because my life has changed and I like to have hobbies that are completely unrelated to my job. ^^
SaschaGames19 7 Apr, 2023 @ 2:12pm 
Hello Avanya
Are there any other developers, wich are building assests like you do, or are you the lone rider on the steam workshop?
Your work here is awesome. Will you continue with the assets on CS1 when CS2 is out or will you continue your work in the sequal or nor?
零下午厘米 24 Mar, 2023 @ 12:15pm 
love your work!!!
paulp575123 13 Mar, 2023 @ 9:49pm 
@Avanya - Thanks for the clarification.
Avanya  [author] 12 Mar, 2023 @ 12:19am 
@paulp575123: No these are just empty prop versions, they don't have any plants. They can be used in the asset editor or placed with Find It
paulp575123 9 Mar, 2023 @ 7:59pm 
Do these required additional assets - like your other C:SII Planters?
Quboid 8 Mar, 2023 @ 9:43pm 
OMG Cities Skylines 2 reveal leaked!
grayone9 8 Mar, 2023 @ 2:14pm 
well, that being said, all your stuff needs to be in the base game ... ;D